Revision history for Honor5se
Additions:
2 x Frigate (Coreli Guardian Watchman/Patroller) **25-35% Sensor Dampener**
3 x Frigatess (Coreli Guardian Agent/Scout) **Web/Scramble**
3 x Cruisers (Corelum Guardian Chief Guard/Chief Safeguard) **45-50% Sensor Dampener**
3 x Frigatess (Coreli Guardian Agent/Scout) **Web/Scramble**
3 x Cruisers (Corelum Guardian Chief Guard/Chief Safeguard) **45-50% Sensor Dampener**
Deletions:
3 x Frigates (Coreli Guardian Agent/Scout) **Web/Scramble**
3 x Cruiser (Corelum Guardian Chief Guard/Chief Safeguard) **45-50% Sensor Dampener**
Revision [22493]
Edited on 2018-08-18 13:03:56 by erik_kalkoken [Changed images to links since they dont work]Additions:
[[https://i.imgur.com/aVyb2t6.png Pocket 1 and orientation at Warp-In]]
[[https://i.imgur.com/NBFCpda.png Pocket 2 and orientation at Warp-In]]
[[https://i.imgur.com/NBFCpda.png Pocket 2 and orientation at Warp-In]]
Deletions:
{{image url="https://i.imgur.com/NBFCpda.png" title="Pocket 2 and orientation at Warp-In" alt="Pocket 2 and orientation at Warp-In"}}
Revision [22492]
Edited on 2018-08-18 13:00:41 by erik_kalkoken [Fixed formatting and images, added blitz info]Additions:
{{image url="https://i.imgur.com/aVyb2t6.png" title="Pocket 1 and orientation at Warp-In" alt="Pocket 1 and orientation at Warp-In"}}
{{image url="https://i.imgur.com/NBFCpda.png" title="Pocket 2 and orientation at Warp-In" alt="Pocket 2 and orientation at Warp-In"}}
===Tips===
====Blitz====
- Pocket 1: Kill all enemy ships to unlock the acceleration gate
- Pocket 2: Destroy the Recruitment Station
{{image url="https://i.imgur.com/NBFCpda.png" title="Pocket 2 and orientation at Warp-In" alt="Pocket 2 and orientation at Warp-In"}}
===Tips===
====Blitz====
- Pocket 1: Kill all enemy ships to unlock the acceleration gate
- Pocket 2: Destroy the Recruitment Station
Deletions:
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/Honor5se-2.jpg" title="Pocket 2 and orientation at Warp-In" alt="Pocket 2 and orientation at Warp-In"}}
==Tips==
Revision [20341]
Edited on 2014-07-15 08:52:54 by KreaTurs [Fixed formatting and images, added blitz info]Additions:
2 x Frigates (Coreli Guardian Watchman/Patroller) **25-35% Sensor Dampener**
3 x Cruiser (Corelum Guardian Chief Guard/Chief Safeguard) **45-50% Sensor Dampener**
3 x Cruiser (Corelum Guardian Chief Guard/Chief Safeguard) **45-50% Sensor Dampener**
Deletions:
3 x Cruiser (Corelum Guardian Chief Guard/Chief Safeguard) **45-50% Sensor Damp**
Revision [20340]
Edited on 2014-07-15 08:52:23 by KreaTurs [Fixed formatting and images, added blitz info]Additions:
3 x Frigates (Coreli Guardian Agent/Scout) **Web/Scramble**
Deletions:
Revision [20339]
Edited on 2014-07-15 08:50:46 by KreaTurs [Fixed formatting and images, added blitz info]Additions:
3 x Frigates (Coreli Guardian Agent/Scout) **Web/Scram**
Deletions:
Revision [20338]
Edited on 2014-07-15 08:41:10 by KreaTurs [Fixed formatting and images, added blitz info]Additions:
**Spawn 2**
Deletions:
Additions:
2 x Battlecruisers (Corelatis Captain) orbits at 23k **__Trigger 1__**
12 x Battleships (Core Flotilla Admiral*/Grand Admiral/Lord Admiral) orbits at 8 & 51k, ***12% Sensor Dampener** __**One triggers 2**__
**Spawn 1**
2 x Frigates (Coreli Guardian Watchman/Patroller) **25-35% Sensor Damp**
2 x Destroyer (Corelior Artillery/Cannoneer)
Spawn 2
3 x Frigates (Coreli Guardian Agent/Scout) **web/scram**
3 x Cruiser (Corelum Guardian Chief Guard/Chief Safeguard) **45-50% Sensor Damp**
12 x Battleships (Core Flotilla Admiral*/Grand Admiral/Lord Admiral) orbits at 8 & 51k, ***12% Sensor Dampener** __**One triggers 2**__
**Spawn 1**
2 x Frigates (Coreli Guardian Watchman/Patroller) **25-35% Sensor Damp**
2 x Destroyer (Corelior Artillery/Cannoneer)
Spawn 2
3 x Frigates (Coreli Guardian Agent/Scout) **web/scram**
