Revision history for CoreBastion
Revision [22290]
Last edited on 2017-10-16 08:49:39 by Markj2 [Replaces old-style internal links with new pipe-split links.]Additions:
1x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37473 | Drifter Response Battleship]]) [Scram, Web, Neut]
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 | Upgraded Avengers]]) [Scram, Web, Neut]
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 | Upgraded Avengers]]) [Scram, Web, Neut]
Deletions:
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 Upgraded Avengers]]) [Scram, Web, Neut]
Revision [21600]
Edited on 2017-02-11 15:21:49 by Markj2 [Replaces old-style internal links with new pipe-split links.]Additions:
Blue loot: 455.6 mill ISK / 955.6 mill ISK (Site + Drifter)
====Single Pocket====
**{{color c="red" text="Drifters and Upgraded Avengers do shutdown MWDs, MJDs and anything else a Warp Scramble normally would shutdown. Also contains an infinite point."}}**
As of 1/20/2017 Drifter Doesn't neut for some reason but may suddenly reappear.
===Drifter Escalation Wave===
**1600 DPS, Max Neut -200**
1x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37473 Drifter Response Battleship]]) [Scram, Web, Neut]
===Capital Escalation Wave===
There are 3 Capital Escalation Waves, one for Force Auxilaries, one for Dreadnaughts and one for Carriers. The amount of loot that these drop is negligible compared to how long it can take to kill them since they are only worth ~ 20 mill a piece.
**3630 DPS, Max Neut -225**
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 Upgraded Avengers]]) [Scram, Web, Neut]
====Single Pocket====
**{{color c="red" text="Drifters and Upgraded Avengers do shutdown MWDs, MJDs and anything else a Warp Scramble normally would shutdown. Also contains an infinite point."}}**
As of 1/20/2017 Drifter Doesn't neut for some reason but may suddenly reappear.
===Drifter Escalation Wave===
**1600 DPS, Max Neut -200**
1x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37473 Drifter Response Battleship]]) [Scram, Web, Neut]
===Capital Escalation Wave===
There are 3 Capital Escalation Waves, one for Force Auxilaries, one for Dreadnaughts and one for Carriers. The amount of loot that these drop is negligible compared to how long it can take to kill them since they are only worth ~ 20 mill a piece.
**3630 DPS, Max Neut -225**
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 Upgraded Avengers]]) [Scram, Web, Neut]
Deletions:
Capital escalation waves spawn between 60 and 65km directly above the initial warp to 0, show sensor overlay to see the initial warp to 0 location.
===Capital Escalation Wave 1===
**4164 DPS, Max Neut -216**
6x Battleship (Sleepless Guardian) [scram, web, neut]
===Capital Escalation Wave 2===
**5552 DPS, Max Neut -288**
8x Battleship (Sleepless Guardian) [scram, web, neut]
Revision [21363]
Edited on 2016-02-06 12:15:45 by Markj2 [Replaces old-style internal links with new pipe-split links.]Additions:
**4164 DPS, Max Neut -216**
**5552 DPS, Max Neut -288**
**5552 DPS, Max Neut -288**
Deletions:
**5552 DPS, Max Nos -288**
Revision [21360]
Edited on 2016-02-06 12:07:02 by Markj2 [Replaces old-style internal links with new pipe-split links.]Additions:
**3,701 DPS, Max Nos: -180**
Deletions:
Revision [21338]
Edited on 2016-01-20 18:36:03 by Markj2 [Replaces old-style internal links with new pipe-split links.]Additions:
Blue loot: 455.6 Mill ISK / 1040.8 Mill ISK (Cap + Site)
**{{color c="red" text="All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune."}}**
**4164 DPS, Max Nos -216**
6x Battleship (Sleepless Guardian) [scram, web, neut]
**5552 DPS, Max Nos -288**
8x Battleship (Sleepless Guardian) [scram, web, neut]
**2,036 DPS, Max Nos: -63, RR Strength 252 w/o resists**
3x Sentry Guns (Restless Sentry Tower)
**2,824 DPS, Max Nos: -48, RR Strength 232 w/o resists**
**3,500 DPS, Max Nos: -162, RR Strength 290 w/o resists**
**3,701 DPS, Max Nos: -180
**{{color c="red" text="All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune."}}**
**4164 DPS, Max Nos -216**
6x Battleship (Sleepless Guardian) [scram, web, neut]
**5552 DPS, Max Nos -288**
8x Battleship (Sleepless Guardian) [scram, web, neut]
**2,036 DPS, Max Nos: -63, RR Strength 252 w/o resists**
3x Sentry Guns (Restless Sentry Tower)
**2,824 DPS, Max Nos: -48, RR Strength 232 w/o resists**
**3,500 DPS, Max Nos: -162, RR Strength 290 w/o resists**
**3,701 DPS, Max Nos: -180
Deletions:
6x Battleship (Sleepless Guardian) [scram, web, nos]
**5552 DPS**
8x Battleship (Sleepless Guardian) [scram, web, nos]
3x Sentry Guns (Orthrus)
Revision [20577]
Edited on 2014-09-16 10:10:05 by BorsekLowska [Replaces old-style internal links with new pipe-split links.]Additions:
Capital escalation waves spawn between 60 and 65km directly above the initial warp to 0, show sensor overlay to see the initial warp to 0 location.
