Revision history for ArmorVindicator
Revision [22173]
Last edited on 2017-10-16 08:49:38 by SturmWolke [Replaces old-style internal links with new pipe-split links.]Additions:
[[IncursionArmorWorkshop | Back to Main Armor List]]
[[IncursionArmorWorkshop | Back to Main Armor List]]
[[IncursionArmorWorkshop | Back to Main Armor List]]
Deletions:
[[IncursionArmorWorkshop Back to Main Armor List]]
Revision [18586]
Edited on 2013-03-30 08:22:10 by SturmWolke [Replaces old-style internal links with new pipe-split links.]Additions:
- Ability to swap between close range and sniper configurations without changing (or wasting) rigs is heavily emphasized.
- Damage Control II + EANM combination avoids triple stacked resist penalty if an OGB bonus is applied.
- Damage Control II + EANM combination avoids triple stacked resist penalty if an OGB bonus is applied.
Deletions:
- Damage Control II + EANM combination avoids triple stacked resist penalty if an OGB is present.
Revision [18540]
Edited on 2013-03-26 08:19:58 by SturmWolke [Replaces old-style internal links with new pipe-split links.]Additions:
Neutron Blaster Cannon II | ''425mm Railgun II''
Neutron Blaster Cannon II | ''425mm Railgun II''
Neutron Blaster Cannon II | ''425mm Railgun II''
Neutron Blaster Cannon II | ''425mm Railgun II''
Neutron Blaster Cannon II | ''425mm Railgun II''
Neutron Blaster Cannon II | ''425mm Railgun II''
Neutron Blaster Cannon II | ''425mm Railgun II''
Neutron Blaster Cannon II | ''425mm Railgun II''
Neutron Blaster Cannon II | ''425mm Railgun II''
Neutron Blaster Cannon II | ''425mm Railgun II''
Neutron Blaster Cannon II | ''425mm Railgun II''
Neutron Blaster Cannon II | ''425mm Railgun II''
Neutron Blaster Cannon II | ''425mm Railgun II''
Neutron Blaster Cannon II | ''425mm Railgun II''
Neutron Blaster Cannon II | ''425mm Railgun II''
Deletions:
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Revision [18532]
Edited on 2013-03-26 07:45:42 by SturmWolke [Replaces old-style internal links with new pipe-split links.]Deletions:
Revision [18529]
Edited on 2013-03-26 07:19:21 by SturmWolke [Replaces old-style internal links with new pipe-split links.]Additions:
- Damage Control II + EANM combination avoids triple stacked resist penalty if an OGB is present.
Revision [18528]
Edited on 2013-03-26 07:14:40 by SturmWolke [Replaces old-style internal links with new pipe-split links.]Additions:
[[IncursionArmorWorkshop Back to Main Armor List]]
======**Vindicator**======
**Role**
- Best armor battleship for mobile incursion fleets.
- Excellent close range range dps with neutron blasters. Non-existent mid range dps.
- Excellent sniper.
**Skills**
- Certificate : Turret Control Improved
- Certificate : Armor Reinforcement Standard
- Certificate : High-Velocity Helmsman Improved
- Large Pulse Laser Specialization 3
- Large Blaster Specialization 3
- Large Railgun Specialization 3
- Controlled Bursts 5
- Gallente Battleship 4
- Minmatar Battleship 4
**Fitting Notes**
- Ability to perform at both close range and sniper roles without re-rigging is heavily emphasized.
- Neutron Blaster / 425mm Railgun fitted.
- Typical rigs : Hybrid Burst Aerator or Collision Accelerator / Hybrid Metastasis Adjuster / Anti-Thermic Pump / Anti-Kinetic Pump .
- Ship's Kin-Exp resistance is given more priority for better defence against more damaging missile hits.
**Site Doctrines**
__Vanguard__
- MWD fitted (typical).
- Neutron Blaster fitted (typical).
__Assault/HQ__
- No MWD (typical).
- 425mm Railgun fitted (typical).
