Revision history for IllegalActivity2ga
Revision [22138]
Last edited on 2017-10-16 08:49:37 by DesmontMcCallock [Replaces old-style internal links with new pipe-split links.]Additions:
- Drop unique item [[http://www.eve-wiki.net/index.php?title=Gallente_Mining_Laser | Gallente Mining Laser]]
Deletions:
Revision [10553]
Edited on 2012-07-14 05:47:45 by DesmontMcCallock [Replaces old-style internal links with new pipe-split links.]Additions:
CategoryMissions
CategoryLevel2
CategoryLevel2
Revision [7223]
Edited on 2010-12-18 05:09:55 by LoffUl [Changed Frigate Info and Distance Info Part 2/3]No Differences
Additions:
- Stay more than 10km away from the ships and they never even fire.
Additions:
- Orbit at 2km-500m
Revision [6625]
Edited on 2010-07-01 14:58:13 by FelyzaWish [cleanup, corrections, additions, apply template]Additions:
If you already have key from a previous run, put in cargohold, and go straight for gate at warp in.
Wait for Group 6 to spawn, then destroy it. Complete when both Couriers and all Convoy Escorts are dead. Warp out.
Wait for Group 6 to spawn, then destroy it. Complete when both Couriers and all Convoy Escorts are dead. Warp out.
Deletions:
Revision [6624]
Edited on 2010-07-01 14:57:38 by FelyzaWish [cleanup, corrections, additions, apply template]Additions:
If you already have key, go straight for gate at warp in. Wait for Group 6 to spawn, then destroy it. Complete when both Couriers and all Convoy Escorts are dead. Warp out.
Deletions:
Revision [6623]
Edited on 2010-07-01 14:55:03 by FelyzaWish [cleanup, corrections, additions, apply template]Additions:
======Illegal Activity (3 Parts), Level 2======
Space type: Normal Space
Damage dealt: Thermal/EM
Extras: Web - Delta II Support Frigates (Part 1 of 3)
Recommended damage dealing: EM/Explosion
Recommended ship classes: Cruiser
Recommended generic setup: Short Range DPS
=====Part 1 of 3=====
====Warp In====
===Group 1 (20km) (Auto Aggro) (Spawns after 30 seconds)===
2x Frigates (Federation Navy Soldier)
2x Frigates (Federation Navy Delta II Support Frigate)
- Support frigates Web
===Group 2 (45km) (Spawns at same time as Group 1)===
4x Frigate (Gallente Miner)
- No weapons
- Drop unique item [[http://www.eve-wiki.net/index.php?title=Gallente_Mining_Laser Gallente Mining Laser]]
===Group 3 (55km) (Spawns a few minutes after Group 1/2)===
3x Frigates (Gallente Navy Atron)
On warp in fly straight for the Ruined Neon sign, you can avoid auto aggro of Group 1 if fast enough.
Wait for group 3 to spawn. Kill them, loot Gallente Light Marines from can. Warp out
==Mineable Asteroids==
41x Veldspar
==Structures==
Asteroid Mining Post, Dropped nothing... only attackable Large Collidable Structure
==Hint==
- Smartbomb warning... many Large Collidable Objects are present that give Concord warning when attempting to fire at them
=====Part 2 of 3=====
====Warp In====
===Single Group (55km) (Transmission then Auto Aggro)===
6 x Frigate (Federation Navy Soldier)
6 x Frigate (Federation Navy Atron)
None, kill all enemies to complete
==Mineable Asteroids==
None
==Structures==
None
=====Part 3 of 3=====
Recommended ship classes: Cruiser (Normal Ship Restrictions)
Recommended generic setup: Mixed Range DPS
====Warp In====
===Group 1 (30km) (Transmission then Auto Aggro)===
1 x Cruiser (R.S. Officer)
- Tries to stay at 30km, but slow. AB will help if fitted for short range.
- Must loot R.S. Officer's Passcard to access the Acceleration Gate
====Pocket 1====
===Groups 1-3 (30km) (Auto Aggro)===
1 x Gallente Sentry Gun
1 x Frigate (Federation Navy Soldier)
- One group to left, one right, one behind.
===Group 4 (100km)===
9 x Frigates (Federation Navy Maulus, Federation Navy Atron)
===Group 5 (100km)===
9 x Frigates (Federation Navy Maulus, Federation Navy Atron)
===Group 6 (75km) (Spawns after about 2 minutes, near Stargate)===
5 x Frigate (Convoy Escort Soldier)
3 x Frigate (Convoy Escort Maulus)
2 x Industrial (Roden Shipyard Courier)
Wait for Group 6 to spawn, then destroy it. Complete when both Couriers and all Convoy Escorts are dead. Warp out.