Additions:
**4164 DPS**
**5552 DPS**
**5552 DPS**
Additions:
6x Battleship (Sleepless Guardian) [scram, web, nos]
8x Battleship (Sleepless Guardian) [scram, web, nos]
8x Battleship (Sleepless Guardian) [scram, web, nos]
Deletions:
8x Battleship (Sleepless Warden) [scram, web, nos]
Additions:
===Capital Escalation Wave 1===
6x Battleship (Sleepless Warden) [scram, web, nos]
===Capital Escalation Wave 2===
8x Battleship (Sleepless Warden) [scram, web, nos]
6x Battleship (Sleepless Warden) [scram, web, nos]
===Capital Escalation Wave 2===
8x Battleship (Sleepless Warden) [scram, web, nos]
Additions:
===Reinforcement Wave 1===
===Reinforcement Wave 2===
===Reinforcement Wave 3===
===Reinforcement Wave 2===
===Reinforcement Wave 3===
Deletions:
**Spawn 2**
**Spawn 3**
Additions:
3x Frigates (Emergent Keeper) [rr, nos] **{{color c="red" text="TRIGGER"}}**
4x Cruisers (Awakened Warden) [rr] **{{color c="red" text="TRIGGER"}}**
4x Battleships (Sleepless Guardian) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
4x Cruisers (Awakened Warden) [rr] **{{color c="red" text="TRIGGER"}}**
4x Battleships (Sleepless Guardian) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
Deletions:
4x Cruisers (Awakened Warden) [rr] **{{color c="red" text="trigger"}}**
4x Battleships (Sleepless Guardian) [**scram**, web, nos] **{{color c="red" text="trigger"}}**
Additions:
6x Frigates (Emergent Warden) [**scram**, web, nos]
Deletions:
Additions:
4x Cruisers (Awakened Sentinel) [web]
4x Cruisers (Awakened Warden) [rr] **{{color c="red" text="trigger"}}**
4x Battleships (Sleepless Keeper) [**scram**]
6x Battleships (Emergent Warden) [**scram**, web, nos]
5x Cruisers (Awakened Warden) [rr]
4x Battleships (Sleepless Guardian) [**scram**, web, nos] **{{color c="red" text="trigger"}}**
4x Battleships (Sleepless Sentinel) [**scram**, web, nos]
2x Battleships (Sleepless Guardian) [**scram**, web, nos]
4x Cruisers (Awakened Warden) [rr] **{{color c="red" text="trigger"}}**
4x Battleships (Sleepless Keeper) [**scram**]
6x Battleships (Emergent Warden) [**scram**, web, nos]
5x Cruisers (Awakened Warden) [rr]
4x Battleships (Sleepless Guardian) [**scram**, web, nos] **{{color c="red" text="trigger"}}**
4x Battleships (Sleepless Sentinel) [**scram**, web, nos]
2x Battleships (Sleepless Guardian) [**scram**, web, nos]
Deletions:
4x Awakened Warden **{{color c="red" text="trigger"}}**
4x Sleepless Keeper
6x Emergent Warden
5x Awakened Warden
4x Sleepless Guardian **{{color c="red" text="trigger"}}**
4x Sleepless Sentinel
2x Sleepless Guardian
Additions:
4x Awakened Warden **{{color c="red" text="trigger"}}**
4x Sleepless Guardian **{{color c="red" text="trigger"}}**
4x Sleepless Guardian **{{color c="red" text="trigger"}}**
Deletions:
4x Sleepless Guardian (trigger)
Additions:
Warp in (35-55km)
3x Frigates (Emergent Keeper) [rr, nos] (trigger)
**Spawn 1**
4x Awakened Sentinel
4x Awakened Warden (trigger)
4x Sleepless Keeper
**Spawn 2**
6x Emergent Warden
5x Awakened Warden
4x Sleepless Guardian (trigger)
**Spawn 3**
4x Sleepless Sentinel
2x Sleepless Guardian
3x Frigates (Emergent Keeper) [rr, nos] (trigger)
**Spawn 1**
4x Awakened Sentinel
4x Awakened Warden (trigger)
4x Sleepless Keeper
**Spawn 2**
6x Emergent Warden
5x Awakened Warden
4x Sleepless Guardian (trigger)
**Spawn 3**
4x Sleepless Sentinel
2x Sleepless Guardian
Deletions:
Waves 2 and 3 unknown, Triggers unknown. Information obtained via scanning frigate warp-in at 100km. Scram/web/nos abilities based on class 5 reports.