- Mid slot requires 2 Sensor Booster to target 150km distance.
- Use faction Iridium charge for targets at 120-140km. Better applied damage, conserves capacitor vs Spike charge.
====__Vindicator | Standard Fits__====
|=|Vanguard | ''Assault/HQ''|=|
1600mm Reinforced Steel Plates II
Tracking Computer II | ''Sensor Booster II''
100MN Microwarpdrive II | ''Tracking Computer II''
Federation Navy Stasis Webifier | ''Tracking Computer II''
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Large Anti-Thermic Pump I
Large Hybrid Metastasis Adjuster II
====__Vindicator | OGB Fit__====
|=|Vanguard|=|
Tracking Enhancer II
Tracking Enhancer II
100MN Microwarpdrive II
Large Hybrid Collision Accelerator II
Large Anti-Explosive Pump I
{{color text="Update Version : EVE Retribution 1.1" c="red"}}
[[IncursionArmorWorkshop Back to Main Armor List]]
======**Vindicator**======
**Role**
- Best armor battleship for mobile incursion fleets.
- Excellent close range range dps with neutron blasters. Non-existent mid range dps.
- Excellent sniper.
**Skills**
- Certificate : Turret Control Improved
- Certificate : Armor Reinforcement Standard
- Certificate : High-Velocity Helmsman Improved
- Large Pulse Laser Specialization 3
- Large Blaster Specialization 3
- Large Railgun Specialization 3
- Controlled Bursts 5
- Gallente Battleship 4
- Minmatar Battleship 4
**Fitting Notes**
- Ability to perform at both close range and sniper roles without re-rigging is heavily emphasized.
- Neutron Blaster / 425mm Railgun fitted.
- Typical rigs : Hybrid Burst Aerator or Collision Accelerator / Hybrid Metastasis Adjuster / Anti-Thermic Pump / Anti-Kinetic Pump .
- Ship's Kin-Exp resistance is given more priority for better defence against more damaging missile hits.
**Site Doctrines**
__Vanguard__
- MWD fitted (typical).
- Neutron Blaster fitted (typical).
__Assault/HQ__
- No MWD (typical).
- 425mm Railgun fitted (typical).
- Mid slot requires 2 Sensor Booster to target 150km distance.
- Use faction Iridium charge for targets at 120-140km. Better applied damage, conserves capacitor vs Spike charge.
====__Vindicator | Standard Fits__====
|=|Vanguard | ''Assault/HQ''|=|
1600mm Reinforced Steel Plates II
Tracking Computer II | ''Sensor Booster II''
100MN Microwarpdrive II | ''Tracking Computer II''
Federation Navy Stasis Webifier | ''Tracking Computer II''
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Neutron Blaster Cannon II | 425mm Railgun II
Large Anti-Thermic Pump I
Large Hybrid Metastasis Adjuster II
====__Vindicator | OGB Fit__====
|=|Vanguard|=|
Tracking Enhancer II
Tracking Enhancer II
100MN Microwarpdrive II
Large Hybrid Collision Accelerator II
Large Anti-Explosive Pump I
{{color text="Update Version : EVE Retribution 1.1" c="red"}}
[[IncursionArmorWorkshop Back to Main Armor List]]
Deletions:
==__Design Notes__==
Use: Vanguard
A favourite ship for many experienced incursion runners due to its effectiveness.
The ship's major strength is the synergies between high alpha/dps/tracking with marauder-like 90% webs and good low/mid slot layout.
It's major weakness however is (blaster) range, which affects effective damage projection and removes any mid-range dps roles for the ship.
Not recommended as a starter ship for incursions.
The resist focus is towards the Kin/Exp side to minimize Sansha missile damage - this is the greater danger for battleships.
The EM/Therm resist it not a great concern as long as it's in the 70-75% range or higher, depending on slot/base resist limitations.
__Note1: __
Depending on the fleet composition, the mid slot modules can be re-shuffled to fit more tracking computers/webifiers.
