Wiki source for DelvingIntoThePast2am
======Delving into the Past, Level 2======
{{lastedit show="2"}}
=====(Part 1 of 3)=====
Faction: Amarr
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Thermal
Recommended damage dealing: EM, Thermal
Recommended ships classes: Cruiser (for fight), Shuttle (for quick-in/out)
====Warp In====
Warp into deadspace and recover "Old Star Map" 0.1 m³.
===Single Group===
Hostiles may spawn upon reaching "Cartographer's Quarters" to retrieve "Old Star Map".
2-3x Cruiser (Imperial Templar Methura/Agatho)
==Asteroids:==
- Scordite ~300.000
- Plagioclase ~300.000
- Pyroxeres ~300.000
- Veldspar ~1.800.000
==Tips:==
- You do not need to destroy the hostiles in order to retrieve the map.
=====(Part 2 of 3)=====
Faction: Amarr
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Thermal
Recommended damage dealing: EM, Thermal
Recommended ships classes: Cruiser (for fight), Shuttle (for quick-in/out)
====Warp In====
Warp into deadspace and recover "Old Star Map" 0.1 m³.
===Single Group===
Hostiles may spawn upon reaching "Cartographer's Quarters" to retrieve "Old Star Map".
2-3x Cruiser (Imperial Templar Methura/Agatho)
==Asteroids:==
- Veldspar
==Tips:==
- You do not need to destroy the hostiles in order to retrieve the map.
=====(Part 3 of 3)=====
Faction: Amarr
Mission type: Encounter
Space type: Deadspace with gate
Damage dealt: EM/Thermal
Recommended damage dealing: EM, Thermal
Recommended ships classes: Cruiser (Gate allows T1 Cruiser or less)
Recommended generic setup: Long Range
====Single Pocket====
Destroy all hostiles.
===Single Group===
No Aggro
35-40 km
5x Frigate (Imperial Bahir/Sixtus)
4x Cruiser (Imperial Templar Methura/Agatho)
==Asteroids:==
- Veldspar
==Tips:==
- Amarr vessels are short range - try to stay out 25+ km from them.
CategoryLevel2
{{lastedit show="2"}}
=====(Part 1 of 3)=====
Faction: Amarr
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Thermal
Recommended damage dealing: EM, Thermal
Recommended ships classes: Cruiser (for fight), Shuttle (for quick-in/out)
====Warp In====
Warp into deadspace and recover "Old Star Map" 0.1 m³.
===Single Group===
Hostiles may spawn upon reaching "Cartographer's Quarters" to retrieve "Old Star Map".
2-3x Cruiser (Imperial Templar Methura/Agatho)
==Asteroids:==
- Scordite ~300.000
- Plagioclase ~300.000
- Pyroxeres ~300.000
- Veldspar ~1.800.000
==Tips:==
- You do not need to destroy the hostiles in order to retrieve the map.
=====(Part 2 of 3)=====
Faction: Amarr
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Thermal
Recommended damage dealing: EM, Thermal
Recommended ships classes: Cruiser (for fight), Shuttle (for quick-in/out)
====Warp In====
Warp into deadspace and recover "Old Star Map" 0.1 m³.
===Single Group===
Hostiles may spawn upon reaching "Cartographer's Quarters" to retrieve "Old Star Map".
2-3x Cruiser (Imperial Templar Methura/Agatho)
==Asteroids:==
- Veldspar
==Tips:==
- You do not need to destroy the hostiles in order to retrieve the map.
=====(Part 3 of 3)=====
Faction: Amarr
Mission type: Encounter
Space type: Deadspace with gate
Damage dealt: EM/Thermal
Recommended damage dealing: EM, Thermal
Recommended ships classes: Cruiser (Gate allows T1 Cruiser or less)
Recommended generic setup: Long Range
====Single Pocket====
Destroy all hostiles.
===Single Group===
No Aggro
35-40 km
5x Frigate (Imperial Bahir/Sixtus)
4x Cruiser (Imperial Templar Methura/Agatho)
==Asteroids:==
- Veldspar
==Tips:==
- Amarr vessels are short range - try to stay out 25+ km from them.
CategoryLevel2