Good luck
Additions:
======Core Bastion, Class 6======
{{lastedit show="2"}}
Faction: Sleepers
Signature type: Cosmic Anomaly
Space type: Normal Space
Damage dealt: Omni
Extras: NOS, Stasis Webify, Warp Scramble
Webbers: Emergent Sentinel, Awakened Sentinel, Awakened Keeper, Sleepless Sentinel
Scramblers: Emergent Sentinel, Awakened Keeper, Sleepless Sentinel
Recommended ship classes: Capital, Battleship, T3 (7+ Remote Repair Modules)
Recommended generic setup: Multi-range, Heavy Omni-tank, Remote Repair (Spider Tanking)
Waves 2 and 3 unknown, Triggers unknown. Information obtained via scanning frigate warp-in at 100km. Scram/web/nos abilities based on class 5 reports.
{{lastedit show="2"}}
Faction: Sleepers
Signature type: Cosmic Anomaly
Space type: Normal Space
Damage dealt: Omni
Extras: NOS, Stasis Webify, Warp Scramble
Webbers: Emergent Sentinel, Awakened Sentinel, Awakened Keeper, Sleepless Sentinel
Scramblers: Emergent Sentinel, Awakened Keeper, Sleepless Sentinel
Recommended ship classes: Capital, Battleship, T3 (7+ Remote Repair Modules)
Recommended generic setup: Multi-range, Heavy Omni-tank, Remote Repair (Spider Tanking)
Waves 2 and 3 unknown, Triggers unknown. Information obtained via scanning frigate warp-in at 100km. Scram/web/nos abilities based on class 5 reports.
Deletions:
Additions:
Waves 2 and 3 unknown, Triggers unknown. Information obtained via scanning frigate warp-in at 100km. Scram/web/nos abilities based on class 5 reports.
Deletions:
Additions:
===Initial Group===
3x Sentry Guns (Orthrus)
2x Battleships (Sleepless Sentinel) [**scram**, web, nos]
3x Cruisers (Awakened Sentinel) [web]
3x Cruisers (Awakened Warden) [rr]
3x Cruisers (Awakened Keeper) [**scram**, web, nos]
3x Frigates (Emergent Keeper) [rr, nos]
3x Frigates (Emergent Sentinel) [**scram**, web]
Waves 2 and 3 unknown, Triggers unknown. Information obtained via scanning frigate warp-in at 100km
3x Sentry Guns (Orthrus)
2x Battleships (Sleepless Sentinel) [**scram**, web, nos]
3x Cruisers (Awakened Sentinel) [web]
3x Cruisers (Awakened Warden) [rr]
3x Cruisers (Awakened Keeper) [**scram**, web, nos]
3x Frigates (Emergent Keeper) [rr, nos]
3x Frigates (Emergent Sentinel) [**scram**, web]
Waves 2 and 3 unknown, Triggers unknown. Information obtained via scanning frigate warp-in at 100km
Deletions:
3x Sentry - Orthrus
2x Battleship - Sleepless Sentinel
3x Cruiser - Awakened Sentinel
3x Cruiser - Awakened Warden
3x Cruiser - Awakened Keeper
3x Frigate - Emergent Keeper
3x Frigate - Emergent Sentinel
Waves 2 and 3 unknown. Cruisers may in fact be battlecruiser-class vessels.