__Note2: __
The faction EANM can be upgraded to a Centii/Corpii A-type ANP for a minor increase in resistance/buffer.
==__Ship Details__==
Gun DPS: 1091 (Caldari/Federation Navy Antimatter) / 869 (Null)
Gun max tracking: 0.1220
Gun max range: 15+26km (Null)
Drone DPS: 99/158/300 (Hobgolin II/Hammerhead II/Garde II)
Resists: 77/70/76/78 (EM/Therm/Kin/Exp)
RR defence efficiency: 309 (per Large Solace RR)
Armor: 22314
EHP: 139,693
Scan resolution: 125-200mm
Targeting: 63km
Speed: 134m/s
Signature: 400m
Capacitor: 12m 42s
==__Low__==
1600mm Reinforced Rolled Tungsten Plates I
==__Mid__==
==__High__==
==__Rig__==
Large Trimark Armor Pump I
Large Trimark Armor Pump I
======(Standard -> T2 Sniper refit)======
==__Design Notes__==
Use: Assault (sniper), HQ (sniper) and Kundalini Manifest.
Simple module swaps (from Standard fitting) for sniper duty.
The ship is an effective sniper with T2 rails.
Two sensor boosters are needed as minimum to target > 150km.
__Note1: __
Having three tracking computers gives the flexibility of using faction Iridium effectively < 130km over T2 Spike.
However, it decreases cap life significantly by opting out on a cap recharger.
==__Ship Details__==
Gun DPS: 706 (Caldari/Federation Navy Antimatter) / 409 (Spike)
Gun max tracking: 0.0318
Gun max range: 183+58km (Spike)
Drone DPS: 99/158/300 (Hobgolin II/Hammerhead II/Garde II)
Resists: 77/70/76/78 (EM/Therm/Kin/Exp)
RR defence efficiency: 309 (per Large Solace RR)
Armor: 22314
EHP: 139,693
Scan resolution: 125-304mm
Targeting: 63-152km
Speed: 134m/s
Signature: 400m
Capacitor: 6m 43s
==__Low__==
1600mm Reinforced Rolled Tungsten Plates I
==__Mid__==
==__High__==
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
==__Rig__==
Large Trimark Armor Pump I
Large Trimark Armor Pump I
----
======2. Vindicator (Gank)======
==__Design Notes__==
Use: Vanguard
A variation of the standard Vindicator with improved dps, tracking and effective damage.
The 1600mm plate is removed to free-up 1 low slot for the third magstab (or tracking enhancer).
Centii/Corpii A-type ANP are utilized to partly mitigate the loss in Kin resist.
__Note1: __
Depending on the fleet composition, the mid slot modules can be re-shuffled to fit more tracking computers/webifiers.
__Note2: __
A full passive fit can be achieved by substituting the explosive hardener with Corpum/Centum A-Type energized reactive plating.
__Note3: __
An __alternate tank__ which favours a 1600mm armor plate can be fitted by omitting the T2 metastasis adjuster.
The 1600mm plate replaces the second A-type ANP and the rigs are re-configured to anti-kinetic pump, anti-thermic pump and trimark armor pump.
There is an increase in EM/Therm buffer (by 8%) and Kin/Exp buffer (by 17%) but RR def efficiency drops (by 12%) to below 300.
==__Ship Details__==
Gun DPS: 1243 (Caldari/Federation Navy Antimatter) / 991 (Null)
Gun max tracking: 0.1509
Gun max range: 16+30km (Null)
Drone DPS: 99/158/300 (Hobgolin II/Hammerhead II/Garde II)
Resists: 78/71/71/79 (EM/Therm/Kin/Exp)
RR defence efficiency: 303 (per Large Solace RR)
Armor: 15371
EHP: 110,682
Scan resolution: 125-200mm
Targeting: 63km
Speed: 134m/s
Signature: 400m
Capacitor: 10m 52s
==__Low__==
Centii A-Type Adaptive Nano Plating
Centii A-Type Adaptive Nano Plating
==__Mid__==
==__High__==
==__Rig__==
Large Metastasis Adjuster II
Large Trimark Armor Pump I
Large Trimark Armor Pump I
======(Gank -> T2 Sniper refit)======
==__Design Notes__==
Use: Assault (sniper), HQ (sniper) and Kundalini Manifest.
