Wiki source for CleansingFire5am
======Cleansing Fire, Level 5======
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Faction: Amarr
Mission type: Encounter
Space type: Deadspace, no gate
Web/Scramble: Stasis Towers, All Frigates
Extras: Amarr Energy Neutralizer Sentry IIIs
Damage dealt: EM 70% / Therm 30% (because of missile batteries)
Recommended damage dealing: EM/Therm (Therm for missile batteries)
Recommended ships: Completed in (1) Maelstrom w/ Passive Tank
Completed in (1) Ishtar w/ Passive Tank and T2 Sentry Drones.
Direct warp into Deadspace. No gate.
====Warp-In====
Ships and towers between 30-60km away. All ships aggro at warp-in.
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/CleansingFire5-1.jpg" title="Ships and Structures at Warp-In" alt="Ships and Structures at Warp-In"}}
2 x Amarr Stasis Towers, when shot **Triggers 1**
3 x Cruisers (Divine Imperial Champion/Justicar/Ambrose*) orbits of 7-32k, ***NOS**
2 x Battlecruiser (Imperial Templar Champion/Justicar) orbits at 10-22k
1 x Battleship (Imperial Templar Martyr) orbits at 49k, **Triggers 2,3,4**
3 minute delayed spawn
2 x Amarr Energy Neutralizer Sentry IIIs
===- Spawn 1===
If either Stasis Tower is shot, there spawns
Around the Stasis Towers:
5 x Amarr Heavy Missile Batteries
Around the Cathedral:
8 x Amarr Heavy Missile Batteries
8 x Amarr Cruise Missile Batteries **Trigger**
===Cathedral Spawns===
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/CleansingFire5-2.jpg" title="Cathedral and Structures" alt="Cathedral and Structures"}}
Shooting the Cathedral will spawn
1 x Battleship (Amarr Navy Apocalypse) orbits at 4km, **Web/Scramble**
Mission Complete when the Amarr Cathedral is destroyed //(objective)//
===- Cathedral Cruise Missile Batteries===
Some Cathedral cruise missile batteries will spawn (approximately):
1st Battery Destroyed - 2 x Frigates (Divine Imperial Sixtus/Paladin/Valok) **Web/Scramble**
5th Battery Shot - 2 x Frigates (Divine Imperial Imran/Napat) **Web/Scramble**
1 x Cruiser (Divine Imperial Ambrose)
7th Battery Shot - 2 x Frigates (Divine Imperial Imran/Sixtus/Amarr Navy Gamma I Support Frigate) **Web/Scramble**
====Optional Spawns====
===- Spawn 2===
When the original Martyr Battleship is reduced to 70% Shields there spawns 60km above the Cathedral
4 x Amarr Cruise Missile Batteries
1 x Amarr Energy Neutralizer Sentry II
===- Spawn 3===
When the original Martyr Battleship is reduced to 90% Armor there spawns 60km below the Cathedral
4 x Amarr Cruise Missile Batteries
1 x Amarr Energy Neutralizer Sentry II
===- Spawn 4===
Destroying the original Martyr Battleship spawns
3 x Battleships (Imperial Templar Martyr) orbits at 49km
===- Spawn 5===
After a certain period of time there spawns
3 x Battleships (Imperial Templar Martyr) orbits at 49km
===- Spawn 6===
Upon shooting the right Energy Neutralizer Sentry III there spawns
3 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4km, **Web/Scramble**
3 x Cruisers (Divine Imperial Ambrose*/Basil*/Justicar) orbits of 7-32km, ***NOS**
2 x Battleships (Divine Imperial Martyr) orbits at 49km
===- Spawn 7===
Upon shooting the left Energy Neutralizer Sentry III there spawns
2 x Cruisers (Divine Imperial Champion/Justicar) orbits at 14-32km
3 x Battlecruisers (Imperial Templar Champion/Justicar) orbits at 10-22km
2 x Battleships (Imperial Templar Martyr/Torah) orbits at 44-49km
==Tips==
Use a Passive Tank or plan a capacitor that receives an additional 80 units/second
==Blitz==
Destroy Amarr Cathedral (Spawns Imperial Navy Apocalypse)
Destroy Imperial Navy Apocalypse
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CategoryMissions
CategoryLevel5
{{lastedit show="2"}}
Faction: Amarr
Mission type: Encounter
Space type: Deadspace, no gate
Web/Scramble: Stasis Towers, All Frigates
Extras: Amarr Energy Neutralizer Sentry IIIs
Damage dealt: EM 70% / Therm 30% (because of missile batteries)
Recommended damage dealing: EM/Therm (Therm for missile batteries)
Recommended ships: Completed in (1) Maelstrom w/ Passive Tank
Completed in (1) Ishtar w/ Passive Tank and T2 Sentry Drones.
