Wiki source for Fortress5ca
======The Fortress, Level 5======
{{lastedit show="2"}}
Faction: Caldari
Mission type: Encounter
Space type: Normal Space. No Gate
Web/Scramble: All Frigates
Extras: Caldari Energy Neutralizer Sentry IIIs, ECM Jammer
Damage dealt: Kin 85% / Therm 15%
Recommended damage dealing: Kin/Therm
Recommended ships: (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters
Direct warp into Normal Space. No Gate
====Warp-In====
Ships 45-50km from warp-in unless you select to warp to a different distance. All ships aggro at warp-in
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/Fortress5ca-1.jpg" title="ships and structures from warp-in beacon" alt="ships and structures from warp-in beacon"}}
8 x Frigates (Taibu State Nagasa/Shinai) orbits at 3k, **Web/Scramble**
3 x Battlecruisers (State Shukuro Bajo/Samurai) orbits at 23k
9 x Battleships (State Shukuro Bishamon/Daijo/Shogun) orbits at 33 – 35km
4 x Tower Sentry Caldari III
5 x Caldari Cruise Missile Batteries
7 x Caldari Energy Neutralizer Sentry IIIs
===Capital Ship Maintenance Array Spawns:===
**When the Maintenance Array is reduced to 40% Shields there spawns**
10 x Fighters (State Fighter) Capital Ship Maintenance Guards
**When the Maintenance Array is reduced to 0% Shields, there spawns**
4 x Frigates (Taibu State Nagasa) orbits at 3k, **Web/Scramble**
6 x Cruisers (Taibu State Daimyo/Shugo) orbits at 17km, **35% ECM Jammers**
8 x Battleships (State Shukuro Shogun) orbits at 33km
4 x Tower Sentry Caldari III
**When the Maintenance Array is reduced to 50% Hull there spawns**
10 x Fighters (State Fighter) Capital Ship Maintenance Guards
==Tips==
- Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries
- Maximum damage dealing of initial groups are 1,695hp/s (Kin 85%, Therm 15%)
- Mission flagged complete Maintenance Array is destroyed, whether all ships are destroyed or not
----
CategoryMissions
CategoryLevel5
{{lastedit show="2"}}
Faction: Caldari
Mission type: Encounter
Space type: Normal Space. No Gate
Web/Scramble: All Frigates
Extras: Caldari Energy Neutralizer Sentry IIIs, ECM Jammer
Damage dealt: Kin 85% / Therm 15%
Recommended damage dealing: Kin/Therm
Recommended ships: (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters
Direct warp into Normal Space. No Gate
====Warp-In====
Ships 45-50km from warp-in unless you select to warp to a different distance. All ships aggro at warp-in
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/Fortress5ca-1.jpg" title="ships and structures from warp-in beacon" alt="ships and structures from warp-in beacon"}}
8 x Frigates (Taibu State Nagasa/Shinai) orbits at 3k, **Web/Scramble**
3 x Battlecruisers (State Shukuro Bajo/Samurai) orbits at 23k
9 x Battleships (State Shukuro Bishamon/Daijo/Shogun) orbits at 33 – 35km
4 x Tower Sentry Caldari III
5 x Caldari Cruise Missile Batteries
7 x Caldari Energy Neutralizer Sentry IIIs
===Capital Ship Maintenance Array Spawns:===
**When the Maintenance Array is reduced to 40% Shields there spawns**
10 x Fighters (State Fighter) Capital Ship Maintenance Guards
**When the Maintenance Array is reduced to 0% Shields, there spawns**
4 x Frigates (Taibu State Nagasa) orbits at 3k, **Web/Scramble**
6 x Cruisers (Taibu State Daimyo/Shugo) orbits at 17km, **35% ECM Jammers**
8 x Battleships (State Shukuro Shogun) orbits at 33km
4 x Tower Sentry Caldari III
**When the Maintenance Array is reduced to 50% Hull there spawns**
10 x Fighters (State Fighter) Capital Ship Maintenance Guards
==Tips==
- Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries
- Maximum damage dealing of initial groups are 1,695hp/s (Kin 85%, Therm 15%)
- Mission flagged complete Maintenance Array is destroyed, whether all ships are destroyed or not
----
CategoryMissions
CategoryLevel5