Revision history for InsorumHijacking4storyline
Revision [8793]
Last edited on 2011-06-12 14:43:07 by Thelic38 [Removed contraband warning for tags.]Deletions:
Additions:
CategoryLevel4
Revision [7148]
Edited on 2010-12-04 13:31:41 by FelyzaWish [Lots of information, blitz, cleanup, tips, etc]No Differences
Revision [7147]
Edited on 2010-12-04 13:30:21 by FelyzaWish [Lots of information, blitz, cleanup, tips, etc]Additions:
===Group 1 (45-55km, No Aggro)===
Deletions:
Revision [7146]
Edited on 2010-12-04 13:29:39 by FelyzaWish [Lots of information, blitz, cleanup, tips, etc]Additions:
Mission type: Encounter
Space type: Deadspace
Damage dealt: Explosive/EM
Extras: Target Painting (Kvarm, Ymir)
Recommended damage dealing: Explosive/Kinetic
Recommended ship class: Battleship
Recommended generic setup: Close Combat, Heavy Tank
Special Ship Restrictions: Only Shuttle through Battleship sized ships
Required Equipment: Salvager required to access objective
===Group 1 (45-55km, No Aggro)==
4x Elite Frigates (Chief Republic Kvarm) **Target Painting**
6x Battleships (Republic Tribal Jotun/Jarl Republic Jotun/Jarl)
- All surround 6 Wrecks and 1 Container **Objective**
- All orbit under 10km, except Manadis (22km)
- Any one of the Cruisers can trigger Group 2
- Any one of the Battleships can trigger Group 3
===Group 2 (Auto Aggro)===
5x Battleships (Republic Ymir/Sigur) **Ymir Target Painting**
- Sigur orbit under 10km, Ymir at about 35km
===Group 3 (Auto Aggro)===
5x Battleships (Republic Tribal Jotun)
==Blitz==
Randomly possible. If all ships are dead, even if last killed triggers another wave, it completes.
Easiest method is kill Frigates in Group 1, Cruisers, Group 2, then Group 1 BS's and hope trigger is the last.
==Mineable Asteroids==
None
==Structures==
None
==Tips==
- No aggro at warp in, idle drones do not draw aggro
- Kill frigates first as they target paint, increasing damage done to you
- Leaving and returning after spawning waves will reset aggro on Group 1
- Can then attack spawned waves without drawing aggro from Group 1
- Using drones on spawned waves after returning draws aggro from Group 1
- Rumor of Group 4 (5x Frigates, Chief Republic Gleeda)
- Caldari wrecks contain naval contraband for Amarr/Caldari space (Caldari tags)
- Remember to have the Insorum Components with you for turn in
- Maximum possible mission standing gain for completion
Space type: Deadspace
Damage dealt: Explosive/EM
Extras: Target Painting (Kvarm, Ymir)
Recommended damage dealing: Explosive/Kinetic
Recommended ship class: Battleship
Recommended generic setup: Close Combat, Heavy Tank
Special Ship Restrictions: Only Shuttle through Battleship sized ships
Required Equipment: Salvager required to access objective
===Group 1 (45-55km, No Aggro)==
4x Elite Frigates (Chief Republic Kvarm) **Target Painting**
6x Battleships (Republic Tribal Jotun/Jarl Republic Jotun/Jarl)
- All surround 6 Wrecks and 1 Container **Objective**
- All orbit under 10km, except Manadis (22km)
- Any one of the Cruisers can trigger Group 2
- Any one of the Battleships can trigger Group 3
===Group 2 (Auto Aggro)===
5x Battleships (Republic Ymir/Sigur) **Ymir Target Painting**
- Sigur orbit under 10km, Ymir at about 35km
===Group 3 (Auto Aggro)===
5x Battleships (Republic Tribal Jotun)
==Blitz==
Randomly possible. If all ships are dead, even if last killed triggers another wave, it completes.
Easiest method is kill Frigates in Group 1, Cruisers, Group 2, then Group 1 BS's and hope trigger is the last.
