Wiki source for LaborOfWar1to3
======Labors of War (3 parts), Level 2======
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=====Part 1 of 3=====
Faction: Gallente
Mission type: Encounter
Space type: Deadspace (mwd does not work)
Damage dealt: Therm
Recommended damage dealing: EM/Explosion
Recommended ship classes: Battlecruiser
Recommended generic setup: Heavy Damage
====Warp-in====
===Group #1 at 20 KM===
3x Republic Tribal Baldur (Minmatar Frigate)
3x Republic Industrial (Mission Industrial)
- No aggro on warp in
- Industrials have no weapons
===Group #2 at 20KM===
3x Federation Praktor Belos/Phalarica (Gallente Frigate)
- Appear as backup 3 minutes after aggression
==Blitz==
Destroy industrials, which have quite a bit of hp, to complete the mission.
No Faction standing loss for killing the industrial ships.
==Mineable Asteroids==
None
==Structures==
Gallente Lookout - Dropped nothing
=====Part 2 of 3=====
Faction: Gallente
Mission type: Encounter
Space type: Deadspace (mwd does not work)
Damage dealt: Therm
Recommended damage dealing: EM/Explosion
Recommended ship classes: Battlecruiser
Recommended generic setup: Heavy Damage
====Warp-in====
===Group #1 at 10KM===
3x Federation Praktor/Balra (Minmatar Frigate)
1x Republic Industrial (Mission Industrial)
- Aggros shortly after warp in
===Group #2 at 10KM===
3x Federation Praktor/Balra (Minmatar Frigate)
3x Federation Pelekus/Arcus (Gallente Destroyer)
- Appear as backup 4 minutes after aggression
==Blitz==
Destroy industrial, which has quite a bit of hp, collect workers (30m3) from container to complete the mission.
No Faction standing loss for killing the industrial ships.
==Mineable Asteroids==
None
==Structures==
None
=====Part 3 of 3=====
Faction: Gallente
Mission type: Encounter
Space type: Deadspace (mwd does not work)
Damage dealt: Therm
Recommended damage dealing: EM/Explosion
Recommended ship classes: Battlecruiser
Recommended generic setup: Heavy Damage
====Warp-in====
===Group #1 at 12KM===
2x Federation Insidiators (Gallente Frigate)
1x Federationn Matara (Gallente Destroyer)
- Aggro's shortly after warp in
===Group #2 ===
3x Federation Praktor (Gallente Frigate)
2x Federation Arcus/Pelekus (Gallente Destroyer)
- Spawn after group 1 is killed
==Blitz==
Mission complete with just blowing up the Manufacturing Outpost (Large Collidable Structure).
Faction standing loss of -2.4% for destroying (Gallente Federation's Caldari Deadspace Refining Outpost)
==Mineable Asteroids==
None
==Structures==
Manufacturing Outpost - Mission objective, Dropped nothing
Workers Quarters and Administration - Dropped nothing
2x Pressure Silos - Dropped nothing
CategoryMissions
CategoryLevel2
{{lastedit show="2"}}
=====Part 1 of 3=====
Faction: Gallente
Mission type: Encounter
Space type: Deadspace (mwd does not work)
Damage dealt: Therm
Recommended damage dealing: EM/Explosion
Recommended ship classes: Battlecruiser
Recommended generic setup: Heavy Damage
====Warp-in====
===Group #1 at 20 KM===
3x Republic Tribal Baldur (Minmatar Frigate)
3x Republic Industrial (Mission Industrial)
- No aggro on warp in
- Industrials have no weapons
===Group #2 at 20KM===
3x Federation Praktor Belos/Phalarica (Gallente Frigate)
- Appear as backup 3 minutes after aggression
==Blitz==
Destroy industrials, which have quite a bit of hp, to complete the mission.
No Faction standing loss for killing the industrial ships.
==Mineable Asteroids==
None
==Structures==
Gallente Lookout - Dropped nothing
=====Part 2 of 3=====
Faction: Gallente
Mission type: Encounter
Space type: Deadspace (mwd does not work)
Damage dealt: Therm
Recommended damage dealing: EM/Explosion
Recommended ship classes: Battlecruiser
Recommended generic setup: Heavy Damage
====Warp-in====
===Group #1 at 10KM===
3x Federation Praktor/Balra (Minmatar Frigate)
1x Republic Industrial (Mission Industrial)
- Aggros shortly after warp in
===Group #2 at 10KM===
3x Federation Praktor/Balra (Minmatar Frigate)
3x Federation Pelekus/Arcus (Gallente Destroyer)
- Appear as backup 4 minutes after aggression
==Blitz==
Destroy industrial, which has quite a bit of hp, collect workers (30m3) from container to complete the mission.
No Faction standing loss for killing the industrial ships.
==Mineable Asteroids==
None
==Structures==
None
=====Part 3 of 3=====
Faction: Gallente
Mission type: Encounter
Space type: Deadspace (mwd does not work)
Damage dealt: Therm
Recommended damage dealing: EM/Explosion
Recommended ship classes: Battlecruiser
Recommended generic setup: Heavy Damage
====Warp-in====
===Group #1 at 12KM===
2x Federation Insidiators (Gallente Frigate)
1x Federationn Matara (Gallente Destroyer)
- Aggro's shortly after warp in
===Group #2 ===
3x Federation Praktor (Gallente Frigate)
2x Federation Arcus/Pelekus (Gallente Destroyer)
- Spawn after group 1 is killed
==Blitz==
Mission complete with just blowing up the Manufacturing Outpost (Large Collidable Structure).
Faction standing loss of -2.4% for destroying (Gallente Federation's Caldari Deadspace Refining Outpost)
==Mineable Asteroids==
None
==Structures==
Manufacturing Outpost - Mission objective, Dropped nothing
Workers Quarters and Administration - Dropped nothing
2x Pressure Silos - Dropped nothing
CategoryMissions
CategoryLevel2