Simple module swaps (from Gank fitting) for sniper duty.
The ship is an effective sniper with T2 rails.
Two sensor boosters are needed as minimum to target > 150km.
__Note1: __
It is also __highly recommended__ that a 1600mm plate be fitted (by removing the third magstab) for the above sites to ensure higher survivability against alpha damage.
The default 15K armor is a little low for armor battleship in those sites due to the combination of alpha damage and delayed remote repair.
__Note2: __
Having three tracking computers gives the flexibility of using faction Iridium effectively < 130km.
This removes the need for T2 Spike for most scenarios.
However, it decreases cap life significantly by opting out on a cap recharger.
__Note3: __
The __alternate tank__ with a default 1600mm plate will have the option to fit for a 2nd 1600mm plate to further increase buffer.
However, this may not be completely necessary as the default buffer is more than sufficient to ensure survivability.
==__Ship Details__==
Gun DPS: 804 (Caldari/Federation Navy Antimatter) / 466 (Spike)
Gun max tracking: 0.0336
Gun max range: 183+58km (Spike)
Drone DPS: 99/158/300 (Hobgolin II/Hammerhead II/Garde II)
Resists: 78/71/71/79 (EM/Therm/Kin/Exp)
RR defence efficiency: 303 (per Large Solace RR)
Armor: 15371
EHP: 110,682
Scan resolution: 125-304mm
Targeting: 63-152km
Speed: 134m/s
Signature: 400m
Capacitor: 6m 2s
==__Low__==
Centii A-Type Adaptive Nano Plating
Centii A-Type Adaptive Nano Plating
==__Mid__==
==__High__==
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
==__Rig__==
Large Metastasis Adjuster II
Large Trimark Armor Pump I
Large Trimark Armor Pump I
Additions:
An __alternate tank__ which favours a 1600mm armor plate can be fitted by omitting the T2 metastasis adjuster.
The 1600mm plate replaces the second A-type ANP and the rigs are re-configured to anti-kinetic pump, anti-thermic pump and trimark armor pump.
There is an increase in EM/Therm buffer (by 8%) and Kin/Exp buffer (by 17%) but RR def efficiency drops (by 12%) to below 300.
The __alternate tank__ with a default 1600mm plate will have the option to fit for a 2nd 1600mm plate to further increase buffer.
The 1600mm plate replaces the second A-type ANP and the rigs are re-configured to anti-kinetic pump, anti-thermic pump and trimark armor pump.
There is an increase in EM/Therm buffer (by 8%) and Kin/Exp buffer (by 17%) but RR def efficiency drops (by 12%) to below 300.
The __alternate tank__ with a default 1600mm plate will have the option to fit for a 2nd 1600mm plate to further increase buffer.
Deletions:
The second A-type ANP is replaced by a 1600mm plate and the rigs are re-configured for anti-kinetic pump, anti-thermic pump and trimark armor pump.
Increase in EM/Therm buffer (8%) and Kin/Exp buffer (17%) but RR def efficiency drops below 300.
The __alternate tank__ with 1600mm plate configured will have the option to fit for a 2nd 1600mm plate to further increase buffer.
Additions:
A variation of the standard Vindicator with improved dps, tracking and effective damage.
The 1600mm plate is removed to free-up 1 low slot for the third magstab (or tracking enhancer).
__Note3: __
An __alternate tank__ which includes a 1600mm armor plate can be fitted by omitting the T2 metastasis adjuster.
The second A-type ANP is replaced by a 1600mm plate and the rigs are re-configured for anti-kinetic pump, anti-thermic pump and trimark armor pump.
Increase in EM/Therm buffer (8%) and Kin/Exp buffer (17%) but RR def efficiency drops below 300.