==Mineable Asteroids==
None
==Structures==
2x Security Outpost, Dropped nothing
==Hint==
- If you have leave to empty cargo holds for more loot, don't forget to keep the R.S. Officer's Passcard to get back
Space type: Normal Space
Damage dealt: Thermal/EM
Extras: Web - Delta II Support Frigates (Part 1 of 3)
Recommended damage dealing: EM/Explosion
Recommended ship classes: Cruiser
Recommended generic setup: Short Range DPS
=====Part 1 of 3=====
====Warp In====
===Group 1 (20km) (Auto Aggro) (Spawns after 30 seconds)===
2x Frigates (Federation Navy Soldier)
2x Frigates (Federation Navy Delta II Support Frigate)
- Support frigates Web
===Group 2 (45km) (Spawns at same time as Group 1)===
4x Frigate (Gallente Miner)
- No weapons
- Drop unique item [[http://www.eve-wiki.net/index.php?title=Gallente_Mining_Laser Gallente Mining Laser]]
===Group 3 (55km) (Spawns a few minutes after Group 1/2)===
3x Frigates (Gallente Navy Atron)
On warp in fly straight for the Ruined Neon sign, you can avoid auto aggro of Group 1 if fast enough.
Wait for group 3 to spawn. Kill them, loot Gallente Light Marines from can. Warp out
==Mineable Asteroids==
41x Veldspar
==Structures==
Asteroid Mining Post, Dropped nothing... only attackable Large Collidable Structure
==Hint==
- Smartbomb warning... many Large Collidable Objects are present that give Concord warning when attempting to fire at them
=====Part 2 of 3=====
====Warp In====
===Single Group (55km) (Transmission then Auto Aggro)===
6 x Frigate (Federation Navy Soldier)
6 x Frigate (Federation Navy Atron)
None, kill all enemies to complete
==Mineable Asteroids==
None
==Structures==
None
=====Part 3 of 3=====
Recommended ship classes: Cruiser (Normal Ship Restrictions)
Recommended generic setup: Mixed Range DPS
====Warp In====
===Group 1 (30km) (Transmission then Auto Aggro)===
1 x Cruiser (R.S. Officer)
- Tries to stay at 30km, but slow. AB will help if fitted for short range.
- Must loot R.S. Officer's Passcard to access the Acceleration Gate
====Pocket 1====
===Groups 1-3 (30km) (Auto Aggro)===
1 x Gallente Sentry Gun
1 x Frigate (Federation Navy Soldier)
- One group to left, one right, one behind.
===Group 4 (100km)===
9 x Frigates (Federation Navy Maulus, Federation Navy Atron)
===Group 5 (100km)===
9 x Frigates (Federation Navy Maulus, Federation Navy Atron)
===Group 6 (75km) (Spawns after about 2 minutes, near Stargate)===
5 x Frigate (Convoy Escort Soldier)
3 x Frigate (Convoy Escort Maulus)
2 x Industrial (Roden Shipyard Courier)
Wait for Group 6 to spawn, then destroy it. Complete when both Couriers and all Convoy Escorts are dead. Warp out.
==Mineable Asteroids==
None
==Structures==
2x Security Outpost, Dropped nothing
==Hint==
- If you have leave to empty cargo holds for more loot, don't forget to keep the R.S. Officer's Passcard to get back
Deletions:
Damage dealt: kin/therm
Recommended Damage Dealing: Kin/Therm
=====1 of 3=====
Warp in, wait.
After some time, second group spawns.
====Group 1====
2x Frigates (Gallente Navy Soldiers)
2x Frigates (Gallente Navy Support Frigates) **Web**
====Group 2====
2-8x Frigates (Gallente Navy Atrons)
Last Ship from Group 2 drops Mission Item.
No need to kill the 4 miners in this pocket.
=====2 of 3=====
====Single Pocket====
====Single Group(Auto Aggro, 55km)====
6 x Frigate (Tristan)
6 x Frigate (Atron)
Kill all to complete the mission.
=====3 of 3=====
====Pocket 1 of 2====
===Group 1(Auto Aggro)===
1 x Cruiser (Vexor)
Make sure you loot the RC Passcard from the wreck to activate the gate.
====Pocket 2 of 2====
You warp in surrounding by five groups. The three sentry gun groups are closest and deal quite significant damage so destroy these first. The three soldiers will agro you as well take these out. The remaining groups will remain at a distance of between 50 and 100km and will not target you at this point. The Convoy Group will spawn after sometime, between groups 4 and 5.
===Groups 1-3 (Auto Aggro)===
1 x Sentry Gun
1 x Frigate (Navy Soldier)
To avoid being swarmed work your way around the remaining groups one at a time as you see fit. The groups will not attack unless you do.
