Revision [3303]

This is an old revision of BreakTheirWill3se made by Mousy1 on 2008-12-31 19:55:49.

 

Break Their Will, level 3


Last edited by Mousy1:
cleaned up
Wed, 31 Dec 2008 19:55 UTC


Faction: Serpentis, Mercenary
Mission type: Encounter
Damage dealt: Kin, Therm
Recommended damage: Kin, Therm
Recommended ships: Drake
Completed in: Drake (Weyoun 1) (Mousy)

Note: Mission objective requires you to destroy a Repair Station
Tip: Destroy the Aux Power Generators or the station will auto heal, then destroy the Repair Station to disable its function to repair the rats

Single Pocket

At warp-in there are only structures, when the Repair Station is attacked, the following wave will spawn
Attacking the Auxillary Power Array's will not cause any spawn

First Wave:

Arrives when you shoot at the Repair Station
1x Stasis Tower
3x Heavy Missile Battery
6x Destroyers (Corelior Artillery/Cannoneer/Infantry/Sentinel/Soldier/Trooper)
2x Cruisers (Corelum Safeguard/Watchman)
2x Cruisers (Corelum Chief Patroller/Safeguard/Scout/Spy/Watchman) damp

Reinforcement Wave 2

Reinforcements will spawn when you destroy the Repair Station
1 Mercenary Commander
1 Mercenary Lieutenant
2 Mercenary Corporal
1 Mercenary Fighter

Blitz
Destroy the Repair Station, mission complete, warp out

Structures
Batteries may drop missiles
Other structures no loot

Asteroids
Scordite - 21 asteroids
Veldspar - 40 asteroids
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