Gun max tracking: 0.1509
Gun max range: 16+30km (Null)
Large Metastasis Adjuster II
It is also __highly recommended__ that a 1600mm plate be fitted (by removing the third magstab) for the above sites to ensure higher survivability against alpha damage.
Having three tracking computers gives the flexibility of using faction Iridium effectively < 130km.
__Note3: __
The __alternate tank__ with 1600mm plate configured will have the option to fit for a 2nd 1600mm plate to further increase buffer.
However, this may not be completely necessary as the default buffer is more than sufficient to ensure survivability.
Gun max tracking: 0.0336
Large Metastasis Adjuster II
The 1600mm plate is removed to free-up 1 low slot for the third magstab (or tracking enhancer).
__Note3: __
An __alternate tank__ which includes a 1600mm armor plate can be fitted by omitting the T2 metastasis adjuster.
The second A-type ANP is replaced by a 1600mm plate and the rigs are re-configured for anti-kinetic pump, anti-thermic pump and trimark armor pump.
Increase in EM/Therm buffer (8%) and Kin/Exp buffer (17%) but RR def efficiency drops below 300.
Gun max tracking: 0.1509
Gun max range: 16+30km (Null)
Large Metastasis Adjuster II
It is also __highly recommended__ that a 1600mm plate be fitted (by removing the third magstab) for the above sites to ensure higher survivability against alpha damage.
Having three tracking computers gives the flexibility of using faction Iridium effectively < 130km.
__Note3: __
The __alternate tank__ with 1600mm plate configured will have the option to fit for a 2nd 1600mm plate to further increase buffer.
However, this may not be completely necessary as the default buffer is more than sufficient to ensure survivability.
Gun max tracking: 0.0336
Large Metastasis Adjuster II
Deletions:
The 1600mm plate is removed to release 1 low slot for an extra magstab (or tracking enhancer).
The T2 Hybrid Locus Coordinator can be swapped for a T2 Hybrid Burst Aerator/Collision Accelerator for 6-9% extra raw dps.
However, due to rig calibration points limitation, the 2nd trimark rig will have to be removed - further reducing the ship's armor hp.
Gun max tracking: 0.1429
Gun max range: 17+30km (Null)
Large Hybrid Locus Coordinator II
It is also __highly recommended__ that an extra 1600mm be fitted for the above sites to ensure higher survivability against alpha damage.
Having three tracking computers gives the flexibility of using faction Iridium effectively < 140km.
Gun max range: 199+58km (Spike)
Large Hybrid Locus Coordinator II
Additions:
It is also __highly recommended__ that an extra 1600mm be fitted for the above sites to ensure higher survivability against alpha damage.
Deletions:
Additions:
----
Additions:
RR defence efficiency: 309 (per Large Solace RR)
RR defence efficiency: 309 (per Large Solace RR)
RR defence efficiency: 303 (per Large Solace RR)
RR defence efficiency: 303 (per Large Solace RR)
RR defence efficiency: 309 (per Large Solace RR)
RR defence efficiency: 303 (per Large Solace RR)
RR defence efficiency: 303 (per Large Solace RR)
Deletions:
RR defence efficiency: 370 (per Solace RR)
RR defence efficiency: 364 (per Solace RR)
RR defence efficiency: 364 (per Solace RR)
Additions:
======(Gank -> T2 Sniper refit)======
Additions:
======1. Vindicator (Standard)======
Use: Vanguard
A favourite ship for many experienced incursion runners due to its effectiveness.
The ship's major strength is the synergies between high alpha/dps/tracking with marauder-like 90% webs and good low/mid slot layout.
It's major weakness however is (blaster) range, which affects effective damage projection and removes any mid-range dps roles for the ship.
Not recommended as a starter ship for incursions.
The resist focus is towards the Kin/Exp side to minimize Sansha missile damage - this is the greater danger for battleships.
The EM/Therm resist it not a great concern as long as it's in the 70-75% range or higher, depending on slot/base resist limitations.
