======The Fortress, Level 5====== {{lastedit show="2"}} Faction: Caldari Mission type: Encounter Space type: Normal Space. No Gate Web/Scramble: All Frigates Extras: Caldari Energy Neutralizer Sentry IIIs, ECM Jammer Damage dealt: Kin 85% / Therm 15% Recommended damage dealing: Kin/Therm Recommended ships: (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters Direct warp into Normal Space. No Gate ====Warp-In==== Ships 45-50km from warp-in unless you select to warp to a different distance. All ships aggro at warp-in {{image url="http://i609.photobucket.com/albums/tt174/climb22033/Fortress5ca-1.jpg" title="ships and structures from warp-in beacon" alt="ships and structures from warp-in beacon"}} 8 x Frigates (Taibu State Nagasa/Shinai) orbits at 3k, **Web/Scramble** 3 x Battlecruisers (State Shukuro Bajo/Samurai) orbits at 23k 9 x Battleships (State Shukuro Bishamon/Daijo/Shogun) orbits at 33 – 35km 4 x Tower Sentry Caldari III 5 x Caldari Cruise Missile Batteries 7 x Caldari Energy Neutralizer Sentry IIIs ===Capital Ship Maintenance Array Spawns:=== **When the Maintenance Array is reduced to 40% Shields there spawns** 10 x Fighters (State Fighter) Capital Ship Maintenance Guards **When the Maintenance Array is reduced to 0% Shields, there spawns** 4 x Frigates (Taibu State Nagasa) orbits at 3k, **Web/Scramble** 6 x Cruisers (Taibu State Daimyo/Shugo) orbits at 17km, **35% ECM Jammers** 8 x Battleships (State Shukuro Shogun) orbits at 33km 4 x Tower Sentry Caldari III **When the Maintenance Array is reduced to 50% Hull there spawns** 10 x Fighters (State Fighter) Capital Ship Maintenance Guards ==Tips== - Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries - Maximum damage dealing of initial groups are 1,695hp/s (Kin 85%, Therm 15%) - Mission flagged complete Maintenance Array is destroyed, whether all ships are destroyed or not ---- CategoryMissions CategoryLevel5