Direct warp into Deadspace. No gate.
====Warp-In====
Ships and towers between 30-60km away. All ships aggro at warp-in.
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/CleansingFire5-1.jpg" title="Ships and Structures at Warp-In" alt="Ships and Structures at Warp-In"}}
2 x Amarr Stasis Towers, when shot **Triggers 1**
3 x Cruisers (Divine Imperial Champion/Justicar/Ambrose*) orbits of 7-32k, ***NOS**
2 x Battlecruiser (Imperial Templar Champion/Justicar) orbits at 10-22k
1 x Battleship (Imperial Templar Martyr) orbits at 49k, **Triggers 2,3,4**
3 minute delayed spawn
2 x Amarr Energy Neutralizer Sentry IIIs
===- Spawn 1===
If either Stasis Tower is shot, there spawns
Around the Stasis Towers:
5 x Amarr Heavy Missile Batteries
Around the Cathedral:
8 x Amarr Heavy Missile Batteries
8 x Amarr Cruise Missile Batteries **Trigger**
===Cathedral Spawns===
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/CleansingFire5-2.jpg" title="Cathedral and Structures" alt="Cathedral and Structures"}}
Shooting the Cathedral will spawn
1 x Battleship (Amarr Navy Apocalypse) orbits at 4km, **Web/Scramble**
Mission Complete when the Amarr Cathedral is destroyed //(objective)//
===- Cathedral Cruise Missile Batteries===
Some Cathedral cruise missile batteries will spawn (approximately):
1st Battery Destroyed - 2 x Frigates (Divine Imperial Sixtus/Paladin/Valok) **Web/Scramble**
5th Battery Shot - 2 x Frigates (Divine Imperial Imran/Napat) **Web/Scramble**
1 x Cruiser (Divine Imperial Ambrose)
7th Battery Shot - 2 x Frigates (Divine Imperial Imran/Sixtus/Amarr Navy Gamma I Support Frigate) **Web/Scramble**
====Optional Spawns====
===- Spawn 2===
When the original Martyr Battleship is reduced to 70% Shields there spawns 60km above the Cathedral
4 x Amarr Cruise Missile Batteries
1 x Amarr Energy Neutralizer Sentry II
===- Spawn 3===
When the original Martyr Battleship is reduced to 90% Armor there spawns 60km below the Cathedral
4 x Amarr Cruise Missile Batteries
1 x Amarr Energy Neutralizer Sentry II
===- Spawn 4===
Destroying the original Martyr Battleship spawns
3 x Battleships (Imperial Templar Martyr) orbits at 49km
===- Spawn 5===
After a certain period of time there spawns
3 x Battleships (Imperial Templar Martyr) orbits at 49km
===- Spawn 6===
Upon shooting the right Energy Neutralizer Sentry III there spawns
3 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4km, **Web/Scramble**
3 x Cruisers (Divine Imperial Ambrose*/Basil*/Justicar) orbits of 7-32km, ***NOS**
2 x Battleships (Divine Imperial Martyr) orbits at 49km
===- Spawn 7===
Upon shooting the left Energy Neutralizer Sentry III there spawns
2 x Cruisers (Divine Imperial Champion/Justicar) orbits at 14-32km
3 x Battlecruisers (Imperial Templar Champion/Justicar) orbits at 10-22km
2 x Battleships (Imperial Templar Martyr/Torah) orbits at 44-49km
==Tips==
Use a Passive Tank or plan a capacitor that receives an additional 80 units/second
==Blitz==
Destroy Amarr Cathedral (Spawns Imperial Navy Apocalypse)
Destroy Imperial Navy Apocalypse
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CategoryMissions
CategoryLevel5