===Group 4===
6 x Frigates (Maulus)
4 x Frigates (Atron)
===Group 5===
5 x Frigates (Maulus)
3 x Frigates (Atron)
===Group 6===
2 x Frigate (Escort Soldier)
3 x Frigate (Escort Maulus)
2 x Courier (Iteron)
In Pocket 2, destroy groups 1-3, then the Convoy Group 6 should spawn. Finish Group 6 and mission is complete, no need to kill groups 4&5.
----
This mission needs a lot of work. CategoryNeedInfo
Revision [6092]
Edited on 2010-02-15 10:36:30 by TheIntersect [Remove misleading text; must kill entire group]Additions:
2 x Courier (Iteron)
Deletions:
Additions:
===Groups 1-3 (Auto Aggro)===
==Blitz==
In Pocket 2, destroy groups 1-3, then the Convoy Group 6 should spawn. Finish Group 6 and mission is complete, no need to kill groups 4&5.
==Blitz==
In Pocket 2, destroy groups 1-3, then the Convoy Group 6 should spawn. Finish Group 6 and mission is complete, no need to kill groups 4&5.
Deletions:
Additions:
After some time, second group spawns.
====Group 1====
2x Frigates (Gallente Navy Soldiers)
2x Frigates (Gallente Navy Support Frigates) **Web**
====Group 2====
1x Frigate (Gallente Navy Officer)
2-8x Frigates (Gallente Navy Atrons)
Last Ship from Group 2 drops Mission Item.
You warp in surrounding by five groups. The three sentry gun groups are closest and deal quite significant damage so destroy these first. The three soldiers will agro you as well take these out. The remaining groups will remain at a distance of between 50 and 100km and will not target you at this point. The Convoy Group will spawn after sometime, between groups 4 and 5.
2 x Courier (Iteron) **Objective**
====Group 1====
2x Frigates (Gallente Navy Soldiers)
2x Frigates (Gallente Navy Support Frigates) **Web**
====Group 2====
1x Frigate (Gallente Navy Officer)
2-8x Frigates (Gallente Navy Atrons)
Last Ship from Group 2 drops Mission Item.
You warp in surrounding by five groups. The three sentry gun groups are closest and deal quite significant damage so destroy these first. The three soldiers will agro you as well take these out. The remaining groups will remain at a distance of between 50 and 100km and will not target you at this point. The Convoy Group will spawn after sometime, between groups 4 and 5.
2 x Courier (Iteron) **Objective**
Deletions:
After some time, second group spawns. Officer and a 6-8 smaller frigates. Last Ship drops Mission Item.
You warp in surrounding by seven groups. The three sentry gun groups are closest and deal quite significant damage so destroy these first. The three soldiers will agro you as well take these out. The remaining groups will remain at a distance of between 50 and 100km and will not target you at this point.
1 x Courier (Iteron) **Objective**
===Group 7===
1 x Courier (Iteron) **Objective**
Additions:
Damage dealt: kin/therm
Recommended Damage Dealing: Kin/Therm
First group 2 soldiers, 2 support Gallente navy frigates (these take a lot to kill, so go first for the soldiers).
After some time, second group spawns. Officer and a 6-8 smaller frigates. Last Ship drops Mission Item.
====Single Group(Auto Aggro, 55km)====
6 x Frigate (Tristan)
====Pocket 1 of 2====
===Group 1(Auto Aggro)===
Make sure you loot the RC Passcard from the wreck to activate the gate.
====Pocket 2 of 2====
===Groups 1 - 3(Auto Aggro)===
1 x Frigate (Navy Soldier)
To avoid being swarmed work your way around the remaining groups one at a time as you see fit. The groups will not attack unless you do.
6 x Frigates (Maulus)
4 x Frigates (Atron)
5 x Frigates (Maulus)
3 x Frigates (Atron)
2 x Frigate (Escort Soldier)
1 x Courier (Iteron) **Objective**
3 x Frigate (Escort Maulus)
1 x Courier (Iteron) **Objective**
Recommended Damage Dealing: Kin/Therm
First group 2 soldiers, 2 support Gallente navy frigates (these take a lot to kill, so go first for the soldiers).
After some time, second group spawns. Officer and a 6-8 smaller frigates. Last Ship drops Mission Item.
====Single Group(Auto Aggro, 55km)====
6 x Frigate (Tristan)
====Pocket 1 of 2====
===Group 1(Auto Aggro)===
Make sure you loot the RC Passcard from the wreck to activate the gate.
====Pocket 2 of 2====
===Groups 1 - 3(Auto Aggro)===
1 x Frigate (Navy Soldier)
To avoid being swarmed work your way around the remaining groups one at a time as you see fit. The groups will not attack unless you do.
6 x Frigates (Maulus)
4 x Frigates (Atron)
5 x Frigates (Maulus)
3 x Frigates (Atron)
2 x Frigate (Escort Soldier)
1 x Courier (Iteron) **Objective**
3 x Frigate (Escort Maulus)
1 x Courier (Iteron) **Objective**
Deletions:
First group 2 soldiers, 2 support gallente navy frigates (these take a lot to kill, so go first for the soldiers).
