Revision history for CostOfGreenerGrass2Gallente
Revision [18164]
Last edited on 2012-10-18 18:11:25 by Rasael85 [page reformat, added spacing between sections]No Differences
Revision [10534]
Edited on 2012-07-14 05:39:34 by DesmontMcCallock [page reformat, added spacing between sections]Additions:
CategoryMissions
Revision [9693]
Edited on 2012-02-16 11:03:47 by ShakeThat [page reformat, added spacing between sections]Additions:
- Killing two cruisers in the group triggers Group 2
Kill two cruisers in Group 1, and Group 2, and Group 5. Loot the DNA, and warp out.
Kill two cruisers in Group 1, and Group 2, and Group 5. Loot the DNA, and warp out.
Deletions:
Kill first group, focus and kill the spawned cruiser, kill Traitor that spawns, loot DNA, warp out
Revision [9692]
Edited on 2012-02-16 11:00:28 by ShakeThat [page reformat, added spacing between sections]Additions:
- Killing the two cruisers in the group triggers Group 2
Deletions:
Revision [8454]
Edited on 2011-04-25 21:39:19 by AleCium [page reformat, added spacing between sections]Additions:
- Most ships stay 5km-8km, a couple cruisers stay 20km, plan accordingly.
CategoryLevel2
CategoryLevel2
Deletions:
Revision [6618]
Edited on 2010-07-01 01:17:40 by FelyzaWish [cleanup, corrections, additions, apply template]Additions:
Extras: Sensor Dampening - Federation Manica/Libertus/Nauclarius
Recommended damage dealing: Kinetic/Thermal
Recommended ship classes: Cruiser, Battlecruiser
Recommended generic setup: Fast DPS, Some Tank
====Warp in====
===Group 1 (30km)===
4x Frigate (Federation Insidiator, Federation Praktor Balra)
1x Cruiser (Federation Misthios)
1x Cruiser (Federation Hastatus)
- Killing the last ship in the group triggers Group 2
===Group 2 (30km)===
1x Cruiser (Federation Nauclarius) **Sensor Damp**
- Attacking the Federation Nauclarius triggers Group 3
- Killing the Federation Nauclarius triggers Group 5
===Group 3 (30km)===
4x Frigate (Federation Manica, Federation Libertus) **Sensor Damp**
- Killing the last ship from this spawn triggers Group 4
===Group 4 (20km)===
3x Cruiser (Federation Hastarius, Federation Loras)
===Group 5===
1x Cruiser (Caldari Traitor)
- Strong armor tank
==Blitz==
Kill first group, focus and kill the spawned cruiser, kill Traitor that spawns, loot DNA, warp out
==Mineable Asteroids==
13x Veldspar
==Structures==
About a dozen; Battery, Elevator, Lookouts dropped nothing
==Hint==
- Most ships stay 5km-8km, a couple cruisers stay 20km, plan accordingly
Recommended damage dealing: Kinetic/Thermal
Recommended ship classes: Cruiser, Battlecruiser
Recommended generic setup: Fast DPS, Some Tank
====Warp in====
===Group 1 (30km)===
4x Frigate (Federation Insidiator, Federation Praktor Balra)
1x Cruiser (Federation Misthios)
1x Cruiser (Federation Hastatus)
- Killing the last ship in the group triggers Group 2
===Group 2 (30km)===
1x Cruiser (Federation Nauclarius) **Sensor Damp**
- Attacking the Federation Nauclarius triggers Group 3
- Killing the Federation Nauclarius triggers Group 5
===Group 3 (30km)===
4x Frigate (Federation Manica, Federation Libertus) **Sensor Damp**
- Killing the last ship from this spawn triggers Group 4
===Group 4 (20km)===
3x Cruiser (Federation Hastarius, Federation Loras)
===Group 5===
1x Cruiser (Caldari Traitor)
- Strong armor tank
==Blitz==
Kill first group, focus and kill the spawned cruiser, kill Traitor that spawns, loot DNA, warp out
==Mineable Asteroids==
13x Veldspar
==Structures==
About a dozen; Battery, Elevator, Lookouts dropped nothing
==Hint==
- Most ships stay 5km-8km, a couple cruisers stay 20km, plan accordingly
Deletions:
Recommended damage dealing: Thermal, Kinetic
Recommended ships: Drake
Difficulty: Easy
====Warp-in: Single Pocket====
===Group 1===
No aggro.
Distance: 30km
3x (Frigate) Federation Insidiator
1x (Frigate) Federation Praktor Balra
1x (Cruiser) Federation Misthios
1x (Cruiser) Federation Hastatus
Killing the last NPC in the group triggers the next spawn:
===Spawn 1===
No aggro.
Distance: 30km
1x (Cruiser) Federation Nauclarius
Attacking the Federation Nauclarius triggers the next spawn:
===Spawn 2===
Instant aggro.
Distance: 30km
4x (Frigate) Federation Manica **Sensor Damp**
1x (Frigate) Caldari Traitor
Killing the last ship from this spawn triggers the next spawn:
===Spawn 3===
Instant aggro.
Distance: 20km
1x (Cruiser) Federation Hastarius
2x (Cruiser) Federation Loras
==Blitz:==
Once you have the DNA out of the can dropped by the traitor, you can ignore Group 4.
Revision [6273]
Edited on 2010-03-19 10:11:48 by AeonOfTime [Missing level in title, + lastedit, readability.]Additions:
======The Cost of Greener Grass, Level 2======
{{lastedit show="2"}}
Extras: Sensor Dampening (Federation Manica)
====Warp-in: Single Pocket====
===Group 1===
No aggro.
Killing the last NPC in the group triggers the next spawn:
===Spawn 1===
No aggro.
Attacking the Federation Nauclarius triggers the next spawn:
===Spawn 2===
Instant aggro.
4x (Frigate) Federation Manica **Sensor Damp**
Killing the last ship from this spawn triggers the next spawn:
===Spawn 3===
Instant aggro.
Once you have the DNA out of the can dropped by the traitor, you can ignore Group 4.
{{lastedit show="2"}}
Extras: Sensor Dampening (Federation Manica)
====Warp-in: Single Pocket====
===Group 1===
No aggro.
Killing the last NPC in the group triggers the next spawn:
===Spawn 1===
No aggro.
Attacking the Federation Nauclarius triggers the next spawn:
===Spawn 2===
Instant aggro.
4x (Frigate) Federation Manica **Sensor Damp**
Killing the last ship from this spawn triggers the next spawn:
===Spawn 3===
Instant aggro.
Once you have the DNA out of the can dropped by the traitor, you can ignore Group 4.
Deletions:
Extras: Manica's Sensor Dampen
====Single Pocket====
===Group 1 (No Aggro on warp-in)===
===Group 2 (Spawns when you kill the last ship from G1, No Aggro)===
===Group 3 (Spawns when you engage the Nauclarius, Aggro)===
4x (Frigate) Federation Manica
===Group 4 (Spawns when you kill the last ship from G3, Aggro)===
Once you have the DNA out of the can dropped by the traitor, you can ignore Group 4
Revision [2114]
Edited on 2008-09-06 10:40:49 by JikTueozy [Missing level in title, + lastedit, readability.]Additions:
======The Cost of Greener Grass======
Revision [2113]
Edited on 2008-09-06 10:36:21 by JikTueozy [Missing level in title, + lastedit, readability.]Additions:
Once you have the DNA out of the can dropped by the traitor, you can ignore Group 4