Revision history for IntercepttheSaboteurs3sase
Additions:
No aggro from rest of room when attacking these. This group can take up to 5 minutes to spawn.
Deletions:
Revision [19942]
Edited on 2014-05-01 12:58:13 by ShintuFelper [Compact information and minor changes]Additions:
Faction: Sansha Nation
Damage dealt: EM,Therm
3x Cruiser (Centum Ravager/Ravisher)
2x Cruiser (Centum Juggernaut/Beast)
No aggro from rest of room when attacking these. This group doesn't always spawn.
2x Elite Frigate (Centii Loyal Servant/Minion) **Web/Scramble**
5x Frigate (Centii Ravener/Centii Scavenger)
4x Cruiser (Centum Beast/Ravager/Ravisher/Juggernaut)
3x Frigate (Centii Savage/Slavehunter), don't aggro
5x Frigate (Centii Savage/Slavehunter) **Weapon disruption**
2x Elite Frigate (Centii Loyal Servant/Minion)
2x Destroyer (Centior Abomination/Monster)
2x Cruiser (Centum Execrator/Slaughterer)
Killing elite frigates sometimes spawns
3x Frigate (Centii Savage/Slavehunter)
3x Frigate (Centii Savage/Slavehunter) **Weapon Disruption**
2x Destroyer (Centior Devourer/Cannibal)
2x Cruiser (Centum Juggernaut/Beast) **Weapon Disruption**
Damage dealt: EM,Therm
3x Cruiser (Centum Ravager/Ravisher)
2x Cruiser (Centum Juggernaut/Beast)
No aggro from rest of room when attacking these. This group doesn't always spawn.
2x Elite Frigate (Centii Loyal Servant/Minion) **Web/Scramble**
5x Frigate (Centii Ravener/Centii Scavenger)
4x Cruiser (Centum Beast/Ravager/Ravisher/Juggernaut)
3x Frigate (Centii Savage/Slavehunter), don't aggro
5x Frigate (Centii Savage/Slavehunter) **Weapon disruption**
2x Elite Frigate (Centii Loyal Servant/Minion)
2x Destroyer (Centior Abomination/Monster)
2x Cruiser (Centum Execrator/Slaughterer)
Killing elite frigates sometimes spawns
3x Frigate (Centii Savage/Slavehunter)
3x Frigate (Centii Savage/Slavehunter) **Weapon Disruption**
2x Destroyer (Centior Devourer/Cannibal)
2x Cruiser (Centum Juggernaut/Beast) **Weapon Disruption**
Deletions:
Damage dealt: EM,Therm (therm / kin from Corelum ships)
- Dampening (Corelum Chief Guard/Corelum Chief Safeguard)
3x Cruiser (Centum Ravager/Centum Ravisher)
2x Cruiser (Centum Juggernaut/Centum Beast)
No aggro from rest of room when attacking these.
2x Elite Frigate (Centii Loyal Servant/Centi Loyal Minion) **Web/Scramble**
5x Frigate (Centii Revener/Centii Scavenger)
4x Cruiser (Centum Juggernaut/Centum Ravisher)
3x Frigate (Centii Savage/Centii Slavehunter), don't aggro
3x Frigate (Centii Savage/Centii Slavehunter) **Weapon disruption**
2x Elite Frigate (Centii Loyal Servant)
2x Destroyer (Centior Abomination)
2x Cruiser (Corelum Chief Guard/ Corelum Chief Safeguard) **Dampening**
3x Frigate (Centii Savage/Centii Slavehunter) **Weapon Disruption**
2x Destroyer (Centior Devourer/Centior Cannibal)
2x Cruiser (Centum Juggernaut/Centum Beast) **Weapon Disruption**
Revision [10890]
Edited on 2012-07-14 07:47:36 by DesmontMcCallock [Compact information and minor changes]Additions:
----
CategoryMissions
CategoryMissions
Deletions:
Additions:
Recommended ship classes: Battlecruiser, Recon, Faction Cruiser
====Pocket 1====
Attacking group 3 or 4 get aggro from 3 and 4 (**except** when pulling aggro at range; this way you can easily do it in a much smaller ship).
Stage aggro when attacking these first
====Pocket 1====
Attacking group 3 or 4 get aggro from 3 and 4 (**except** when pulling aggro at range; this way you can easily do it in a much smaller ship).
