======Mass Drivers, Level 5====== {{lastedit show="2"}} Faction: Amarr Mission type: Encounter Space type: Deadspace with gates Web/scramble: Stasis Tower, All Frigates Extras: Energy Neutralizer Sentries, NOS, Tracking Disrupter Damage dealt: EM 55%, Therm 45% Recommended damage dealing: EM, Therm Recommended ships: (1) Maelstrom w/ Passive Tank, and (1) Maelstrom w/ 4 Shield Transporters, but recommend more DPS if you want to complete this mission within the 1.3 hour time bonus ====Gate Pocket==== {{image url="http://i609.photobucket.com/albums/tt174/climb22033/MassDrivers5am-1.jpg" title="Gate Pocket - All lead to Pocket 1" alt="text"}} Upon Warp-In you find yourself surrounded by eight gates whose relative positions form the shape of a cube around your ship. Each gate takes you into the same pocket, but each one leaves you at different position in relation to the centralized NPC targets. ====Pocket 1==== The landing sites are in the same configuration as the original gates and form a cube around the NPC targets. ===Initial Group=== Ships 35-60km away, all aggro immediately: {{image url="http://i609.photobucket.com/albums/tt174/climb22033/MassDrivers5am-2.jpg" title="Pocket 1 - Warp-in landing spots" alt="text"}} 6 x Frigates (Divine Imperial Paladin/Valok/Napat*) **Web/Scramble, *30% Tracking Disrupter, (*Trigger 1)** 4 x Cruisers (Divine Imperial Justicar/Champion) orbits at 14k/32k 3 x Battlecruisers (Imperial Templar Phalanx) orbits at 22k 9 x Battleships (Imperial Templar Dominator/Judgment/Diviner*/Martyr^^) ***NOS, (^^Trigger 2)** 1 x Amarr Heavy Missile Battery 3 x Amarr Cruise Missile Battery 1 x Amarr Stasis Tower 2 x Amarr Energy Neutralizer Sentry II 1 x Amarr Energy Neutralizer Sentry III ===Spawn 1a=== 3 x Battlecruisers (Imperial Templar Seer) orbits at 22k, **NOS, 8% Tracking Disrupter (Trigger 1b)** ===Spawn 1b=== 4 x Battlecruisers (Imperial Templar Justicar) orbits at 10k, **(Trigger 1c)** ===Spawn 1c=== 4 x Battlecruisers (Imperial Champion/Imperial Templar Justicar) orbits at 22k/10k ===Spawn 2a=== 5 x Battleships (Imperial Templar Dominator/Ultara) orbits at 17k/49k, **(Trigger 2b)** ===Spawn 2b=== 5 x Battleships (Imperial Templar Torah/Ultara) orbits at 44k/49k ==Tips== - Use a Passive Tank or plan a capacitor that receives an extra 80 units/sec - Neutralizer Sentries re-target if you reach 100km but rarely hit past that - Lower gates land you slightly farther from the Initial Group’s center than the upper gates - Maximum damage dealing of all ships in initial group 2356 hp/s (EM: 57%, TH: 43%) ---- CategoryMissions CategoryLevel5