__Note1: __
Depending on the fleet composition, the mid slot modules can be re-shuffled to fit more tracking computers/webifiers.
__Note2: __
The faction EANM can be upgraded to a Centii/Corpii A-type ANP for a minor increase in resistance/buffer.
Gun DPS: 1091 (Caldari/Federation Navy Antimatter) / 869 (Null)
Gun max tracking: 0.1220
Gun max range: 15+26km (Null)
Resists: 77/70/76/78 (EM/Therm/Kin/Exp)
RR defence efficiency: 370 (per Solace RR)
Armor: 22314
EHP: 139,693
Scan resolution: 125-200mm
Targeting: 63km
Speed: 134m/s
Signature: 400m
Capacitor: 12m 42s
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Armor Explosive Hardener II
1600mm Reinforced Rolled Tungsten Plates I
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Sensor Booster II
Tracking Computer II
Tracking Computer II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Large Anti-Kinetic Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I
======(Standard -> T2 Sniper refit)======
Use: Assault (sniper), HQ (sniper) and Kundalini Manifest.
Simple module swaps (from Standard fitting) for sniper duty.
The ship is an effective sniper with T2 rails.
Two sensor boosters are needed as minimum to target > 150km.
__Note1: __
Having three tracking computers gives the flexibility of using faction Iridium effectively < 130km over T2 Spike.
However, it decreases cap life significantly by opting out on a cap recharger.
Gun DPS: 706 (Caldari/Federation Navy Antimatter) / 409 (Spike)
Gun max tracking: 0.0318
Gun max range: 183+58km (Spike)
Resists: 77/70/76/78 (EM/Therm/Kin/Exp)
RR defence efficiency: 370 (per Solace RR)
Armor: 22314
EHP: 139,693
Scan resolution: 125-304mm
Targeting: 63-152km
Speed: 134m/s
Signature: 400m
Capacitor: 6m 43s
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Armor Explosive Hardener II
1600mm Reinforced Rolled Tungsten Plates I
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Sensor Booster II
Sensor Booster II
Tracking Computer II
Tracking Computer II
Tracking Computer II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
Large Anti-Kinetic Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I
======2. Vindicator (Gank)======
Use: Vanguard
A variation of the standard Vindicator with improved dps, tracking and damage projection.
The 1600mm plate is removed to release 1 low slot for an extra magstab (or tracking enhancer).
Centii/Corpii A-type ANP are utilized to partly mitigate the loss in Kin resist.
The T2 Hybrid Locus Coordinator can be swapped for a T2 Hybrid Burst Aerator/Collision Accelerator for 6-9% extra raw dps.
However, due to rig calibration points limitation, the 2nd trimark rig will have to be removed - further reducing the ship's armor hp.
__Note1: __
Depending on the fleet composition, the mid slot modules can be re-shuffled to fit more tracking computers/webifiers.
__Note2: __
A full passive fit can be achieved by substituting the explosive hardener with Corpum/Centum A-Type energized reactive plating.
Gun DPS: 1243 (Caldari/Federation Navy Antimatter) / 991 (Null)
Gun max tracking: 0.1429
Gun max range: 17+30km (Null)
Resists: 78/71/71/79 (EM/Therm/Kin/Exp)
RR defence efficiency: 364 (per Solace RR)
Armor: 15371
EHP: 110,682
Scan resolution: 125-200mm
Targeting: 63km
Speed: 134m/s
Signature: 400m
Capacitor: 10m 52s
Damage Control II
Centii A-Type Adaptive Nano Plating
Centii A-Type Adaptive Nano Plating
Armor Explosive Hardener II
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Sensor Booster II
Tracking Computer II
Tracking Computer II
Tracking Computer II
Federation Navy Stasis Webifier
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Large Hybrid Locus Coordinator II
Large Trimark Armor Pump I
Large Trimark Armor Pump I
======(Standard -> T2 Sniper refit)======
Use: Assault (sniper), HQ (sniper) and Kundalini Manifest.