Stage aggro when attacking these first
Deletions:
====Room 1====
Attacking group 3 or 4 get aggro from 3 and 4 (**except** when pulling via range aggro; this way you can easily do it in a much smaller ship).
Aggro from all room when attacking these first
Additions:
CategoryLevel3
Additions:
==Mining==
2409772 unit of veldspar, in about 40 rocks - 80 km
2409772 unit of veldspar, in about 40 rocks - 80 km
Additions:
Killing one of the transporters incurs a 3.0% standing penalty
Deletions:
Additions:
==Standing==
(pre Tyrannis) Killing one of the transporters incurs a 2.4% standing penalty -
(pre Tyrannis) Killing one of the transporters incurs a 2.4% standing penalty -
Deletions:
Killing one of the transporters incurs a 2.4% standing penalty
Additions:
==Standing hits==
Killing one of the transporters incurs a 2.4% standing penalty
Killing one of the transporters incurs a 2.4% standing penalty
Additions:
Mission objective drops from the last group 4 destroyed ship.
Deletions:
Additions:
- Dampening (Corelum Chief Guard/Corelum Chief Safeguard)
Attacking group 3 or 4 get aggro from 3 and 4 (**except** when pulling via range aggro; this way you can easily do it in a much smaller ship).
See note above for aggressing Group 4 individually without triggering Group 3.
Attacking group 3 or 4 get aggro from 3 and 4 (**except** when pulling via range aggro; this way you can easily do it in a much smaller ship).
See note above for aggressing Group 4 individually without triggering Group 3.
Deletions:
Attacking group 3 or 4 get aggro from 3 and 4.
Additions:
++Aggro from group 1 (closest).++
Deletions:
Additions:
Mission objective drops from the last group 2 destroyed ship.
Aggro from group 4 when attacking these
Aggro from all room when attacking these first
Can be left beside, doesn't aggro if not engaged (except if attacking group 4 first)
==Blitz==
Mission completed once last Group 4 ship is killed (drops the needed item), you do not have to kill other group.
Aggro from group 4 when attacking these
Aggro from all room when attacking these first
Can be left beside, doesn't aggro if not engaged (except if attacking group 4 first)
==Blitz==
Mission completed once last Group 4 ship is killed (drops the needed item), you do not have to kill other group.
Deletions:
Mission completed once last Group 4 ship (maybe last ship from both groups 3 and 4, need update on that) is killed, do not have to kill other group.
Can be left beside, doesn't aggro if not engaged
Revision [1884]
Edited on 2008-08-03 13:09:21 by ArkanDjeru [Extras, distances, group identification]Additions:
Damage dealt: EM,Therm (therm / kin from Corelum ships)
Extras:
- Web/scramble (Centii Loyal Minion)
- Weapon Disruption (Centii Slave Hunter/Centii Savage/Centum Beast)
- Dampening (Corelum Chief Guard/Coirelum Chief Safeguard)
====Warp in====
===Single group===
Aggro after a few sec
6x Frigate (Centii Slavehunter/Centii Savage)
====Room 1====
Aggro from group 1 (closest).
Attacking group 3 or 4 get aggro from 3 and 4.
Drones don't cause any aggro but may aggro further ship themselves when out. Taking them back in dronebay doesn't lead the aggro on you, NPC ships just head back to their initial location even if very close from you, as long as you don't fire.
===Group 1 (Cloven Grey Asteroid - 40km)===
Aggro after 10 sec
3x Cruiser (Centum Ravager/Centum Ravisher)
Last kill generate respawn
2x Cruiser (Centum Juggernaut/Centum Beast)
===Group 2 (Hollow asteroid - 60km)===
2x Elite Frigate (Centii Loyal Servant/Centi Loyal Minion) **Web/Scramble**
===Group 3 (Solar Harvester - 100km)===
5x Frigate (Centii Revener/Centii Scavenger)
4x Cruiser (Centum Juggernaut/Centum Ravisher)
Spawn when one of the frigates is shot:
3x Frigate (Centii Savage/Centii Slavehunter), don't aggro
===Group 4 (Barren Asteroid - 105/110km)===
3x Tranport Ships
3x Frigate (Centii Savage/Centii Slavehunter) **Weapon disruption**
2x Elite Frigate (Centii Loyal Servant)
2x Destroyer (Centior Abomination)
2x Cruiser (Corelum Chief Guard/ Corelum Chief Safeguard) **Dampening**
Mission completed once last Group 4 ship (maybe last ship from both groups 3 and 4, need update on that) is killed, do not have to kill other group.
