Revision history for GuristasStrike3se
Additions:
----
CategoryMissions
CategoryMissions
Additions:
CategoryLevel3
Revision [6277]
Edited on 2010-03-19 11:17:51 by AeonOfTime [Fixed spelling of Odamian faction, readability.]Additions:
Faction: Odamian
Instant aggro.
Distance: 10km.
Sometimes the Storage Facility drops general cargo, the rest drops nothing.
Fast cruisers, able to outrun a 400m/s Brutix.
Faction: Odamian / Serpentis
No hostiles at initial gate.
Distance: 90km
Instant aggro at 8-10km.
No aggro.
Distance: 35km
Distance: 40km
Distance: 50km
Distance: 50km
No loot from structures.
No hostiles at initial gate.
No aggro.
Distance: 30km
Distance: 40km
Distance: 60km
Kill group 3.
The Storage Facility can drop general goods.
No hostiles at initial gate.
No aggro.
Distance: 45km
Distance: 45km
Distance: 50km
Distance: 70km
The Prisoners are dropped by the last NPC killed **from group 4**.
Kill group 4.
No loot from structures.
No hostiles at initial gate.
Distance: 40km
Instant aggro.
No loot from structures.
Distance: 17km
Instant aggro.
Distance: 50km
Distance: 60km
Distance: 80km
The Storage Facility and Habitation Modules can drop general goods.
Distance: 1-10km
Instant aggro.
Distance: 60km
Distance: 100km
Distance: 110km
The Central Control Hub may drop a +3 implant.
Other structures have no loot.
Instant aggro.
Distance: 10km.
Sometimes the Storage Facility drops general cargo, the rest drops nothing.
Fast cruisers, able to outrun a 400m/s Brutix.
Faction: Odamian / Serpentis
No hostiles at initial gate.
Distance: 90km
Instant aggro at 8-10km.
No aggro.
Distance: 35km
Distance: 40km
Distance: 50km
Distance: 50km
No loot from structures.
No hostiles at initial gate.
No aggro.
Distance: 30km
Distance: 40km
Distance: 60km
Kill group 3.
The Storage Facility can drop general goods.
No hostiles at initial gate.
No aggro.
Distance: 45km
Distance: 45km
Distance: 50km
Distance: 70km
The Prisoners are dropped by the last NPC killed **from group 4**.
Kill group 4.
No loot from structures.
No hostiles at initial gate.
Distance: 40km
Instant aggro.
No loot from structures.
Distance: 17km
Instant aggro.
Distance: 50km
Distance: 60km
Distance: 80km
The Storage Facility and Habitation Modules can drop general goods.
Distance: 1-10km
Instant aggro.
Distance: 60km
Distance: 100km
Distance: 110km
The Central Control Hub may drop a +3 implant.
Other structures have no loot.
Deletions:
aggro
10km
sometimes Storage Facility drops general cargo, rest nothing
Fast cruisers, able to outrun a 400m/s Brutix
Faction: Odaminan / Serpentis
no hostiles at initial gate
90km
Aggro at 8-10km.
No aggro
35km
40km
50km
50km
no loot
no hostiles at initial gate
no aggro
30km
40km
60km
kill group 3
possible Storage Facility drops of general goods
no hostiles at initial gate
No aggro
45km
45km
50km
70km
Prisoner's in can dropped by last guy killed **from group 4**.
kill group 4
no loot
no hostiles at initial gate
40km
aggro
no loot
17km
aggro
50km
60km
80km
Possible general goods from Storage Facility, Habitation Modules
1-10km
aggro
60km
100km
110km
Central Control Hub may drop a +3 implant
Other structures have no loot
Revision [5292]
Edited on 2009-10-07 17:37:50 by MorkFel [Fixed spelling of Odamian faction, readability.]Additions:
Aggro at 8-10km.