Simple module swaps (from Gank fitting) for sniper duty.
The ship is an effective sniper with T2 rails.
Two sensor boosters are needed as minimum to target > 150km.
__Note1: __
It is also __highly recommended__ that a 1600mm be fitted for the above sites to ensure higher survivability against alpha damage.
The default 15K armor is a little low for armor battleship in those sites due to the combination of alpha damage and delayed remote repair.
__Note2: __
Having three tracking computers gives the flexibility of using faction Iridium effectively < 140km.
This removes the need for T2 Spike for most scenarios.
However, it decreases cap life significantly by opting out on a cap recharger.
Gun DPS: 804 (Caldari/Federation Navy Antimatter) / 466 (Spike)
Gun max tracking: 0.0318
Gun max range: 199+58km (Spike)
Resists: 78/71/71/79 (EM/Therm/Kin/Exp)
RR defence efficiency: 364 (per Solace RR)
Armor: 15371
EHP: 110,682
Scan resolution: 125-304mm
Targeting: 63-152km
Speed: 134m/s
Signature: 400m
Capacitor: 6m 2s
Damage Control II
Centii A-Type Adaptive Nano Plating
Centii A-Type Adaptive Nano Plating
Armor Explosive Hardener II
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Sensor Booster II
Sensor Booster II
Tracking Computer II
Tracking Computer II
Tracking Computer II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
Large Hybrid Locus Coordinator II
Large Trimark Armor Pump I
Large Trimark Armor Pump I
Use: Vanguard
A favourite ship for many experienced incursion runners due to its effectiveness.
The ship's major strength is the synergies between high alpha/dps/tracking with marauder-like 90% webs and good low/mid slot layout.
It's major weakness however is (blaster) range, which affects effective damage projection and removes any mid-range dps roles for the ship.
Not recommended as a starter ship for incursions.
The resist focus is towards the Kin/Exp side to minimize Sansha missile damage - this is the greater danger for battleships.
The EM/Therm resist it not a great concern as long as it's in the 70-75% range or higher, depending on slot/base resist limitations.
__Note1: __
Depending on the fleet composition, the mid slot modules can be re-shuffled to fit more tracking computers/webifiers.
__Note2: __
The faction EANM can be upgraded to a Centii/Corpii A-type ANP for a minor increase in resistance/buffer.
Gun DPS: 1091 (Caldari/Federation Navy Antimatter) / 869 (Null)
Gun max tracking: 0.1220
Gun max range: 15+26km (Null)
Resists: 77/70/76/78 (EM/Therm/Kin/Exp)
RR defence efficiency: 370 (per Solace RR)
Armor: 22314
EHP: 139,693
Scan resolution: 125-200mm
Targeting: 63km
Speed: 134m/s
Signature: 400m
Capacitor: 12m 42s
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Armor Explosive Hardener II
1600mm Reinforced Rolled Tungsten Plates I
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Sensor Booster II
Tracking Computer II
Tracking Computer II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Large Anti-Kinetic Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I
======(Standard -> T2 Sniper refit)======
Use: Assault (sniper), HQ (sniper) and Kundalini Manifest.
Simple module swaps (from Standard fitting) for sniper duty.
The ship is an effective sniper with T2 rails.
Two sensor boosters are needed as minimum to target > 150km.
__Note1: __
Having three tracking computers gives the flexibility of using faction Iridium effectively < 130km over T2 Spike.
However, it decreases cap life significantly by opting out on a cap recharger.
Gun DPS: 706 (Caldari/Federation Navy Antimatter) / 409 (Spike)
Gun max tracking: 0.0318
Gun max range: 183+58km (Spike)
Resists: 77/70/76/78 (EM/Therm/Kin/Exp)
RR defence efficiency: 370 (per Solace RR)
Armor: 22314
EHP: 139,693
Scan resolution: 125-304mm
Targeting: 63-152km
Speed: 134m/s
Signature: 400m
Capacitor: 6m 43s
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Armor Explosive Hardener II
1600mm Reinforced Rolled Tungsten Plates I
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Sensor Booster II
Sensor Booster II
Tracking Computer II
Tracking Computer II
Tracking Computer II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
Large Anti-Kinetic Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I
======2. Vindicator (Gank)======
Use: Vanguard
A variation of the standard Vindicator with improved dps, tracking and damage projection.
