======Name of the Mission, level of the mission====== {{lastedit show="2"}} Faction: Which faction are the rats you encounter Mission type: - Encounter: Your main goal is to blow something up. - Mining: Your main goal is to mine something. - Courier: You have to transport something from one station to another (not reported unless part of a storyline) Space type: - Normal: No gates and your mwd works. - Deadspace: Normally gates, but might be without. Mwd does not work Damage dealt: What should you tank against. Most significant type first. Extras: - NOS: Usage of energy vampires (Blood raiders) - Jam: Usage of jammers. (Gurista Pirates) - Damp: Usage of sensor dampening. (Serpentis) - Tracking disrupt or just Disrupt: Usage of tracking disruption (Sansha Nation) Web/scramble: Rats that web/scramble Recommended damage dealing: What you should attack with. The average least tanked damage first. Recommended ships: Any ship that has survived the mission. ====Pocket (number)==== Deadspace pocket. Usually reached from a gate ===Group (number)=== Group of rats. More or less detailed depending on the reporter ===Spawn/Respawn/Ambush=== If there are any ships that shows up later in the game. Usually triggered by a ship, proximity of an object, time or just random. ==Blitz== Any way to complete the mission without killing too many rats.