Revision history for OperationWyrmsbane5se
Additions:
====Blitz====
You only need to kill the Serpentis Stronghold to complete the mission.
You only need to kill the Serpentis Stronghold to complete the mission.
Additions:
----
CategoryMissions
CategoryMissions
Additions:
This whole spawn must be eliminated to be able to access the can after it is hacked successfully.
3x Destroyers (Corelior Infantry)
- Serpentis Info Shard will drop regular radar site loot (e.g. datacore, decryptors or decryptor parts)
- Serpentis Stronghold drops nothing of interest
- Remember to have a hacking module (Codebreaker) in case there is a Serpentis Info Shard (does not appear every time).
3x Destroyers (Corelior Infantry)
- Serpentis Info Shard will drop regular radar site loot (e.g. datacore, decryptors or decryptor parts)
- Serpentis Stronghold drops nothing of interest
- Remember to have a hacking module (Codebreaker) in case there is a Serpentis Info Shard (does not appear every time).
Deletions:
- Serpentis Info Shard will drop various things (Engagement Plan, for instance)
- Serpentis Stronghold dropped nothing of interest (100 x Tungsten Charge L, 1x Hammerhead I, Small Coaxial Regenerative Remote Armor Rep, Small Armor Rep, Small NOS)
- Make sure and remember to have a ship with a hacking (Codebreaker I) module handy for the Serpentis Info Shard
Additions:
CategoryLevel5
Additions:
{{image url="https://eve-survival.org/screenshots/operationwyrmsbane5se-all.jpg " title="Operation Wyrmsbane Base Group and First 2 Spawns)" alt="Initial Group, Spawn 1 and 2"}}
Additions:
===Spawn 1:===
Deletions:
Additions:
Ship types and the specific number of rats will vary from time to time in each spawn, so please keep in mind that this is just an example.
Spawns at a distance of 2,000 - 2,500 m from Shard
===Spawn 5:===
Triggered when the Serpentis Stronghold is at about 5-10% Armor
Spawn starts within 20 km of Stronghold
3x Battleships (Core Grand Admiral)
4x Battlecruisers (Corelatis Captain)
3x Cruisers (Corelum Chief Sentinel)
3x Frigates (Corelior Infantry) [Destroyers]
- Serpentis Stronghold dropped nothing of interest (100 x Tungsten Charge L, 1x Hammerhead I, Small Coaxial Regenerative Remote Armor Rep, Small Armor Rep, Small NOS)
Spawns at a distance of 2,000 - 2,500 m from Shard
===Spawn 5:===
Triggered when the Serpentis Stronghold is at about 5-10% Armor
Spawn starts within 20 km of Stronghold
3x Battleships (Core Grand Admiral)
4x Battlecruisers (Corelatis Captain)
3x Cruisers (Corelum Chief Sentinel)
3x Frigates (Corelior Infantry) [Destroyers]
- Serpentis Stronghold dropped nothing of interest (100 x Tungsten Charge L, 1x Hammerhead I, Small Coaxial Regenerative Remote Armor Rep, Small Armor Rep, Small NOS)
Deletions:
To Do:
- Complete mission and verify no additional spawns while popping station. :)
Ship types and the specific number of rats will vary from time to time, so please keep in mind that this is just an example.
Distance is 1,500 to 2,000 m
Additions:
======Work in Progress======
To Do:
- Complete mission and verify no additional spawns while popping station. :)
To Do:
- Complete mission and verify no additional spawns while popping station. :)
Additions:
Ship types and the specific number of rats will vary from time to time, so please keep in mind that this is just an example.
Missile Batteries and Towers are fixed.
Missile Batteries and Towers are fixed.
Deletions:
To Do:
~ Simplify ship list to groups of ships rather than qty w/ names ??? How to do this when the quantity & type of ships change from mission to mission ???
Ship types and the specific number of rats will vary from time to time, so please keep in mind that this is just an example. Missile Batteries and Towers are fixed.
Additions:
===Spawn 4:===
Triggered by Hacking Info Shard
Distance is 1,500 to 2,000 m
4x Battleships (Core Lord Admiral)
==Structure Loot:==
- Cruise Missles from the Bunkers
- Serpentis Info Shard will drop various things (Engagement Plan, for instance)
==Tips:==
- It is strongly suggested that you use Logistics support to keep your tank alive.