The 1600mm plate is removed to release 1 low slot for an extra magstab (or tracking enhancer).
Centii/Corpii A-type ANP are utilized to partly mitigate the loss in Kin resist.
The T2 Hybrid Locus Coordinator can be swapped for a T2 Hybrid Burst Aerator/Collision Accelerator for 6-9% extra raw dps.
However, due to rig calibration points limitation, the 2nd trimark rig will have to be removed - further reducing the ship's armor hp.
__Note1: __
Depending on the fleet composition, the mid slot modules can be re-shuffled to fit more tracking computers/webifiers.
__Note2: __
A full passive fit can be achieved by substituting the explosive hardener with Corpum/Centum A-Type energized reactive plating.
Gun DPS: 1243 (Caldari/Federation Navy Antimatter) / 991 (Null)
Gun max tracking: 0.1429
Gun max range: 17+30km (Null)
Resists: 78/71/71/79 (EM/Therm/Kin/Exp)
RR defence efficiency: 364 (per Solace RR)
Armor: 15371
EHP: 110,682
Scan resolution: 125-200mm
Targeting: 63km
Speed: 134m/s
Signature: 400m
Capacitor: 10m 52s
Damage Control II
Centii A-Type Adaptive Nano Plating
Centii A-Type Adaptive Nano Plating
Armor Explosive Hardener II
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Sensor Booster II
Tracking Computer II
Tracking Computer II
Tracking Computer II
Federation Navy Stasis Webifier
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Large Hybrid Locus Coordinator II
Large Trimark Armor Pump I
Large Trimark Armor Pump I
======(Standard -> T2 Sniper refit)======
Use: Assault (sniper), HQ (sniper) and Kundalini Manifest.
Simple module swaps (from Gank fitting) for sniper duty.
The ship is an effective sniper with T2 rails.
Two sensor boosters are needed as minimum to target > 150km.
__Note1: __
It is also __highly recommended__ that a 1600mm be fitted for the above sites to ensure higher survivability against alpha damage.
The default 15K armor is a little low for armor battleship in those sites due to the combination of alpha damage and delayed remote repair.
__Note2: __
Having three tracking computers gives the flexibility of using faction Iridium effectively < 140km.
This removes the need for T2 Spike for most scenarios.
However, it decreases cap life significantly by opting out on a cap recharger.
Gun DPS: 804 (Caldari/Federation Navy Antimatter) / 466 (Spike)
Gun max tracking: 0.0318
Gun max range: 199+58km (Spike)
Resists: 78/71/71/79 (EM/Therm/Kin/Exp)
RR defence efficiency: 364 (per Solace RR)
Armor: 15371
EHP: 110,682
Scan resolution: 125-304mm
Targeting: 63-152km
Speed: 134m/s
Signature: 400m
Capacitor: 6m 2s
Damage Control II
Centii A-Type Adaptive Nano Plating
Centii A-Type Adaptive Nano Plating
Armor Explosive Hardener II
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Sensor Booster II
Sensor Booster II
Tracking Computer II
Tracking Computer II
Tracking Computer II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
Large Hybrid Locus Coordinator II
Large Trimark Armor Pump I
Large Trimark Armor Pump I
Deletions:
Use: Vanguard, Assault (mid-range dps), HQ (mid-range dps) and Kundalini Manifest.
TBA
Gun DPS: x
Gun max tracking: x
Gun max range: x
Resists: x/x/x/x (EM/Therm/Kin/Exp)
RR defence efficiency: x (per Solace RR)
Armor: x
EHP: x
Scan resolution: xmm
Targeting: xkm
Speed: xm/s
Signature: xm
Capacitor: xm xs
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