Additions:
4x Battleships (Core High Admiral/Grand Admiral)
4x Battlecruisers (Corelatis Captain Sentry/High Captain)
Central Control Hub may drop a +3 implant
Other structures have no loot
4x Battlecruisers (Corelatis Captain Sentry/High Captain)
Central Control Hub may drop a +3 implant
Other structures have no loot
Deletions:
4x Battlecruisers (Corelatis Captain Sentry)
Attacking the Central Control Hub aggroes all groups in room
Central Control Hub may drop a +3 implant. Other structures unknown
Additions:
2x Cruisers (Corelum Chief Defender/Protector)
Deletions:
Additions:
4x Frigates (Coreli Protector/Defender)
4x Destroyers (Corelior Trooper/Soldier)
4x Battleships (Core High Admiral/Core Grand Admiral)
4x Destroyers (Corelior Trooper/Infantry)
5x Destroyers (Corelior Infantry/Soldier)
4x Destroyers (Corelior Trooper/Soldier)
4x Battleships (Core High Admiral/Core Grand Admiral)
4x Destroyers (Corelior Trooper/Infantry)
5x Destroyers (Corelior Infantry/Soldier)
Deletions:
4x Destroyers (Corelior Trooper/Corelior Soldier)
4x Battleships (Core High Admiral/ Core Grand Admiral)
4x Destroyers (Corelior Trooper/Corelior Infantry)
5x Destroyers (Corelior Infantry/Corelior Soldier)
Additions:
4x Frigates (Coreli Protector/Coreli Defender)
Deletions:
Additions:
5-6x Frigates (Coreli Defender/Protector)
1x Battlecruiser (Corelatis Platoon Leader/Squad Leader)
1x Battlecruiser (Corelatis Platoon Leader/Squad Leader)
Additions:
3-5x Frigates (Coreli Safeguard/Guard)
1x Cruiser (Corelum Chief Patroller/Watchman)
1x Cruiser (Corelum Chief Patroller/Watchman)
Deletions:
1x Cruiser (Corelum chief Patroller)
Additions:
===Group 1===
aggro
10km
90km
no aggro
===Group 1===
35km
===Group 2===
40km
===Group 3===
50km
===Group 4===
50km
no aggro
===Group 1===
30km
===Group 2===
40km
===Group 3===
60km
===Group 1===
45km
===Group 2===
45km
===Group 3===
50km
===Group 4===
70km
===Single Group===
40km
aggro
===Group 1===
17km
aggro
===Group 2===
50km
===Group 3===
60km
===Group 4===
80km
===Group 1===
1-10km
aggro
===Group 2===
60km
===Group 3===
100km
===Group 4===
110km
aggro
10km
90km
no aggro
===Group 1===
35km
===Group 2===
40km
===Group 3===
50km
===Group 4===
50km
no aggro
===Group 1===
30km
===Group 2===
40km
===Group 3===
60km
===Group 1===
45km
===Group 2===
45km
===Group 3===
50km
===Group 4===
70km
===Single Group===
40km
aggro
===Group 1===
17km
aggro
===Group 2===
50km
===Group 3===
60km
===Group 4===
80km
===Group 1===
1-10km
aggro
===Group 2===
60km
===Group 3===
100km
===Group 4===
110km
Deletions:
90km away, no aggro
No aggro.
