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======Geodite and Gemology, Level 4======
=====__{{color c="red" text="DO NOT USE MINING DRONES"}}__=====
{{lastedit show="2"}}
**Mission type:** Mining
**Space type:** Normal Space
**Faction:** None
**Recommended Ships:** Hulk, Mackinaw for mining; Miasmos, Porpoise for hauling

===''Summary''===
Mine 2,800 units of Geodite (44,800 m³) and then return to agent.
>> ==''Mission Briefing''==
We need a big shipment of Geodite crystals for a client of ours, some gemology lab. These gemologists figure they might be able to get some decent stones out of it and make a bit of profit that way. Whatever. They want to pay for it, so it's all good by me. And you'll get your cut, don't worry.

{{color c="red" text="Geodite takes up a lot of room: You're going to need a big cargo hold, or you'll have to make several trips."}} >>
|!|{width: 400px}||
|?|First Pocket||
|=|(x:3)Harvestable Objects|=|
|=|(t:Type)T|=|Name|=|Loot|=|
||(t:Asteroid)A||(t:20 km from warp-in point)1 x Geodite **""<acronym title="Mission Objective">X</acronym>""**||""<acronym title="44,800 m³">2,800 units</acronym>""||

----
===''Walkthrough''===
Warp to the mission site. There are two ways to do it:
1) **Standard:** Preferably with a Mackinaw, mine the asteroid until all of the ore has been mined and then return to the station. Short-cycle the miners for the last ore.
2) **Jetcan:** Preferably with a Hulk, drop a jetcan in space once you have your first cycle of ore. Deposit all of the mission's ore into the can, either with each cycle or when your hold is nearly full. Short-cycle the miners for the last ore. After all of the ore has been mined, return to station and switch to either a Miasmos (cheaper but slower) or a Porpoise (expensive but faster). Warp back to site, retrieve the ore, and return to station.
Turn in mission once back at station with all ore in hangar or in cargohold.

Takes approximately 25~ minutes to complete with a max skilled Hulk and two ORE Strip Miners or approximately 32~ minutes to complete with a max skilled Mackinaw and two ORE Strip Miners.

----
===''Recommended Fittings''===
<< ''[Hulk, L4 Mining - Ore]''
Mining Laser Upgrade II
Mining Laser Upgrade II
Mining Laser Upgrade II

10MN Afterburner II
""<acronym title="Only danger is being combat scanned down, this provides further buffer time to warp to a safespot/station if you see combat probes">Sensor Booster II</acronym>""
""<acronym title="Only danger is being combat scanned down, this provides further buffer time to warp to a safespot/station if you see combat probes">Sensor Booster II</acronym>""
""<acronym title="Only danger is being combat scanned down, this provides further buffer time to warp to a safespot/station if you see combat probes">Sensor Booster II</acronym>""

""<acronym title="Can be switched out for Strip Miner I, increases mission completion time to 34~ minutes">ORE Strip Miner</acronym>""
""<acronym title="Can be switched out for Strip Miner I, increases mission completion time to 34~ minutes">ORE Strip Miner</acronym>""

Medium Low Friction Nozzle Joints II
Medium Low Friction Nozzle Joints II



""<acronym title="In high-sec, keep deployed in case of being scanned down; in low-sec and null-sec, only deploy if player appears on grid due to the drone being easier to scan down than ship w/ ECCM active">Hornet EC-300 x5</acronym>""

""<acronym title="Load scripts into Sensor Booster II">ECCM Script x3</acronym>"" <<
>> ''[Mackinaw, L4 Mining - Ore]''
Mining Laser Upgrade II
Mining Laser Upgrade II
Mining Laser Upgrade II

10MN Afterburner II
""<acronym title="Only danger is being combat scanned down, this provides further buffer time to warp to a safespot/station if you see combat probes">Sensor Booster II</acronym>""
""<acronym title="Only danger is being combat scanned down, this provides further buffer time to warp to a safespot/station if you see combat probes">Sensor Booster II</acronym>""
""<acronym title="Only danger is being combat scanned down, this provides further buffer time to warp to a safespot/station if you see combat probes">Sensor Booster II</acronym>""

""<acronym title="Can be switched out for Strip Miner I, increases mission completion time to 41~ minutes">ORE Strip Miner</acronym>""
""<acronym title="Can be switched out for Strip Miner I, increases mission completion time to 41~ minutes">ORE Strip Miner</acronym>""

Medium Low Friction Nozzle Joints II
Medium Low Friction Nozzle Joints II



""<acronym title="In high-sec, keep deployed in case of being scanned down; in low-sec and null-sec, only deploy if player appears on grid due to the drone being easier to scan down than ship w/ ECCM active">Hornet EC-300 x5</acronym>""

""<acronym title="Load scripts into Sensor Booster II">ECCM Script x3</acronym>"" >>





















<< ''[Porpoise, Transport Porpoise]''
Inertial Stabilizers II
Inertial Stabilizers II

50MN Microwarpdrive II
Multispectrum Shield Hardener II
Large Shield Extender II
Large Shield Extender II

Improved Cloaking Device II
Small Tractor Beam II

Medium Hyperspatial Velocity Optimizer II
Medium Hyperspatial Velocity Optimizer II
Medium Hyperspatial Velocity Optimizer II



""<acronym title="Deploy if being targeted, carry spare flight of them if you have to ditch the first flight">Vespa EC-600 x10</acronym>"" <<
>> ''[Miasmos, Hauler]''
Reactor Control Unit II
Inertial Stabilizers II
Inertial Stabilizers II
Inertial Stabilizers II

50MN Y-T8 Compact Microwarpdrive
Multispectrum Shield Hardener II
Medium Shield Extender II
Small Shield Extender II

Improved Cloaking Device II
""<acronym title="Remove if not traveling through null-security space, missions have the potential of being in adjacent systems, can be switched out for Small Tractor Beam II">Interdiction Nullifier I</acronym>""

Medium Hyperspatial Velocity Optimizer II
Medium Hyperspatial Velocity Optimizer II
Medium Hyperspatial Velocity Optimizer II >>



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