Wiki source for OpeningMoves2aman
======Opening Moves, Level 2======
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Faction: Amarr Empire (and Angel Cartel)
Mission type: Encounter
Space type: Deadspace without gates
Damage dealt: Kinetic, Thermal
Recommended ships: Cruiser-type
=====Single Pocket=====
====Group 1, 20km, Aggro on Warp In====
1x Destroyer (Imperial Templar)
4x Frigate (Imperial Haran/Felix/Paladin)
====Group 2, 10km (if you destroy the Fuel Depot)====
The destruction of the fuel depot is not required for the completion of the mission.
5-7 x Frigate (Angel Cartel)
== Structures ==
No Loot.
CategoryMissions
CategoryLevel2
{{lastedit show="2"}}
Faction: Amarr Empire (and Angel Cartel)
Mission type: Encounter
Space type: Deadspace without gates
Damage dealt: Kinetic, Thermal
Recommended ships: Cruiser-type
=====Single Pocket=====
====Group 1, 20km, Aggro on Warp In====
1x Destroyer (Imperial Templar)
4x Frigate (Imperial Haran/Felix/Paladin)
====Group 2, 10km (if you destroy the Fuel Depot)====
The destruction of the fuel depot is not required for the completion of the mission.
5-7 x Frigate (Angel Cartel)
== Structures ==
No Loot.
CategoryMissions
CategoryLevel2