Wiki source for LiberateTheMiners5ca
======Liberate the Miners, Level 5======
{{lastedit show="2"}}
Faction: Caldari State
Mission type: Encounter
Space type: Deadspace with Gate
Web/Scramble: Stasis Towers, All Frigates 25-50% chances of Web and/or Scramble
Extras: Caldari Energy Neutralizer Sentry IIIs, ECM Jamming
Damage dealt: Kinetic 79% / Therm 21%
Recommended damage dealing: Kin/Th
Recommended ships: Completed in Maelstrom w/ Passive Tank but recommend more support
Acceleration Gate into Deadspace
====Single Pocket====
All groups aggro within 10 seconds of warp-in
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/LiberateTheMiners5ca-1.jpg" title="Single Pocket" alt="text"}}
===Tower Sentries===
Between 25-80km away
2 x Caldari Heavy Missile Batteries
5 x Caldari Cruise Missile Batteries
2 x Tower Sentry Caldari IIIs
2 x Caldari Stasis Towers
2 x Caldari Energy Neutralizer Sentry IIIs (Destroying Neutralizers will spawn replacements 3 times, after which there will spawn 6 jamming frigates)
===Group 1 – Broken Metallic Crystal Asteroid===
70km from warp-in
4 x Battleships (State Shukuro Shogun) orbits at 33k
===Group 2 – Caldari Control Tower===
45k from warp-in
4 x Frigates (Taibu State Nagasa/Shinai) orbits at 3k, **Web/Scramble**
2 x Frigates (Taibu State Tachi) (separate) orbits at 10k, **Web/Scramble, 28% ECM Jammer**
4 x Battleships (State Shukuro Daijo/Bishamon) orbits at 33k, **(Trigger 1)**
===Group 3 – Cloven Grey Asteroid===
55k from warp-in
4 x Battleships (State Shukuro Taisho/Tenno*) orbits at 50k/29k, ***2% ECM Jammer, (Trigger 2)**
===- Spawn 1===
Around Caldari Control Tower
4 x Battleships (State Shukuro Shogun/Bishamon) orbits at 33k
===- Spawn 2===
Around Cloven Grey Asteroid
4 x Battleships (State Zen/Oshiro*) orbits at 35k/29k, ***2% ECM Jammer, Trigger 3**
===- Spawn 3===
Around Cloven Grey Asteroid
4 x Battleships (State Shukuro Bishamon/Shogun) orbits at 33k, **Trigger 4**
===- Spawn 4===
Around Cloven Grey Asteroid
2 x Battleships (State Shukuro Nagashin) orbits at 68k
==Tips==
- Consider FoF missiles and setting drones to “Aggressive” for when you are unable to target because of Jammers
- Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves 3 times, and then spawn frigates
- Or plan a capacitor that receives an additional 80 units/s
- Maximum damage dealing of initial groups are 1,740 hp/s (Kin: 84%, Therm: 16%)
- Final Nagashins quickly retreat to 68k orbits so try to be in close position before they spawn
- Mission flagged complete when all ships are destroyed
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CategoryMissions
CategoryLevel5
{{lastedit show="2"}}
Faction: Caldari State
Mission type: Encounter
Space type: Deadspace with Gate
Web/Scramble: Stasis Towers, All Frigates 25-50% chances of Web and/or Scramble
Extras: Caldari Energy Neutralizer Sentry IIIs, ECM Jamming
Damage dealt: Kinetic 79% / Therm 21%
Recommended damage dealing: Kin/Th
Recommended ships: Completed in Maelstrom w/ Passive Tank but recommend more support
Acceleration Gate into Deadspace
====Single Pocket====
All groups aggro within 10 seconds of warp-in
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/LiberateTheMiners5ca-1.jpg" title="Single Pocket" alt="text"}}
===Tower Sentries===
Between 25-80km away
2 x Caldari Heavy Missile Batteries
5 x Caldari Cruise Missile Batteries
2 x Tower Sentry Caldari IIIs
2 x Caldari Stasis Towers
2 x Caldari Energy Neutralizer Sentry IIIs (Destroying Neutralizers will spawn replacements 3 times, after which there will spawn 6 jamming frigates)
===Group 1 – Broken Metallic Crystal Asteroid===
70km from warp-in
4 x Battleships (State Shukuro Shogun) orbits at 33k
===Group 2 – Caldari Control Tower===
45k from warp-in
4 x Frigates (Taibu State Nagasa/Shinai) orbits at 3k, **Web/Scramble**
2 x Frigates (Taibu State Tachi) (separate) orbits at 10k, **Web/Scramble, 28% ECM Jammer**
4 x Battleships (State Shukuro Daijo/Bishamon) orbits at 33k, **(Trigger 1)**
===Group 3 – Cloven Grey Asteroid===
55k from warp-in
4 x Battleships (State Shukuro Taisho/Tenno*) orbits at 50k/29k, ***2% ECM Jammer, (Trigger 2)**
===- Spawn 1===
Around Caldari Control Tower
4 x Battleships (State Shukuro Shogun/Bishamon) orbits at 33k
===- Spawn 2===
Around Cloven Grey Asteroid
4 x Battleships (State Zen/Oshiro*) orbits at 35k/29k, ***2% ECM Jammer, Trigger 3**
===- Spawn 3===
Around Cloven Grey Asteroid
4 x Battleships (State Shukuro Bishamon/Shogun) orbits at 33k, **Trigger 4**
===- Spawn 4===
Around Cloven Grey Asteroid
2 x Battleships (State Shukuro Nagashin) orbits at 68k
==Tips==
- Consider FoF missiles and setting drones to “Aggressive” for when you are unable to target because of Jammers
- Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves 3 times, and then spawn frigates
- Or plan a capacitor that receives an additional 80 units/s
- Maximum damage dealing of initial groups are 1,740 hp/s (Kin: 84%, Therm: 16%)
- Final Nagashins quickly retreat to 68k orbits so try to be in close position before they spawn
- Mission flagged complete when all ships are destroyed
----
CategoryMissions
CategoryLevel5