======Recon, Level 2====== =====Part 1 of 3===== {{lastedit show="2"}} Faction: Sansha's Nation Mission Type: Encounter Space type: Deadspace 2e pocket warpdisrupting cloud (dont use slow ships with turrets!!) Incoming Damage: 60% EM / 40% TH 10+ tracking disruptors in 2e pocket Recommended Damage Output: EM/TH Recommended ships :Hurricane, command ship, Drake ====Pocket 1==== - Four groups of three ships which spawn at short intervals (~20 seconds) - Take out the smaller ship (Destroyer) first in each group then work on the Cruisers then Elite (Loyal) Cruisers - each spawn = one Destroyer and two Cruiser size ships - Cruiser size; 25% chance of BC, 25% chance of T1 Cruiser, 50% chance of Elite [Loyal] Cruiser - expect approx. 450dps from full-aggro in both pockets - new spawns WILL target your drones, so pull them back in quickly after killing Destroyer with them. - The Centum Loyal Slaughterers are the hardest to kill and use tracking disruptors. Plan accordingly. ===examples of possible spawns=== 1x Centior Abomination, Devourer [Destroyer] 1x Centior Horror, Hellhound [T1 Cruiser] 1x Centatis Behemoth or Daemon [BC] 1x or 2x Centum Loyal Execrator, Hellhound, Slaughterer ====Pocket 2 ==== +- 20 ships ===Full-aggro List=== 3x Centii Loyal Savage 3x Centii Loyal Slavehunter 8x Centum Loyal Fiend/Hellhound 10+ will perma tracking distrupt you ======incomplete ship list===== ==Blitz:== Use a frigate with AfterBurner ( => 1km/s ) and hurry to get to the acceleration gate. After You activated the gate and are in Pocket 2 wait some seconds until the journal is blinking. This indicates that the mission goal is accomplished and You can move to the agent. =====Part 2 and 3===== This part is common for all races: [[Recon2 | Link]] CategoryMissions CategoryLevel2