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======Informed Attack, Level 5======
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=====Part 4 of 5=====
(Part 3 covered here: [[PrisonBust5 | Prison Bust]])

Faction: Amarr
Mission type: Encounter
Space type: Deadspace - No Gate
Web/Scramble: Stasis Towers
Extras: Amarr Energy Neutralizer Sentry IIIs, NOS, Tracking Disrupter
Damage dealt: EM 64% / Therm 36%
Recommended damage dealing: EM/Therm
Recommended ships: (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters

Direct Warp into Deadspace. No gate.

====Warp-In====
Ships are split into four groups 65-80km away

{{image url="http://i609.photobucket.com/albums/tt174/climb22033/InformedAttack5-1.jpg" title="4 groups of ships at Warp-In" alt="4 groups of ships at Warp-In"}}

18 x Frigates (Divine Imperial Napat) orbits at 10km, **30% Tracking Disrupter**
10 x Battlecruisers (Imperial Templar Seer) orbits at 22km, **NOS, -- Trigger 1 --** at 50% Armor
4 x Battleships (Imperial Templar Diviner) orbits at 21km, **NOS, -- Trigger 2 --** at 50% Structure
16 x Amarr Cruise Missile Batteries
1 x Amarr Energy Neutralizer Sentry I
2 x Amarr Energy Neutralizer Sentry II
1 x Amarr Energy Neutralizer Sentry III
4 x Amarr Stasis Tower


===Spawn 1===
When the first Battlecruiser of each group is reduced to 50% Armor, there spawns:
3-5 x Cruisers (Divine Imperial Ambrose/Basil) orbits at 7-19km, **NOS**

===Spawn 2===
As each Diviner is reduced to 50% Structure, there spawns:
2-3 x Battleships (Imperial Templar Judgment) orbits at 49km

Destroy the Extremely Powerful EM Forcefield (5,200hp, recharges 83hp/s), which reveals the Amarr Bio Weapons Facility (250,000 hp)


===Weapons Facility Spawns===

**Shooting Weapons Facility Spawns**
5 x Fighters (Imperial Fighter) orbits at 2km, Destroying triggers 5 more Fighters
4 x Frigates (Divine Imperial Imran/Sixtus)
8 x Battlecruisers (Imperial Templar Phalanx/Donus/Tamir)

**At 20% Shields, there spawns 3 groups of **
4 x Frigates (Divine Imperial Imran/Sixtus)
8 x Battlecruisers (Imperial Templar Phalanx/Donus/Tamir)


==Tips==
- Use a Passive Tank or plan a capacitor for Neutralizers that will neut 90 units/s plus other NOS
- Maximum damage dealing of initial group if it gets into range is 1956 hp/s (EM 68%, Therm 32%)
- Mission is flagged complete when the Amarr Bio Weapons Facility is destroyed


=====Part 5 of 5=====
See [[DirtyJob5 | A Dirty Job (5 of 5)]]

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