===Group 1: 35km===
===Group 2: 40km===
===Group 3: 50km===
===Group 4: 50km===
===Group 1: 30km no aggro===
===Group 2: 40km===
===Group 3: 60km===
===Group 1: 45km===
===Group 2: 45km===
===Group 3: 50km===
===Group 4: 70km===
===Single Group: 40km (Aggro)===
===Group 1: 17km (Aggro)===
===Group 2: 50km===
===Group 3: 60km===
===Group 4: 80km===
===Group 1: 1-10km (Aggro)===
===Group 2: 60km===
===Group 3: 100km===
===Group 4: 110km===
Additions:
====Single Pocket====
No Differences
Additions:
=====Guristas Strike - The Secret Meeting (7 of 10)=====
=====Guristas Strike - Defend the Civilian Convoy (8 of 10)=====
=====Guristas Strike - Defend the Civilian Convoy (8 of 10)=====
Deletions:
=====Guristas strike - Defend the Civilian Convoy (8 of 10)=====
No Differences
Additions:
no hostiles at initial gate
=====Guristas strike - The Secret Meeting (7 of 10)=====
=====Guristas Strike - Retrieve the Prisoners (9 of 10)=====
=====Guristas strike - The Secret Meeting (7 of 10)=====
=====Guristas Strike - Retrieve the Prisoners (9 of 10)=====
Deletions:
=====Guristas Strike - Retrieve The Prisoners (9 of 10)=====
Additions:
==Structures==
==Structures==
no loot
==Blitz==
kill group 3
==Structures==
possible Storage Facility drops of general goods
==Blitz==
kill group 4
==Structures==
no loot
==Structures==
no loot
==Structures==
Possible general goods from Storage Facility, Habitation Modules
==Structures==
Central Control Hub may drop a +3 implant. Other structures unknown
==Structures==
no loot
==Blitz==
kill group 3
==Structures==
possible Storage Facility drops of general goods
==Blitz==
kill group 4
==Structures==
no loot
==Structures==
no loot
==Structures==
Possible general goods from Storage Facility, Habitation Modules
==Structures==
Central Control Hub may drop a +3 implant. Other structures unknown
Deletions:
Structures: nothing
**Blitz:** kill group 3.
Structures: possible Storage Facility drops of general goods
**Blitz:** kill group 4.
Structures: no loot
Structures: nothing
Structures: Possible general goods from Storage Facility, Habitation Modules
Structures: Central Control Hub may drop a +3 implant. Other structures unknown
Revision [2848]
Edited on 2008-11-08 15:52:29 by AnathemaMatou [Veldspar is irrelevant. Prepare to be assimilated.]Additions:
**Blitz:** kill group 3.
**Blitz:** kill group 4.
**Blitz:** kill group 4.
Deletions:
16 x Veldspar 50,000
Blitz: kill group 3.
Blitz: kill group 4.
Additions:
===Asteroids===
16 x Veldspar 50,000
===Structures===
sometimes Storage Facility drops general cargo, rest nothing
16 x Veldspar 50,000
===Structures===
sometimes Storage Facility drops general cargo, rest nothing
Deletions:
Revision [2395]
Edited on 2008-09-22 11:27:39 by Calarin42 [Added 3rd Pocket, Removed duplicate 2nd pocket enty]Additions:
===Group 2: 60km===
===Group 3: 100km===
===Group 4: 110km===
===Group 3: 100km===
===Group 4: 110km===
Deletions:
===Group 3: 100km (Right)===
===Group 4: 110km (Left)===
Revision [2394]
Edited on 2008-09-22 11:26:59 by Calarin42 [Added 3rd Pocket, Removed duplicate 2nd pocket enty]Additions:
===Group 1: 1-10km (Aggro)===
===Group 2: 60km (Center)===