After some time, second group spawns. Officer (drops the required mission item) and a 6-8 smaller frigates.
Warp in and there is a group of 6 soldiers (Tristan) and 6 support frigates (Atron). They surround a gate which is usually 55km away from your warp in point.
Agro is immeddiate but they are all near the gate so you have to fly towards them for some time before dealing/tacking damage.
6 x Soldier (Tristan)
====Pocket 1 of ?====
Warp in and you will be 5km away from the gate. There is a single R.C officer (Vexor) who will agro immeddiately. Kill the officer. Open the wreck which contains amongst other things a Passcard. Move this into your cargo hold and you will then be able to use the gate.
====Pocket 2 of ?====
===Group 1 to 3 of 7===
1 x Navy Soldier (Tristan)
To avoid being swarmed work your way around the groups one at a time as you see fit. The groups will not attack unless you do.
6 x Maulus
4 x Atron
5 x Maulus
3 x Atron
2 x Escort Soldier (Tristan)
1 x Courier (Iteron)
3 x Escort Maulus
1 x Courier (Iteron)
On warping, there is no hostiles waiting. They spawns when you start to approach next stargate.
There is 2 groups consisting of a frigate and a tower, and 2 groups with about 8 frigates in each. They agro as a group when one if them is shot at
When group 2 is aggressed, a 3 group spawns consisting the 2 convoy ships thats the mission object.
Additions:
Damage dealt: kin/threm
Deletions:
Additions:
====Pocket 1 of ?====
Warp in and you will be 5km away from the gate. There is a single R.C officer (Vexor) who will agro immeddiately. Kill the officer. Open the wreck which contains amongst other things a Passcard. Move this into your cargo hold and you will then be able to use the gate.
====Pocket 2 of ?====
===Group 1 to 3 of 7===
You warp in surrounding by seven groups. The three sentry gun groups are closest and deal quite significant damage so destroy these first. The three soldiers will agro you as well take these out. The remaining groups will remain at a distance of between 50 and 100km and will not target you at this point.
1 x Sentry Gun
1 x Navy Soldier (Tristan)
===Group 4===
To avoid being swarmed work your way around the groups one at a time as you see fit. The groups will not attack unless you do.
6 x Maulus
4 x Atron
===Group 5===
5 x Maulus
3 x Atron
===Group 6===
2 x Escort Soldier (Tristan)
1 x Courier (Iteron)
===Group 7===
3 x Escort Maulus
1 x Courier (Iteron)
1 x Cruiser (Vexor)
Warp in and you will be 5km away from the gate. There is a single R.C officer (Vexor) who will agro immeddiately. Kill the officer. Open the wreck which contains amongst other things a Passcard. Move this into your cargo hold and you will then be able to use the gate.
====Pocket 2 of ?====
===Group 1 to 3 of 7===
You warp in surrounding by seven groups. The three sentry gun groups are closest and deal quite significant damage so destroy these first. The three soldiers will agro you as well take these out. The remaining groups will remain at a distance of between 50 and 100km and will not target you at this point.
1 x Sentry Gun
1 x Navy Soldier (Tristan)
===Group 4===
To avoid being swarmed work your way around the groups one at a time as you see fit. The groups will not attack unless you do.
6 x Maulus
4 x Atron
===Group 5===
5 x Maulus
3 x Atron
===Group 6===
2 x Escort Soldier (Tristan)
1 x Courier (Iteron)
===Group 7===
3 x Escort Maulus
1 x Courier (Iteron)
1 x Cruiser (Vexor)
Additions:
====Single Pocket====
Deletions:
Additions:
Space type: Deadspace
====Pocket 1====
Warp in and there is a group of 6 soldiers (Tristan) and 6 support frigates (Atron). They surround a gate which is usually 55km away from your warp in point.
Agro is immeddiate but they are all near the gate so you have to fly towards them for some time before dealing/tacking damage.
Kill all to complete the mission.
6 x Soldier (Tristan)
6 x Frigate (Atron)
====Pocket 1====
Warp in and there is a group of 6 soldiers (Tristan) and 6 support frigates (Atron). They surround a gate which is usually 55km away from your warp in point.
Agro is immeddiate but they are all near the gate so you have to fly towards them for some time before dealing/tacking damage.
Kill all to complete the mission.
6 x Soldier (Tristan)
6 x Frigate (Atron)
Deletions:
Warp in, group of soldiers / support frigates / small frigates. Soldiers are faster so kiting works nicely.
This frigates/soldiers are easier to kill than the onces in part 1. Kill them all to complete mission.
Additions:
TanK: kin/threm