- Make sure and remember to have a ship with a hacking (Codebreaker I) module handy for the Serpentis Info Shard
Triggered by Hacking Info Shard
Distance is 1,500 to 2,000 m
4x Battleships (Core Lord Admiral)
==Structure Loot:==
- Cruise Missles from the Bunkers
- Serpentis Info Shard will drop various things (Engagement Plan, for instance)
==Tips:==
- It is strongly suggested that you use Logistics support to keep your tank alive.
- Make sure and remember to have a ship with a hacking (Codebreaker I) module handy for the Serpentis Info Shard
Deletions:
==Tip==
~ It is strongly suggested that you use Logistics support to keep your tank alive.
~ Make sure and remember to have a ship with a hacking (Codebreaker I) module handy for the Serpentis Info Shard
Additions:
Ship types and the specific number of rats will vary from time to time, so please keep in mind that this is just an example. Missile Batteries and Towers are fixed.
Note: Spawns 2 and 3 are at 4 minute intervals.
Note: Spawns 2 and 3 are at 4 minute intervals.
Deletions:
**2008.06.23**
1x Frigate (Coreli Guard)
6x Elite Frigates (Coreli Guardian Protector/Safeguard) (Web/Scramble)
5x Cruisers (Corelum Chief Infantry)
7x Battlecruisers (Corelatis Wing Leader/High Captain)
**2008.06.24**
**2008.06.24**
Revision [1382]
Edited on 2008-06-24 13:53:13 by MariaEpiconthe [cleaned it a little more, morian, all missions vary on rat types and number of rats]Additions:
6x Battleships (Core Grand Admiral/Core Lord Admiral)
Deletions:
Revision [1381]
Edited on 2008-06-24 13:52:08 by MariaEpiconthe [cleaned it a little more, morian, all missions vary on rat types and number of rats]Additions:
Ship types and the specific number of rats will vary from time to time, so please keep in mind that this is just an example.
====Warp-In====
====Warp-In====
Deletions:
19x Assorted Ships (Frigates, Intercepters, Cruisers, BattleCruisers):
Spawns 14-20 assorted ships (Frigates, Intercepters, HACs) about 4 minutes after warp in.
Additional Statis Towers & Cruise Missile Batterys spawn on main structure about 4 minutes after Spawn 2.
2x Serpentis Statis Tower (Web)
Additions:
===Initial Group:===
1x Frigate (Coreli Guard)
6x Elite Frigates (Coreli Guardian Protector/Safeguard) (Web/Scramble)
5x Cruisers (Corelum Chief Infantry)
7x Battlecruisers (Corelatis Wing Leader/High Captain)
5x Elite Frigates (Coreli Guardian Guard/Safeguard) (Web/Scramble)
6x Cruisers (Corelum Chief Sentinel)
8x Battlecruisers (Corelatis Captain/Wing Leader)
===Spawn 2:===
5x Frigates (Coreli Protector/Guard/Defender)
5x Elite Frigates (Coreli Guardian Spy/Watchman/Protector) (Web/Scramble) (Dampening [Watchman])
4x Elite Cruisers (Corelum Guardian Chief Safeguard/Infantry)
===Spawn 3:===
10x Serpentis Cruise Missile Battery
1x Frigate (Coreli Guard)
6x Elite Frigates (Coreli Guardian Protector/Safeguard) (Web/Scramble)
5x Cruisers (Corelum Chief Infantry)
7x Battlecruisers (Corelatis Wing Leader/High Captain)
5x Elite Frigates (Coreli Guardian Guard/Safeguard) (Web/Scramble)
6x Cruisers (Corelum Chief Sentinel)
8x Battlecruisers (Corelatis Captain/Wing Leader)
===Spawn 2:===
5x Frigates (Coreli Protector/Guard/Defender)
5x Elite Frigates (Coreli Guardian Spy/Watchman/Protector) (Web/Scramble) (Dampening [Watchman])
4x Elite Cruisers (Corelum Guardian Chief Safeguard/Infantry)
===Spawn 3:===
10x Serpentis Cruise Missile Battery
Deletions:
4x Coreli Guardian Protector (Intercepter, Web, Scram)
2x Coreli Guardian Safeguard (Intercepter, Web, Scram)
1x Coreli Guard (Frigate)
3x Corelatis Wing Leader (BattleCruiser)
5x Corelum Chief Infantry (Cruiser)
4x Corelatis High Captain (BattleCruiser)
4x Corelatis Captain (BattleCruiser)
3x Coreli Guardian Guard (Intercepter, Web, Scram)
2x Coreli Guardian Safeguard (Intercepter, Web, Scram)
6x Corelum Chief Sentinel (Cruiser)
4x Corelatis Wing Leader (BattleCruiser)
===Spawn 2===
2x Corelum Guardian Chief Sentinel (HAC)
2x Corelum Guardian Chief Infantry (HAC)
1x Coreli Guardian Spy (Intercepter, Scram, Web)
1x Coreli Protector (Frigate)
2x Coreli Guard (Frigate)
2x Coreli Guardian Watchman (Intercepter, Web, Scram, Damp)
2x Coreli Defender (Frigate)
2x Coreli Guardian Protector (Intercepter, Web, Scram)
===Spawn 3===
10x Serpentis Cruise Missile
Additions:
~ Simplify ship list to groups of ships rather than qty w/ names ??? How to do this when the quantity & type of ships change from mission to mission ???