===Group 3: 100km (Right)===
===Group 4: 110km (Left)===
===Group 2: 60km (Center)===
===Group 3: 100km (Right)===
===Group 4: 110km (Left)===
Deletions:
===Group 2: 60km===
===Group 3: 100km===
===Group 4: 110km===
Revision [2393]
Edited on 2008-09-22 11:25:54 by Calarin42 [Added 3rd pocket, removed duplicate 2nd pocket entry]Additions:
====Pocket 3====
===Group 1: 1km (Aggro)===
4x Destroyers (Corelior Trooper/Corelior Soldier)
2x Cruisers (Corelum Chief Defender)
===Group 2: 60km===
4x Frigates (Guardian Veteran) Web/Possible Scramble
===Group 3: 100km===
4x Battleships (Core High Admiral/ Core Grand Admiral)
5x Battlecruisers (Corelatis Platoon Leader)
4x Destroyers (Corelior Trooper/Corelior Infantry)
===Group 4: 110km===
3x Battleships (Core Lord Admiral)
4x Battlecruisers (Corelatis Captain Sentry)
5x Destroyers (Corelior Infantry/Corelior Soldier)
Attacking the Central Control Hub aggroes all groups in room
Structures: Central Control Hub may drop a +3 implant. Other structures unknown
===Group 1: 1km (Aggro)===
4x Destroyers (Corelior Trooper/Corelior Soldier)
2x Cruisers (Corelum Chief Defender)
===Group 2: 60km===
4x Frigates (Guardian Veteran) Web/Possible Scramble
===Group 3: 100km===
4x Battleships (Core High Admiral/ Core Grand Admiral)
5x Battlecruisers (Corelatis Platoon Leader)
4x Destroyers (Corelior Trooper/Corelior Infantry)
===Group 4: 110km===
3x Battleships (Core Lord Admiral)
4x Battlecruisers (Corelatis Captain Sentry)
5x Destroyers (Corelior Infantry/Corelior Soldier)
Attacking the Central Control Hub aggroes all groups in room
Structures: Central Control Hub may drop a +3 implant. Other structures unknown
Deletions:
1x Cruisers (Corelum chief Patroller)
2x Cruisers (Corelum Chief Watchman/Chief Patroller)
4x Frigates (Coreli Protector/Defender)
Additions:
Blitz: kill group 3.
Prisoner's in can dropped by last guy killed **from group 4**.
Blitz: kill group 4.
Prisoner's in can dropped by last guy killed **from group 4**.
Blitz: kill group 4.
Deletions:
Additions:
Recommended damage dealing: EM/Therm
Recommended ships: Drake
5x Frigates (Odamian Privateers) (Tristan)
3x Cruisers (Odamian Veterans) (Vexor)
1x Cruiser (Odamian Master) (Thorax) (Might drop a +3 implant)
Faction: Odaminan / Serpentis
Web/scramble: Guardian Veteran
Recommended damage dealing: Kin/Therm
Recommended ships: Drake
1 x Battleship (Odamian Envoy) (NPC Dominix) - do EM/Therm on him
2x Battlecruisers (Corelatis Platoon Leader)
4x Frigates (Coreli Chief Infantry/Defender/Protector)
1x Battlecruiser (Corelatis Platoon Leader)
1x Cruiser (Corelum Chief Sentinel)
3x Interceptors (Guardian Veteran) (Web/scramble)
3x Cruisers (Corelum Chief Safeguard/Chief Guard)
Recommended damage dealing: Kin/therm
Recommended ships: Drake
3x Cruisers (Corelum Chief Guard/Chief Safeguard)
4x Destroyer (Corelior Trooper/Soldier)
1x Battlecruiser (Corelatis Platoon Leader)
2x Battlecruisers (Corelatis Captain/Captain Sentry)
Recommended damage dealing: Kin/therm
Recommended ships: Drake
1x Cruiser (Corelum Chief Sentinel)
4x Destroyers (Corelior Soldier/Trooper)
3x Cruisers (Corelum Chief Defender/Chief Protector)
2x Battlecruisers (Corelatis Wing Leader)
