Revision history for Score4sa
Revision [22267]
Last edited on 2017-10-16 08:49:39 by SagiKov [Replaces old-style internal links with new pipe-split links.]Additions:
Video: [[http://www.youtube.com/watch?v=C1haMNaD7AU | Machariel]], [[http://www.youtube.com/watch?v=g3ezMO8iyDg | Sniper Maelstrom]][[https://youtu.be/di21ItKLrIo | CNR]]
Deletions:
Revision [21501]
Edited on 2016-09-15 16:51:32 by SagiKov [Replaces old-style internal links with new pipe-split links.]Additions:
==Bounty==
5,425,000.00
==Loot + Salvage==
4,050,000.00
5,425,000.00
==Loot + Salvage==
4,050,000.00
Deletions:
**Mission Reward + Bonus ~ 2Mil**
**Bounty ~ 5,661,568 ISK**
**Loot/Salvage Approx 8Mil** (8,850,000 ISK - mainly armor plates).
Doable in under 20 Minutes
**Loot: 1,600,000,00 ISK (06.12.2015)
**Salvage: 4,630,000,00 ISK (06.12.2015)
Additions:
Video: [[http://www.youtube.com/watch?v=C1haMNaD7AU Machariel]], [[http://www.youtube.com/watch?v=g3ezMO8iyDg Sniper Maelstrom]][[https://youtu.be/di21ItKLrIo CNR]]
Deletions:
Additions:
**Loot: 1,600,000,00 ISK (06.12.2015)
**Salvage: 4,630,000,00 ISK (06.12.2015)
**Salvage: 4,630,000,00 ISK (06.12.2015)
Additions:
++Attacking Group 3 will aggro the entire pocket.++ Did not get pocket aggro on attacking Group 3 as of 22-08-2014
Deletions:
Additions:
**Mission Reward + Bonus ~ 2Mil**
**Bounty ~ 5,661,568 ISK**
**Loot/Salvage Approx 8Mil** (8,850,000 ISK - mainly armor plates).
**Bounty ~ 5,661,568 ISK**
**Loot/Salvage Approx 8Mil** (8,850,000 ISK - mainly armor plates).
Deletions:
Bounty ~ 5Mil
Revision [18720]
Edited on 2013-07-17 14:22:09 by EveSurvival [Exact Bounty Added, Loot/Salvage Added]Additions:
Video: [[http://www.youtube.com/watch?v=C1haMNaD7AU Machariel]], [[http://www.youtube.com/watch?v=g3ezMO8iyDg Sniper Maelstrom]]
Revision [14210]
Edited on 2012-07-29 17:25:38 by DesmontMcCallock [Exact Bounty Added, Loot/Salvage Added]Additions:
----
CategoryMissions
CategoryMissions
Revision [10490]
Edited on 2012-07-12 14:51:45 by DesmontMcCallock [Exact Bounty Added, Loot/Salvage Added]Additions:
- Pocket 1 = 32 Roids Pyroxeres 1,315,672 Units
- Pocket 2 = 25 Roids Veldspar 1,224,709 Units
- Pocket 3 = 11 Roids Veldspar 531,329 Units
- Pocket 2 = 25 Roids Veldspar 1,224,709 Units
- Pocket 3 = 11 Roids Veldspar 531,329 Units
Deletions:
- Pocket2 = 25 Roids Veldspar 1,224,709 Units
- Pocket3 = 11 Roids Veldspar 531,329 Units
Additions:
Recommended Ship Classes: Battleship, Command Ship, HAC, Strategic Cruiser.
Deletions:
Additions:
CategoryLevel4
Deletions:
Additions:
Salvage ~ 5-6mil
Additions:
====Mining====
- Pocket1 = 32 Roids Pyroxeres 1,315,672 Units
- Pocket2 = 25 Roids Veldspar 1,224,709 Units
- Pocket3 = 11 Roids Veldspar 531,329 Units
- Pocket1 = 32 Roids Pyroxeres 1,315,672 Units
- Pocket2 = 25 Roids Veldspar 1,224,709 Units
- Pocket3 = 11 Roids Veldspar 531,329 Units
Additions:
====Bounty====
Mission Reward + Bonus ~ 2Mil
Bounty ~ 5Mil
Doable in under 20 Minutes
Mission Reward + Bonus ~ 2Mil
Bounty ~ 5Mil
Doable in under 20 Minutes
Additions:
Recommended damage dealing: EM (best), Therm (secondary); range -38km
Deletions:
Additions:
Attacking either Group 1 or Group 3 can/will aggro Group 2.
Deletions:
Additions:
Attacking either Group 1 or Group 3 will aggro Group 2(Aender 15Mar2009, att on1 did not agro 2).