19x Assorted Ships (Frigates, Intercepters, Cruisers, BattleCruisers):
**2008.06.23**
4x Coreli Guardian Protector (Intercepter, Web, Scram)
2x Coreli Guardian Safeguard (Intercepter, Web, Scram)
1x Coreli Guard (Frigate)
**2008.06.24**
3x Coreli Guardian Guard (Intercepter, Web, Scram)
2x Coreli Guardian Safeguard (Intercepter, Web, Scram)
Spawns 14-20 assorted ships (Frigates, Intercepters, HACs) about 4 minutes after warp in.
**2008.06.24**
2x Corelum Guardian Chief Sentinel (HAC)
2x Corelum Guardian Chief Infantry (HAC)
1x Coreli Guardian Spy (Intercepter, Scram, Web)
1x Coreli Protector (Frigate)
2x Coreli Guard (Frigate)
2x Coreli Guardian Watchman (Intercepter, Web, Scram, Damp)
2x Coreli Defender (Frigate)
2x Coreli Guardian Protector (Intercepter, Web, Scram)
Additional Statis Towers & Cruise Missile Batterys spawn on main structure about 4 minutes after Spawn 2.
19x Assorted Ships (Frigates, Intercepters, Cruisers, BattleCruisers):
**2008.06.23**
4x Coreli Guardian Protector (Intercepter, Web, Scram)
2x Coreli Guardian Safeguard (Intercepter, Web, Scram)
1x Coreli Guard (Frigate)
**2008.06.24**
3x Coreli Guardian Guard (Intercepter, Web, Scram)
2x Coreli Guardian Safeguard (Intercepter, Web, Scram)
Spawns 14-20 assorted ships (Frigates, Intercepters, HACs) about 4 minutes after warp in.
**2008.06.24**
2x Corelum Guardian Chief Sentinel (HAC)
2x Corelum Guardian Chief Infantry (HAC)
1x Coreli Guardian Spy (Intercepter, Scram, Web)
1x Coreli Protector (Frigate)
2x Coreli Guard (Frigate)
2x Coreli Guardian Watchman (Intercepter, Web, Scram, Damp)
2x Coreli Defender (Frigate)
2x Coreli Guardian Protector (Intercepter, Web, Scram)
Additional Statis Towers & Cruise Missile Batterys spawn on main structure about 4 minutes after Spawn 2.
Deletions:
~ Determine which Cruisers are HACs
~ Simplify ship list to groups of ships rather than qty w/ names
-- 2008.06.23
4x Coreli Guardian Protector (Frig, Web, Scram)
2x Coreli Guardian Safeguard (Frig, Web, Scram)
1x Coreli Guard (Frig)
-- 2008.06.24 (19)
3x Coreli Guardian Guard (Frig, Web, Scram)
2x Coreli Guardian Safeguard (Frig, Web, Scram)
Spawns about 4 minutes after warp in.
2x Corelum Guardian Chief S (??)
