Revision history for LaborOfWar1to3


Revision [21264]

Last edited on 2015-12-29 10:46:31 by GenoRed [Added faction standing change information]
Additions:
No Faction standing loss for killing the industrial ships.
No Faction standing loss for killing the industrial ships.
Faction standing loss of -2.4% for destroying (Gallente Federation's Caldari Deadspace Refining Outpost)


Revision [10558]

Edited on 2012-07-14 05:48:40 by DesmontMcCallock [Added faction standing change information]
Additions:
CategoryMissions
CategoryLevel2


Revision [6586]

Edited on 2010-06-29 14:59:33 by FelyzaWish [Completed mission 1-3 of 3, cleaned up as I went]
Additions:
Faction: Gallente
Damage dealt: Therm
Recommended ship classes: Battlecruiser
Recommended generic setup: Heavy Damage
3x Republic Tribal Baldur (Minmatar Frigate)
3x Republic Industrial (Mission Industrial)
===Group #2 at 20KM===
3x Federation Praktor Belos/Phalarica (Gallente Frigate)
- Appear as backup 3 minutes after aggression
=====Part 2 of 3=====
Faction: Gallente
Damage dealt: Therm
Recommended ship classes: Battlecruiser
Recommended generic setup: Heavy Damage
===Group #1 at 10KM===
3x Federation Praktor/Balra (Minmatar Frigate)
1x Republic Industrial (Mission Industrial)
- Aggros shortly after warp in
===Group #2 at 10KM===
3x Federation Praktor/Balra (Minmatar Frigate)
3x Federation Pelekus/Arcus (Gallente Destroyer)
- Appear as backup 4 minutes after aggression
Destroy industrial, which has quite a bit of hp, collect workers (30m3) from container to complete the mission.
None
=====Part 3 of 3=====
Faction: Gallente
Damage dealt: Therm
Recommended ship classes: Battlecruiser
Recommended generic setup: Heavy Damage
===Group #1 at 12KM===
2x Federation Insidiators (Gallente Frigate)
1x Federationn Matara (Gallente Destroyer)
- Aggro's shortly after warp in
3x Federation Praktor (Gallente Frigate)
2x Federation Arcus/Pelekus (Gallente Destroyer)
- Spawn after group 1 is killed
Mission complete with just blowing up the Manufacturing Outpost (Large Collidable Structure).
Manufacturing Outpost - Mission objective, Dropped nothing
Workers Quarters and Administration - Dropped nothing
2x Pressure Silos - Dropped nothing
Deletions:
Faction: Gallente/Minimar
Damage dealt: Therm/Kin
Recommended ship classes: Cruiser, Battlecruiser
Recommended generic setup: Assault/Tank
3x Republic Tribal Baldur (Minimar Frigates)
3x Republic Industrial
===Group #2===
3x Federation Praktor Belos/Phalarica (Gallente)
- Appear as backup 1 minute after aggression
======Part 2======
Damage dealt: Kin/therm
Recommended damage dealing: kin/therm
Recommended ship classes: Drake
Recommended generic setup: assault/heavy tank.
Find the transport ship and destroy it, capture the workers

======Warp-in======
===Group #1 ===
2x Federation Praktor (frigates)
1x Federation balra (frigate)
1x Republic Industrial ship
3x Federation frigates
2x Federation Pelecus/Arcus (destroyer)
- appear as backup after shield is gone from indrustrial
==Tip: Just shoot the Industrial and pick up 10 units of workers and the mission is complete==
======Part 3======
Faction: Gallente/Minimar
======Warp-in======
===Group #1 ===
2x Federation Insidiators (frigates)
1x Federationn Matara (destroyer)
3x frigates
2x destroyers
- appear as backup after first ship in group #1 is killed
==Workers Quarters and Administration==
WANTED no bounty, no loot
==2x Pressure Silos==
no loot
==Manufacturing Outpost==
no loot
==Tip: Blow up Manufacturing Outpost and the mission is complete==
----
CategoryCleanup


Revision [6585]

Edited on 2010-06-29 14:17:51 by FelyzaWish [Clean up formatting, correct/add information P1]
Additions:
=====Part 1 of 3=====
Damage dealt: Therm/Kin
Recommended damage dealing: EM/Explosion
Recommended ship classes: Cruiser, Battlecruiser
Recommended generic setup: Assault/Tank
====Warp-in====
===Group #1 at 20 KM===
3x Republic Tribal Baldur (Minimar Frigates)
3x Republic Industrial
- No aggro on warp in
- Industrials have no weapons
===Group #2===
3x Federation Praktor Belos/Phalarica (Gallente)
- Appear as backup 1 minute after aggression
==Blitz==
Destroy industrials, which have quite a bit of hp, to complete the mission.
==Mineable Asteroids==
None
==Structures==
Gallente Lookout - Dropped nothing
Deletions:
======Part 1======
3x Republic Tribal Baldur (Minimar Frigates) (no aggro until you fire at the
3x Republic Industrial ships)
3x Federation Praktor Belos (Gallente)
- appear as backup after first indrustrial is killed
==Gallente Lookout==
==Tip: Just shoot the Industrials and the mission is complete==


Revision [3420]

Edited on 2009-01-12 18:25:37 by AnathemaMatou [Clean up formatting, correct/add information P1]
Additions:
----
CategoryCleanup


Revision [3419]

Edited on 2009-01-12 18:25:03 by AnathemaMatou [added lastedit:show]
Additions:
{{lastedit show="2"}}