3x Destroyers (Coreli Defender/Protector)
1x Battlecruiser (Corelatis Platoon Leader)
3x Interceptors (Guardian Veteran) (Web/scramble)
Recommended damage dealing: Kin/therm
Recommended ships: Drake
3x Frigates (Coreli Safeguard/Guard)
1x Cruisers (Corelum chief Patroller)
1x Battlecruiser (Corelatis Platoon Leader)
5x Frigates (Coreli Protector/Defender)
2x Cruisers (Corelum Chief Watchman/Chief Patroller)
4x Frigates (Coreli Protector/Defender)
2x Cruisers (Corelum Chief Infantry/Chief Sentinel)
5x Frigates (Coreli Protector/Defender)
1x Battlecruiser (Corelatis Platoon Leader)
Recommended damage dealing: Kin/therm
Recommended ships: Drake
5x Frigates (Coreli Safeguard/Guard)
1x Cruiser (Corelum chief Patroller)
1x Battlecruiser (Corelatis Platoon Leader)
5x Frigates (Coreli Protector/Defender)
3x Cruisers (Corelum Chief Watchman/Chief Patroller)
4x Frigates (Coreli Protector/Coreli Defender
2x Cruisers (Corelum Chief Infantry/Chief Sentinel)
5x Frigates (Coreli Protector/Defender)
1x Battlecruiser (Corelatis Platoon Leader)
Recommended ships: Drake
5x Frigates (Odamian Privateers) (Tristan)
3x Cruisers (Odamian Veterans) (Vexor)
1x Cruiser (Odamian Master) (Thorax) (Might drop a +3 implant)
Faction: Odaminan / Serpentis
Web/scramble: Guardian Veteran
Recommended damage dealing: Kin/Therm
Recommended ships: Drake
1 x Battleship (Odamian Envoy) (NPC Dominix) - do EM/Therm on him
2x Battlecruisers (Corelatis Platoon Leader)
4x Frigates (Coreli Chief Infantry/Defender/Protector)
1x Battlecruiser (Corelatis Platoon Leader)
1x Cruiser (Corelum Chief Sentinel)
3x Interceptors (Guardian Veteran) (Web/scramble)
3x Cruisers (Corelum Chief Safeguard/Chief Guard)
Recommended damage dealing: Kin/therm
Recommended ships: Drake
3x Cruisers (Corelum Chief Guard/Chief Safeguard)
4x Destroyer (Corelior Trooper/Soldier)
1x Battlecruiser (Corelatis Platoon Leader)
2x Battlecruisers (Corelatis Captain/Captain Sentry)
Recommended damage dealing: Kin/therm
Recommended ships: Drake
1x Cruiser (Corelum Chief Sentinel)
4x Destroyers (Corelior Soldier/Trooper)
3x Cruisers (Corelum Chief Defender/Chief Protector)
2x Battlecruisers (Corelatis Wing Leader)
3x Destroyers (Coreli Defender/Protector)
1x Battlecruiser (Corelatis Platoon Leader)
3x Interceptors (Guardian Veteran) (Web/scramble)
Recommended damage dealing: Kin/therm
Recommended ships: Drake
3x Frigates (Coreli Safeguard/Guard)
1x Cruisers (Corelum chief Patroller)
1x Battlecruiser (Corelatis Platoon Leader)
5x Frigates (Coreli Protector/Defender)
2x Cruisers (Corelum Chief Watchman/Chief Patroller)
4x Frigates (Coreli Protector/Defender)
2x Cruisers (Corelum Chief Infantry/Chief Sentinel)
5x Frigates (Coreli Protector/Defender)
1x Battlecruiser (Corelatis Platoon Leader)
Recommended damage dealing: Kin/therm
Recommended ships: Drake
5x Frigates (Coreli Safeguard/Guard)
1x Cruiser (Corelum chief Patroller)
1x Battlecruiser (Corelatis Platoon Leader)
5x Frigates (Coreli Protector/Defender)
3x Cruisers (Corelum Chief Watchman/Chief Patroller)
4x Frigates (Coreli Protector/Coreli Defender
2x Cruisers (Corelum Chief Infantry/Chief Sentinel)
5x Frigates (Coreli Protector/Defender)