3 x Cruiser (Corelum Guardian Chief Guard/Chief Safeguard) **45-50% Sensor Damp**
Deletions:
12 x Battleships (Core Flotilla Admiral*/Grand Admiral/Lord Admiral) orbits at 8 & 51k, ***12% Sensor Dampener**
//There is an additional frigate spawn, trigger & ships not yet documented//
Revision [20336]
Edited on 2014-07-15 08:08:57 by KreaTurs [added "excluding spawns" to total damage]Additions:
- Pocket 1 ships deal 1,845 hp/s (Therm: 67%, Kin: 33%) (excluding spawns)
- Pocket 2 ships deal 2,018 hp/s (Therm: 68%, Kin: 32%) (excluding spawns)
- Pocket 2 ships deal 2,018 hp/s (Therm: 68%, Kin: 32%) (excluding spawns)
Deletions:
- Pocket 2 ships deal 2,018 hp/s (Therm: 68%, Kin: 32%)
Additions:
3 x Battlecruisers (Corelatis High Captain/Captain Sentry)
Mission totals: 37m bounties, 7m salvage, 7.5m loot
Mission totals: 37m bounties, 7m salvage, 7.5m loot
Deletions:
Additions:
3 x Battlecruisers (Corelatis High Captain) orbits at 6k **__Trigger 1__**
12 x Battleships (Core Grand Admiral/Lord Admiral/Vice Admiral*) orbits of 8-51k, ***15% Sensor Dampener** **__One triggers 2__**
12 x Battleships (Core Grand Admiral/Lord Admiral/Vice Admiral*) orbits of 8-51k, ***15% Sensor Dampener** **__One triggers 2__**
Deletions:
12 x Battleships (Core Grand Admiral/Lord Admiral/Vice Admiral*) orbits of 8-51k, ***15% Sensor Dampener** **One triggers 2**
Additions:
12 x Battleships (Core Grand Admiral/Lord Admiral/Vice Admiral*) orbits of 8-51k, ***15% Sensor Dampener** **One triggers 2**
**Spawn 2** (70k from warp-in)
3 x Frigates (Coreli Guardian Safeguard/Protector)
3 x Cruisers (Corelium Guardian Chief Infantry)
6 x Battleships (Core Grand Admiral/Lord Admiral)
**Spawn 2** (70k from warp-in)
3 x Frigates (Coreli Guardian Safeguard/Protector)
3 x Cruisers (Corelium Guardian Chief Infantry)
6 x Battleships (Core Grand Admiral/Lord Admiral)
Deletions:
Additions:
**Spawn 1** (70k from warp-in)
Deletions:
Additions:
//There is an additional frigate spawn, trigger & ships not yet documented//
Deletions:
Additions:
//Additional frigate spawn, trigger not yet documented//
3 x Battlecruisers (Corelatis High Captain) orbits at 6k **Trigger 1**
**Spawn 1**
4 x Frigates (Coreli Guardian Spy/Initiate) **Web/Scramble**
3x Battlecruisers (Corelatis High Captain/Captain Sentry)
3 x Battlecruisers (Corelatis High Captain) orbits at 6k **Trigger 1**
**Spawn 1**
4 x Frigates (Coreli Guardian Spy/Initiate) **Web/Scramble**
3x Battlecruisers (Corelatis High Captain/Captain Sentry)
Deletions:
Revision [20323]
Edited on 2014-07-07 17:40:59 by KreaTurs [Confirmed room 2 neuts are II's not III's]Additions:
5 x Serpentis Energy Neutralizer Sentry IIs
Deletions:
Revision [10783]
Edited on 2012-07-14 07:15:46 by DesmontMcCallock [Confirmed room 2 neuts are II's not III's]Additions:
----
CategoryMissions
CategoryMissions
Additions:
CategoryLevel5
Additions:
Recommended ships: (1) Maelstrom w/ Passive Tank, and (1) Maelstrom w/ Shield Transporters, Passive Ishtar and logistics ship (e.g. Basilisk/Scimitar)
Deletions:
Additions:
Recommended ships: (1) Maelstrom w/ Passive Tank, and (1) Maelstrom w/ Shield Transporters, Passive shield tanking Ishtar (with sentry drones) and some logistics ship (e.g. Basilisk/Scimitar)
Deletions:
Additions:
12 x Battleships (Core Grand Admiral/Lord Admiral/Vice Admiral*) orbits of 8-51k, ***15% Sensor Dampener**
Deletions:
Additions:
{{lastedit show="2"}}
Additions:
- Consider a Passive Tank, especially for Pocket 2 with five Neuts
- Pocket 1 ships deal 1,845 hp/s (Therm: 67%, Kin: 33%)
- Pocket 2 ships deal 2,018 hp/s (Therm: 68%, Kin: 32%)
- Pocket 1 ships deal 1,845 hp/s (Therm: 67%, Kin: 33%)
- Pocket 2 ships deal 2,018 hp/s (Therm: 68%, Kin: 32%)
Deletions:
- Pocket 1 ships deal 1,845 hp/s (Therm: 67%, Kin: 33%)
- Pocket 2 ships deal 2,018 hp/s (Therm: 68%, Kin: 32%)