Revision [3409]

Edited on 2009-01-12 01:20:05 by MrBraetaec [added lastedit:show]
Additions:
======Labors of War (3 parts), Level 2======
Deletions:
======Labors of War (3 parts)======


Revision [3406]

Edited on 2009-01-10 21:48:13 by MrBraetaec [added lastedit:show]
Additions:
Find the transport ship and destroy it, capture the workers
Deletions:
Mission briefing
Supply and munitions interdiction raids are a critical part of ongoing operations against the Gallente Federation. Depriving the enemy of the materiel necessary to sustain the fight can only make it easier for our own forces to prevail.
After recent fighting in Funtanainen, the enemy is no doubt attempting to undertake just such re-supply operations. There are State interdiction patrols active in the area and I’d like you to lend them a hand. If you see any enemy transports, destroy them immediately.
Mission briefing
The Federation is relying on the cheap labor provided by Minmatar immigrants to provide munitions. Even now, the Federation is building new factories to take advantage of these “human assets.” These assets must be captured or destroyed, just like any other enemy war materiel. One of our spies has managed to obtain information about a group of these workers being transported through Funtanainen. Capture them and bring them here.
Find the transportship and destroy it, capture the workers
Mission briefing
We’ve had a chance to interrogate some of the prisoners you brought back. Fortune smiles upon us – we’ve learned the location of the munitions plant in Funtanainen to which they were headed. That factory must be destroyed as soon as possible.


Revision [3405]

Edited on 2009-01-10 21:45:22 by MrBraetaec [added lastedit:show]
Additions:
======Part 3======
We’ve had a chance to interrogate some of the prisoners you brought back. Fortune smiles upon us – we’ve learned the location of the munitions plant in Funtanainen to which they were headed. That factory must be destroyed as soon as possible.
2x Federation Insidiators (frigates)
1x Federationn Matara (destroyer)
3x frigates
2x destroyers
- appear as backup after first ship in group #1 is killed
==Workers Quarters and Administration==
WANTED no bounty, no loot
==2x Pressure Silos==
no loot
==Manufacturing Outpost==
no loot
==Tip: Blow up Manufacturing Outpost and the mission is complete==


Revision [3404]

Edited on 2009-01-10 20:13:24 by MrBraetaec [added lastedit:show]
Additions:
======Labors of War (3 parts)======
The Federation is relying on the cheap labor provided by Minmatar immigrants to provide munitions. Even now, the Federation is building new factories to take advantage of these “human assets.” These assets must be captured or destroyed, just like any other enemy war materiel. One of our spies has managed to obtain information about a group of these workers being transported through Funtanainen. Capture them and bring them here.
Find the transportship and destroy it, capture the workers

2x Federation Praktor (frigates)
1x Federation balra (frigate)
1x Republic Industrial ship
3x Federation frigates
2x Federation Pelecus/Arcus (destroyer)
- appear as backup after shield is gone from indrustrial
==Tip: Just shoot the Industrial and pick up 10 units of workers and the mission is complete==
Deletions:
======Labor of War (3 parts)======


Revision [3399]

Edited on 2009-01-10 05:03:59 by MrBraetaec [added lastedit:show]
Additions:
===Group #2 ===
- appear as backup after first indrustrial is killed
==Tip: Just shoot the Industrials and the mission is complete==
Deletions:
- appear
==Tip: Industrial ships may not show up on overview at first. Just shoot the Industrials and the mission is complete==


Revision [3398]

Edited on 2009-01-10 04:57:57 by MrBraetaec [added lastedit:show]
Deletions:
Extras: Nos/damp/jam/tracking disruption (and list the ships if someone is worse than others)
Web/scramble: List the ships that web/scramble.


Revision [3397]

Edited on 2009-01-10 04:56:37 by MrBraetaec [added lastedit:show]
Additions:
======Part 2======
Deletions:
Part x of y (in H2)
(in pages with several parts, like kidnappers strike)


Revision [3396]

Edited on 2009-01-10 04:54:51 by MrBraetaec [added lastedit:show]
Additions:
======Part 1======
Part x of y (in H2)
(in pages with several parts, like kidnappers strike)
Faction: Gallente/Minimar
Mission type: Encounter
Space type: Deadspace (mwd does not work)
Damage dealt: Kin/therm
Extras: Nos/damp/jam/tracking disruption (and list the ships if someone is worse than others)
Web/scramble: List the ships that web/scramble.
Recommended damage dealing: kin/therm
Recommended ship classes: Drake
Recommended generic setup: assault/heavy tank.
Mission briefing
Supply and munitions interdiction raids are a critical part of ongoing operations against the Gallente Federation. Depriving the enemy of the materiel necessary to sustain the fight can only make it easier for our own forces to prevail.
After recent fighting in Funtanainen, the enemy is no doubt attempting to undertake just such re-supply operations. There are State interdiction patrols active in the area and I’d like you to lend them a hand. If you see any enemy transports, destroy them immediately.
======Warp-in======
===Group #1 ===
3x Republic Tribal Baldur (Minimar Frigates) (no aggro until you fire at the
3x Republic Industrial ships)
3x Federation Praktor Belos (Gallente)
- appear
==Gallente Lookout==
==Tip: Industrial ships may not show up on overview at first. Just shoot the Industrials and the mission is complete==


Revision [3395]

The oldest known version of this page was created on 2009-01-10 04:29:11 by MrBraetaec [added lastedit:show]
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