==Mineable Asteroids==
None
==Structures==
None
==Tips==
- No aggro at warp in, idle drones do not draw aggro
- Kill frigates first as they target paint, increasing damage done to you
- Leaving and returning after spawning waves will reset aggro on Group 1
- Can then attack spawned waves without drawing aggro from Group 1
- Using drones on spawned waves after returning draws aggro from Group 1
- Rumor of Group 4 (5x Frigates, Chief Republic Gleeda)
- Caldari wrecks contain naval contraband for Amarr/Caldari space (Caldari tags)
- Remember to have the Insorum Components with you for turn in
- Maximum possible mission standing gain for completion
Deletions:
Space type: Unknown
Damage dealt: All Types, heavy Explosive/Kinetic (Explosive missiles)
Extras: Target Painting from Frigs (greatly increases received damage, so I recommend to kill these first with Smartbomb or Light Drones)
Recommended damage dealing: Explosive
Recommended ships: CNR, Dominix with faction repper
No Aggro at warp in
Drones appear to pull aggro
Distance: 45km to 55km
4x Elite Frigates (Chief Republic Kvarm (target painting))
6x Battleships (Republic Jotun/Jarl/Tribal Jotun/Tribal Jarl)
IMPORTANT : There are 3 triggers in the initial group! (None of the additional spawns triggered anything)
One of the battleships (Republic Jarl) - most likely the last one of the group - triggers a spawn of 4x Elite Frigates (Chief Republic Gleeda (target painting))
One of the battleships (Republic Tribal Jarl) - most likely the last one of the group - triggers a spawn of 5x BS (Republic Tribal Sigur/Jotun)
One of the cruisers (Chief Republic Manadis) triggers a spawn of 5x BS (Republic Sigur or Ymir) when is being attacted.
Blitz: The blitz previously noted here didn't work. You can't warp in, salvage the wreck while tanking the rats and then warp out. You have to kill all the rats for the mission to complete.
Tip: When the 5x BS spawns, warp in again. Because you just get aggro from only these 5 BS.
Mining: Nothing
Revision [6882]
Edited on 2010-08-28 18:33:32 by ShuRa [Lots of information, blitz, cleanup, tips, etc]Additions:
One of the battleships (Republic Jarl) - most likely the last one of the group - triggers a spawn of 4x Elite Frigates (Chief Republic Gleeda (target painting))
One of the battleships (Republic Tribal Jarl) - most likely the last one of the group - triggers a spawn of 5x BS (Republic Tribal Sigur/Jotun)
One of the cruisers (Chief Republic Manadis) triggers a spawn of 5x BS (Republic Sigur or Ymir) when is being attacted.
One of the battleships (Republic Tribal Jarl) - most likely the last one of the group - triggers a spawn of 5x BS (Republic Tribal Sigur/Jotun)
One of the cruisers (Chief Republic Manadis) triggers a spawn of 5x BS (Republic Sigur or Ymir) when is being attacted.
Deletions:
One of the battleships (Republic Tribal Jarl) triggers a spawn of 5x BS (Republic Tribal Sigur/Jotun)
One of the cruisers (Chief Republic Manadis) triggers a spawn of 5x BS (Republic Sigur or Ymir)
Revision [6333]
Edited on 2010-03-31 09:02:21 by RockanRoll [Edited ship list - types not always the same]Additions:
4x Elite Cruisers (Chief Republic Rodul/Manadis)
6x Battleships (Republic Jotun/Jarl/Tribal Jotun/Tribal Jarl)
One of the battleships (Republic Tribal Jarl) triggers a spawn of 5x BS (Republic Tribal Sigur/Jotun)
6x Battleships (Republic Jotun/Jarl/Tribal Jotun/Tribal Jarl)
One of the battleships (Republic Tribal Jarl) triggers a spawn of 5x BS (Republic Tribal Sigur/Jotun)
Deletions:
6x Battleships (2x Republic Tribal Jotun + 2x Republic Jarl + 1x Republic Tribal Jarl + 1x Republic Jotun)
The single battleship (Republic Tribal Jarl) triggers a spawn of 5x BS (3x Republic Tribal Sigur + 2x Republic Tribal Jotun)
Revision [4540]
Edited on 2009-07-13 17:54:12 by LiosGelebhir [Edited ship list - types not always the same]Additions:
Mining: Nothing
Revision [4371]
Edited on 2009-06-10 14:25:55 by JoshWilliamson [Edited ship list - types not always the same]Additions:
Drones appear to pull aggro
Revision [3672]
Edited on 2009-02-19 08:41:47 by MissionAbe [Edited ship list - types not always the same]Additions:
Tip: When the 5x BS spawns, warp in again. Because you just get aggro from only these 5 BS.