2x Corelum Guardian Chief Infantry (Cruiser)
1x Coreli Guardian Spy (Frig, Scram, Web)
1x Coreli Protector (Frig)
2x Coreli Guard (Frig)
2x Coreli Guardian Watchman (Frig, Web, Scram, Damp)
2x Coreli Defender (Frig)
2x Coreli Guardian Protector (Frig, Web, Scram)
Spawns about 4 minutes after Spawn 2.
Additions:
To Do:
~ Determine which Frigs are Intercepters
~ Determine which Cruisers are HACs
~ Simplify ship list to groups of ships rather than qty w/ names
Extras: Dampener (Coreli Guardian Watchman)
Web/Scramble: Web & Scram - Coreli Guardian (Protector, Safeguard, Guard, Spy, Watchman)
2x Serpentis Stasis Tower (Web)
6x Battleship (Core Grand Admiral , Core Lord Admiral)
4x Coreli Guardian Protector (Frig, Web, Scram)
2x Coreli Guardian Safeguard (Frig, Web, Scram)
1x Coreli Guard (Frig)
3x Corelatis Wing Leader (BattleCruiser)
5x Corelum Chief Infantry (Cruiser)
4x Corelatis High Captain (BattleCruiser)
4x Corelatis Captain (BattleCruiser)
3x Coreli Guardian Guard (Frig, Web, Scram)
2x Coreli Guardian Safeguard (Frig, Web, Scram)
6x Corelum Chief Sentinel (Cruiser)
4x Corelatis Wing Leader (BattleCruiser)
Spawns about 4 minutes after warp in.
2x Corelum Guardian Chief S (??)
2x Corelum Guardian Chief Infantry (Cruiser)
1x Coreli Guardian Spy (Frig, Scram, Web)
1x Coreli Protector (Frig)
2x Coreli Guard (Frig)
2x Coreli Guardian Watchman (Frig, Web, Scram, Damp)
2x Coreli Defender (Frig)
2x Coreli Guardian Protector (Frig, Web, Scram)
Spawns about 4 minutes after Spawn 2.
10x Serpentis Cruise Missile
2x Serpentis Statis Tower (Web)
~ Determine which Frigs are Intercepters
~ Determine which Cruisers are HACs
~ Simplify ship list to groups of ships rather than qty w/ names
Extras: Dampener (Coreli Guardian Watchman)
Web/Scramble: Web & Scram - Coreli Guardian (Protector, Safeguard, Guard, Spy, Watchman)
2x Serpentis Stasis Tower (Web)
6x Battleship (Core Grand Admiral , Core Lord Admiral)
4x Coreli Guardian Protector (Frig, Web, Scram)
2x Coreli Guardian Safeguard (Frig, Web, Scram)
1x Coreli Guard (Frig)
3x Corelatis Wing Leader (BattleCruiser)
5x Corelum Chief Infantry (Cruiser)
4x Corelatis High Captain (BattleCruiser)
4x Corelatis Captain (BattleCruiser)
3x Coreli Guardian Guard (Frig, Web, Scram)
2x Coreli Guardian Safeguard (Frig, Web, Scram)
6x Corelum Chief Sentinel (Cruiser)
4x Corelatis Wing Leader (BattleCruiser)
Spawns about 4 minutes after warp in.
2x Corelum Guardian Chief S (??)
2x Corelum Guardian Chief Infantry (Cruiser)
1x Coreli Guardian Spy (Frig, Scram, Web)
1x Coreli Protector (Frig)
2x Coreli Guard (Frig)
2x Coreli Guardian Watchman (Frig, Web, Scram, Damp)
2x Coreli Defender (Frig)
2x Coreli Guardian Protector (Frig, Web, Scram)
Spawns about 4 minutes after Spawn 2.
10x Serpentis Cruise Missile
2x Serpentis Statis Tower (Web)
Deletions:
Web/Scramble:
2x Serpentis Stasis Tower
6x Battleship (3x Core Grand Admiral, 3x Core Lord Admiral)
4x Coreli Guardian Protector
2x Coreli Guardian Safeguard
1x Coreli Guard
3x Corelatis Wing Leader
5x Corelum Chief Infantry
4x Corelatis High Captain
4x Corelatis Captian
3x Coreli Guardian Guard
2x Coreli Guardian Safeguard
6x Corelum Chief Sentinel
4x Corelatis Wing Leader
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Additions:
Damage dealt: Kin/Therm