Revision history for BreakTheirWill3gu


Revision [21625]

Last edited on 2017-02-23 15:54:22 by JeanInkura [tip - details - vocabulary]
Additions:
At warp-in there are only structures, including the Repair Station. Attacking the Repair Station will cause the first group of rats to spawn. Shooting the Aux Generators doesn't trigger the spawn.
==First Spawn== when you first hit the repair station
==Tip==
Destroy the repair station, or it will insta-repair all the NPC ships atacking you, also you may want to destroy the Stasis Tower (it has more than 100km range).
The damage can get intense you may want to warp in at 50km and snipe.
Asteroids are scattered over a 100km about 10-15km apart.
Deletions:
At warp-in there are only structures, including the Repair Station. When the Repair Station is shot at, first group of rats spawns. Shooting the Aux Generators won't trigger the spawn.
First Spawn: when you first hit the repair station
Tip: Destroy the repair station, or else they will be insta-repaired.


Revision [21456]

Edited on 2016-05-24 23:36:42 by AmnesiaC [Edited Tip]
Additions:
++Destroying the aux power generators next to the station, will disable the station's repair capability. You may have to warp out and come back to get ccp's system to notice the power is out.++ This is reported as not working. Even after warping out, It did not work.
Deletions:
Destroying the aux power generators next to the station, will disable the station's repair capability. You may have to warp out and come back to get ccp's system to notice the power is out.


Revision [18545]

Edited on 2013-03-27 21:19:24 by JangoStone [Edited Tip]
Additions:
3x heavy missile batteries 40K bounty each
Deletions:
3x heavy missile batteries


Revision [18544]

Edited on 2013-03-27 21:17:19 by JangoStone [Edited Tip]
Additions:
Tracking/Sensor Jam: Nullifiers / light Jam
5-6x Cruisers - Pithium Nullifier/Killer/Silencer/Annihilator/etc. Light Jamming from Annihilator
Deletions:
Tracking/Sensor Jam: Nullifiers and others
5-6x Cruisers - Pithium Nullifier/Killer/Silencer/etc.


Revision [10839]

Edited on 2012-07-14 07:33:32 by DesmontMcCallock [Edited Tip]
Additions:
----
CategoryMissions


Revision [7734]

Edited on 2011-02-03 10:58:16 by HoshiIsamu [+CategoryLevel3]
Additions:
CategoryLevel3


Revision [2231]

Edited on 2008-09-14 21:26:58 by BuilderAlphaOne [+CategoryLevel3]
Additions:
Tracking/Sensor Jam: Nullifiers and others
At warp-in there are only structures, including the Repair Station. When the Repair Station is shot at, first group of rats spawns. Shooting the Aux Generators won't trigger the spawn.
First Spawn: when you first hit the repair station
5-6x Cruisers - Pithium Nullifier/Killer/Silencer/etc.
Destroying the aux power generators next to the station, will disable the station's repair capability. You may have to warp out and come back to get ccp's system to notice the power is out.
Merc reinforcements spawn: After you kill the repair station.
21 Scordite roids about 1.2m units
40 approx Veld roids. about 2.5m units
Deletions:
Extras: Nullifiers and others might jam
After warp-in there are only structures, including the Repair Station. When the Repair Station is shot at, a group of rat spawns. Shooting the Aux Generators won't trigger the spawn.
First Spawn:
5-6x Cruisers - Pithium Nullifier/Killer/Silencer
Destroying the aux power generators next to the station, will disable the station's repair capability.
Merc reinforcements spawn:
21 Scordite roids
40 approx Veld roids.


Revision [1040]

Edited on 2008-06-08 08:09:58 by TomSchlong [+CategoryLevel3]
Additions:
After warp-in there are only structures, including the Repair Station. When the Repair Station is shot at, a group of rat spawns. Shooting the Aux Generators won't trigger the spawn.
Deletions:
After warp-in there are only structures, including the Repair Station. When they are shot at a group of rat spawns:


Revision [667]

Edited on 2008-05-29 14:56:38 by ChepeNolon [Some extra info.]
Additions:
Recommended ships: Drake
==Roids==
21 Scordite roids
40 approx Veld roids.
Deletions:
Recommended ships: Battlecruiser (ie Drake)


Revision [183]

Edited on 2008-05-24 17:03:19 by JohnKarnage [Some extra info.]
Additions:
After warp-in there are only structures, including the Repair Station. When they are shot at a group of rat spawns:
First Spawn:
Merc reinforcements spawn:
==Blitz:==
Just destroy the repair station and warp out
Deletions:
Brief desc: Mission requires to destroy a repair station, type Encounter. After warp-in there are only structures, when they are shot at a group of rat spawns:
Merc reinforcements


Revision [182]

Edited on 2008-05-24 17:01:17 by JohnKarnage [Some extra info.]
Additions:
====Single Pocket ====


Revision [181]

Edited on 2008-05-24 16:58:29 by JohnKarnage [Some extra info.]
Deletions:
=====Faction: Guristas=====


Revision [173]

The oldest known version of this page was created on 2008-05-24 16:18:47 by JohnKarnage [Some extra info.]
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