===Group 5 (Elemental Base - 110/115km)===
Can be left beside, doesn't aggro if not engaged
3x Frigate (Centii Savage/Centii Slavehunter) **Weapon Disruption**
2x Destroyer (Centior Devourer/Centior Cannibal)
2x Cruiser (Centum Juggernaut/Centum Beast) **Weapon Disruption**
Extras:
- Web/scramble (Centii Loyal Minion)
- Weapon Disruption (Centii Slave Hunter/Centii Savage/Centum Beast)
- Dampening (Corelum Chief Guard/Coirelum Chief Safeguard)
====Warp in====
===Single group===
Aggro after a few sec
6x Frigate (Centii Slavehunter/Centii Savage)
====Room 1====
Aggro from group 1 (closest).
Attacking group 3 or 4 get aggro from 3 and 4.
Drones don't cause any aggro but may aggro further ship themselves when out. Taking them back in dronebay doesn't lead the aggro on you, NPC ships just head back to their initial location even if very close from you, as long as you don't fire.
===Group 1 (Cloven Grey Asteroid - 40km)===
Aggro after 10 sec
3x Cruiser (Centum Ravager/Centum Ravisher)
Last kill generate respawn
2x Cruiser (Centum Juggernaut/Centum Beast)
===Group 2 (Hollow asteroid - 60km)===
2x Elite Frigate (Centii Loyal Servant/Centi Loyal Minion) **Web/Scramble**
===Group 3 (Solar Harvester - 100km)===
5x Frigate (Centii Revener/Centii Scavenger)
4x Cruiser (Centum Juggernaut/Centum Ravisher)
Spawn when one of the frigates is shot:
3x Frigate (Centii Savage/Centii Slavehunter), don't aggro
===Group 4 (Barren Asteroid - 105/110km)===
3x Tranport Ships
3x Frigate (Centii Savage/Centii Slavehunter) **Weapon disruption**
2x Elite Frigate (Centii Loyal Servant)
2x Destroyer (Centior Abomination)
2x Cruiser (Corelum Chief Guard/ Corelum Chief Safeguard) **Dampening**
Mission completed once last Group 4 ship (maybe last ship from both groups 3 and 4, need update on that) is killed, do not have to kill other group.
===Group 5 (Elemental Base - 110/115km)===
Can be left beside, doesn't aggro if not engaged
3x Frigate (Centii Savage/Centii Slavehunter) **Weapon Disruption**
2x Destroyer (Centior Devourer/Centior Cannibal)
2x Cruiser (Centum Juggernaut/Centum Beast) **Weapon Disruption**
Deletions:
====At deadspace gate====
3x Centii slavehunter
Centii savage
====1st room====
4 groups between 40-90km from warp-in, aggro from closest.
Drones didn't cause any aggro.
===1st group===
Crusisers:
3x Centum ravager
Spawn when last is destroyed:
Cruisers:
Centum juggernaut
Centum beast
===2nd group===
Frigs:
Centii loyal servant
Centii loyal minion
3rd group Looks like 3-4 groups but aggroed as one.
Frigs:
3x Centii ravener
2x Centii scavenger
2x Centii loyal servant
3x Centii slavehunter
1x Centior monster
Cruisers:
2x Centum juggernaut
1x Centum ravager
1x Centum ravisher
1x Corelum chief safeguard (Serpentis)
1x Corelum chief guard (Serpentis)
3x Transporters Sansha transport ship, contains 3 different kind of illegal drugs.
Mission completed once 3rd transport is killed and drops the viral agent, do not have to kill other group
Spawn when one of the frigs went down:
2x Centii savage
1x Centii slavehunter
===4th group===
No need to kill this to complete mission, didn't aggro until engaged.
1x Centii savage
3x Centii slavehunter
2x Centior cannibal
1x Centum beast (cr)
1x Centum Juggernaut (cr)
Additions:
======Intercept The Saboteurs, level 3======
{{lastedit show="2"}}
{{lastedit show="2"}}
Deletions:
Reported by Iakov, 2007.12.29
Additions:
1x Battleship (Centus Lord/Slave Lord)
Deletions:
Additions:
Recommended ships: Drake
====At deadspace gate====
====At deadspace gate====
Deletions:
At deadspace gate