1x Battlecruiser (Corelatis Platoon Leader)
Deletions:
Reccomended ships: Drake
5 x Odamian Privateers (Tristan)
3 x Odamian Veterans (Vexor)
1 x Odamian Master (Thorax) (Might drop a +3 implant)
Reccomended damage dealing: Kin/Therm
Reccomended ships: Drake
1 x Odamian Envoy (NPC Dominix) - do EM/Therm on him
2x Corelatis Platoon Leader
1x Coreli Chief Infantry
2x Coreli Defender
1x Coreli Protector
1x Corelatis Platoon Leader
1x Corelum Chief Sentinel
3x Guardian Veteran (Web)
2x Corelum Chief Safeguard
1x Corelum Chief Guard
Reccomended damage dealing: Kin/therm
Reccomended ships: Drake
1x Corelum Chief Guard
2x Corelum Chief Safeguard
2x Corelior Trooper
2x Corelior Soldier
1x Corelatis Platoon Leader
1x Corelatis Captain
1x Corelatis Captain Sentry
Reccomended damage dealing: Kin/therm
Reccomended ships: Drake
1x Corelum Chief Sentinel
1x Corelior Soldier
3x Corelior Trooper
2x Corelum Chief Defender
1x Corelum Chief Protector
2x Corelas Wing Leader
1x Coreli Defender
2x Coreli Protector
1x Corelatis Platoon Leader
3x Guardian Veteran
Reccomended damage dealing: Kin/therm
Reccomended ships: Drake
2x Coreli Safeguard
1x Coreli Guard
1x Corelum chief Patroller
1x Corelatis Platoon Leader 139k
4x Coreli Protector 9k
1x Coreli Defender 8k
2x Corelum Chief Watchman
1x Corelum Chief Patroller
3x Coreli Protector
1x Coreli Defender
1x Corelum Chief Infantry
1x Corelum Chief Sentinel
4x Coreli Protector
1x Coreli Defender
1x Corelatis Platoon Leader
Reccomended damage dealing: Kin/therm
Reccomended ships: Drake
2x Coreli Safeguard
1x Coreli Guard
1x Corelum chief Patroller
1x Corelatis Platoon Leader
4x Coreli Protector
1x Coreli Defender
2x Corelum Chief Watchman
1x Corelum Chief Patroller
3x Coreli Protector
1x Coreli Defender
1x Corelum Chief Infantry
1x Corelum Chief Sentinel
4x Coreli Protector
1x Coreli Defender
1x Corelatis Platoon Leader
Additions:
This is the Serpentis version. The part 1 to 4 can be found [[GuristasStrike3 here]].
Deletions:
=====Guristas strike - Ambush in the dark (1 of 10)=====
Faction: Rogue Pirates
Damage dealt: heavy on EM, some Exp, little Kin/therm
Reccomended damage dealing: Explosive, Kinetic
===Group 1: 12km (aggro)===
2 x Tower Sentries Angel II
2 x Rogue Pirates (Cruisers)
===Group 2: 70km ===
4 x Rogue Pirates (Cruisers)
1 x Rogue Pirate Raider (Cruiser)
The prisoners dropped in can by last cruiser.
Structures: no loot drops
=====Guristas Strike - The Interrogation (2 of 10)=====
Mission Type: Courier
7.5m³ Cargo
=====Guristas Strike - The Kidnapping (3 of 10)=====
Faction: Mercenaries
Damage dealt: Kin/therm, two with all types
====Pocket 1: ====
===Group 1: 25km ===
3 x Mercenary Corporals
4 x Mercenary Fighters
2 x Mercenary Commanders
4 x Mercenary Elite Fighters
===Group 3: 45km===
1 x Mercenary Lieutentant
2 x Mercenary Wingmen (Web)
1 x Drazin Jaruk (cruiser) (Web)
11 x Omber/Scord/Veldspar roids each.
Habitat drops keycard, drugs, goods
===Single Group: 40-50km (Aggro)===
2 x Mercenary Wingmen (Web)
1 x Mercenary Lietenant
1 x Lynk (Web)
Structures: storage Facility drops varies general stuff
=====Guristas Strike - Possible Leads (4 of 10)=====
0.1 m³ Cargo