Deletions:
Additions:
Attacking either Group 1 or Group 3 will aggro Group 2(Aender 15Mar2009, att on1 did not agro 2 nor 3).
Deletions:
Additions:
- Mission is flagged completed once you have eliminated the Centus Plague Lord or the closest battleship in Group 3 (when there is no Centus Plague Lord present).
- Pocket 3 : Eliminate the Centus Plague Lord or the closest battleship in Group 3 (when there is no Centus Plague Lord present).
- Pocket 3 : Eliminate the Centus Plague Lord or the closest battleship in Group 3 (when there is no Centus Plague Lord present).
Deletions:
- Pocket 3 : Eliminate ALL battleships in Group 3.
Additions:
======The Score, Level 4======
Damage dealt: EM/Therm
Web/scramble: None
Extras: Tracking disruption (Centus Plague Lord)
Recommended damage dealing: EM (best), Therm (secondary)
Recommended ships: Dominix, Abaddon, Drake, Raven, CNR
Note : Time consuming mission as your ship will need to travel a total > 100km to reach the respective warp gates. Fitting an afterburner is highly recommended.
__All acceleration gates for this mission are locked until you have eliminated all hostile ships.__
No aggro at warp-in.
Group 1 can be independently attacked without drawing aggro.
Drones can be safely deployed as per normal.
Distance to warp gate = 58km
===Group 1: Cloven Grey Asteroid (33-37km)===
2x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Devil/Daemon)
===Group 2: Acceleration Gate & Hollow Asteroid (52-84km)===
2x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Devil/Daemon)
No aggro at warp-in.
Attacking Group 2 will aggro the entire pocket.
Attacking either Group 1 or Group 3 will aggro Group 2.
Distance to warp gate = 54km
===Group 1: Giant Snake-Shaped Asteroid (42-50km)===
2x Destroyers (Centior Cannibal/Devourer)
===Group 2: Acceleration Gate (60-65km)===
===Group 3: Barren Asteroid (74-76km)===
1x Battleship (Centus Mutant Lord/Slave Lord)
Group 1 may or may not aggro at warp-in.
Group 1 & 2 can be independently attacked without drawing aggro.
Attacking Group 3 will aggro the entire pocket.
===Group 1:Asteroid Station (55-60km)===
1x Destroyer (Centior Abomination/Monster)
===Group 2: Asteroid Colony (58-64km)===
3x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Daemon/Behemoth)
===Group 3: Asteroid Mining Outpost (70-80km)===
2x Battleships (Centus Plague Lord/Savage Lord/Mutant Lord)
==Tip:==
- Mission is flagged completed once you have eliminated ALL battleships in Group 3.
- Pocket 1 & 2 : Eliminate all hostile ships to unlock the warp gates.
- Pocket 3 : Eliminate ALL battleships in Group 3.
Damage dealt: EM/Therm
Web/scramble: None
Extras: Tracking disruption (Centus Plague Lord)
Recommended damage dealing: EM (best), Therm (secondary)
Recommended ships: Dominix, Abaddon, Drake, Raven, CNR
Note : Time consuming mission as your ship will need to travel a total > 100km to reach the respective warp gates. Fitting an afterburner is highly recommended.
__All acceleration gates for this mission are locked until you have eliminated all hostile ships.__
No aggro at warp-in.
Group 1 can be independently attacked without drawing aggro.
Drones can be safely deployed as per normal.
Distance to warp gate = 58km
===Group 1: Cloven Grey Asteroid (33-37km)===
2x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Devil/Daemon)
===Group 2: Acceleration Gate & Hollow Asteroid (52-84km)===
2x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Devil/Daemon)
No aggro at warp-in.
Attacking Group 2 will aggro the entire pocket.
Attacking either Group 1 or Group 3 will aggro Group 2.
Distance to warp gate = 54km
===Group 1: Giant Snake-Shaped Asteroid (42-50km)===
2x Destroyers (Centior Cannibal/Devourer)
===Group 2: Acceleration Gate (60-65km)===
===Group 3: Barren Asteroid (74-76km)===
1x Battleship (Centus Mutant Lord/Slave Lord)
Group 1 may or may not aggro at warp-in.
Group 1 & 2 can be independently attacked without drawing aggro.
Attacking Group 3 will aggro the entire pocket.
===Group 1:Asteroid Station (55-60km)===
1x Destroyer (Centior Abomination/Monster)
===Group 2: Asteroid Colony (58-64km)===
3x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Daemon/Behemoth)
===Group 3: Asteroid Mining Outpost (70-80km)===
2x Battleships (Centus Plague Lord/Savage Lord/Mutant Lord)
==Tip:==
- Mission is flagged completed once you have eliminated ALL battleships in Group 3.
- