Wiki source for CaseofKidnapping1
======A case of kidnapping, level 1======
{{lastedit show="2"}}
Faction: ""EoM""/Mercenaries
Mission type: Hybrid/Deadspace
Damage dealt: Kin/Therm for pocket 1-3 and 5. All kinds for pocket 4
Extras: The ""EoM"" Imps will release smartbomb upon taking any form of damage.
Recommended damage dealing: Kinetic and thermal
Update: There is only one group encountered at each level now, with a spawn of the next group at the same level when a number of the NPCs in that group have been destroyed. Every group will aggro upon warp-in or spawn.
You warp directly into pocket 1.
====Pocket 1: ====
Damage Dealt: Kin/therm
Recommended dmg: Kin
3x ""EoM"" Imps.
Aggro at warp-in
====Pocket 2: ====
Damage Dealt: Kin/therm
Recommended dmg: Kin
===Spawn 1===
3x ""EoM"" Fiend
===Spawn 2 ===
2x ""EoM"" Fiend
===Spawn 3 ===
4x ""EoM"" Imp
===Spawn 4 ===
2x ""EoM"" Imp
1x ""EoM"" Fiend
===Spawn 5===
4x ""EoM"" Fiends.
EoM imps use Smart Bombs:
Message: The Imp ship has used a smartbomb, activating a burst of energy that collides with all ships within the blast radius!
====Pocket 3: ====
Damage Dealt: Kin/therm
Recommended dmg: Kin
Aggro at warp in.
===Spawn 1===
3x ""EoM"" Fiend
===Spawn 2===
2x ""EoM"" Imp
1x ""EoM"" Fiend
===Spawn 3===
1x ""EoM"" Incubus.
Number of Imps and Friends may vary
====Pocket 4: ====
Damage Dealt: All kinds
Recommended dmg: Therm, kin
===Spawn 1===
Aggro at warp-in.
6x Mercenary Rookies
===Spawn 2===
3x Mercenary Fighters
===Spawn 3===
1x Mercenary Elite Fighter
====Pocket 5: ====
Damage Dealt: Kin/therm
Recommended dmg: Kin
1x ""EoM"" Succubus
The mission will complete when it is destroyed. It will also drop the 10 units of VIPs required to bring back to agent to complete the mission.
----
CategoryCleanup - ship lists
CategoryMissions
CategoryLevel1
{{lastedit show="2"}}
Faction: ""EoM""/Mercenaries
Mission type: Hybrid/Deadspace
Damage dealt: Kin/Therm for pocket 1-3 and 5. All kinds for pocket 4
Extras: The ""EoM"" Imps will release smartbomb upon taking any form of damage.
Recommended damage dealing: Kinetic and thermal
Update: There is only one group encountered at each level now, with a spawn of the next group at the same level when a number of the NPCs in that group have been destroyed. Every group will aggro upon warp-in or spawn.
You warp directly into pocket 1.
====Pocket 1: ====
Damage Dealt: Kin/therm
Recommended dmg: Kin
3x ""EoM"" Imps.
Aggro at warp-in
====Pocket 2: ====
Damage Dealt: Kin/therm
Recommended dmg: Kin
===Spawn 1===
3x ""EoM"" Fiend
===Spawn 2 ===
2x ""EoM"" Fiend
===Spawn 3 ===
4x ""EoM"" Imp
===Spawn 4 ===
2x ""EoM"" Imp
1x ""EoM"" Fiend
===Spawn 5===
4x ""EoM"" Fiends.
EoM imps use Smart Bombs:
Message: The Imp ship has used a smartbomb, activating a burst of energy that collides with all ships within the blast radius!
====Pocket 3: ====
Damage Dealt: Kin/therm
Recommended dmg: Kin
Aggro at warp in.
===Spawn 1===
3x ""EoM"" Fiend
===Spawn 2===
2x ""EoM"" Imp
1x ""EoM"" Fiend
===Spawn 3===
1x ""EoM"" Incubus.
Number of Imps and Friends may vary
====Pocket 4: ====
Damage Dealt: All kinds
Recommended dmg: Therm, kin
===Spawn 1===
Aggro at warp-in.
6x Mercenary Rookies
===Spawn 2===
3x Mercenary Fighters
===Spawn 3===
1x Mercenary Elite Fighter
====Pocket 5: ====
Damage Dealt: Kin/therm
Recommended dmg: Kin
1x ""EoM"" Succubus
The mission will complete when it is destroyed. It will also drop the 10 units of VIPs required to bring back to agent to complete the mission.
----
CategoryCleanup - ship lists
CategoryMissions
CategoryLevel1