Deletions:
Additions:
One of the cruisers (Chief Republic Manadis) triggers a spawn of 5x BS (Republic Sigur or Ymir)
Tip: When the 5x BS spawns, warp in again. Because you just get aggro from only these 5 BS. But Drones will get aggro of group 1.
Tip: When the 5x BS spawns, warp in again. Because you just get aggro from only these 5 BS. But Drones will get aggro of group 1.
Deletions:
Additions:
Blitz: The blitz previously noted here didn't work. You can't warp in, salvage the wreck while tanking the rats and then warp out. You have to kill all the rats for the mission to complete.
Deletions:
Additions:
One of the cruisers (Chief Republic Manadis) triggers a spawn of 5x BS (Republic Sigur)
Deletions:
Additions:
Extras: Target Painting from Frigs (greatly increases received damage, so I recommend to kill these first with Smartbomb or Light Drones)
Recommended ships: CNR, Dominix with faction repper
Distance: 45km to 55km
4x Elite Frigates (Chief Republic Kvarm (target painting))
4x Elite Cruisers (2x Chief Republic Rodul + 2x Chief Republic Manadis)
6x Battleships (2x Republic Tribal Jotun + 2x Republic Jarl + 1x Republic Tribal Jarl + 1x Republic Jotun)
IMPORTANT : There are 3 triggers in the initial group! (None of the additional spawns triggered anything)
One of the battleships (Republic Jarl) triggers a spawn of 4x Elite Frigates (Chief Republic Gleeda (target painting))
The single battleship (Republic Tribal Jarl) triggers a spawn of 5x BS (3x Republic Tribal Sigur + 2x Republic Tribal Jotun)
One of the cruisers (Chief Republic Rodul) triggers a spawn of 5x BS (Republic Sigur)
Blitz: (Possible?) While tanking deadspace, aproach Zainou Biotech Convoy Wrecks, salvage wreck that looks like a can for Insorum, warp out.
Recommended ships: CNR, Dominix with faction repper
Distance: 45km to 55km
4x Elite Frigates (Chief Republic Kvarm (target painting))
4x Elite Cruisers (2x Chief Republic Rodul + 2x Chief Republic Manadis)
6x Battleships (2x Republic Tribal Jotun + 2x Republic Jarl + 1x Republic Tribal Jarl + 1x Republic Jotun)
IMPORTANT : There are 3 triggers in the initial group! (None of the additional spawns triggered anything)
One of the battleships (Republic Jarl) triggers a spawn of 4x Elite Frigates (Chief Republic Gleeda (target painting))
The single battleship (Republic Tribal Jarl) triggers a spawn of 5x BS (3x Republic Tribal Sigur + 2x Republic Tribal Jotun)
One of the cruisers (Chief Republic Rodul) triggers a spawn of 5x BS (Republic Sigur)
Blitz: (Possible?) While tanking deadspace, aproach Zainou Biotech Convoy Wrecks, salvage wreck that looks like a can for Insorum, warp out.
Deletions:
Recommended ships: CNR
Distance: 45km to 55km (could be two groups)
4x Elite Frigates
4x Elite Cruisers
6x Battleships
4x Elite Frigates warp in after about 1 min (will first target Drones)
4x Elite Frigates warp in after about 1 min (will first target Drones)
6 Battleships warp in after about 5 mins
6 Battleships warp in after about 2 mins
Doing the mission while trying to record this report so accurace not reliable.
Blitz: (Posible?) While tanking deadspace, aproach Zainou Biotech Convoy Wrecks, salvage wreck that looks like a can for Insorum, warp out.
Revision [2609]
Edited on 2008-10-10 13:50:52 by OrionStar [Damage dealt seams to be more than just exp/kin]Additions:
Damage dealt: All Types, heavy Explosive/Kinetic (Explosive missiles)
Deletions:
Revision [2179]
Edited on 2008-09-11 17:15:02 by ChepeNolon [Damage dealt seams to be more than just exp/kin]Additions:
======The Insorum Hijacking, Level 4======
{{lastedit show="2"}}
====Single Pocket====
{{lastedit show="2"}}
====Single Pocket====
Deletions:
Last edited by CheneysGun
Tue, 09 Sep 2008 11:15 EDT
Single Pocket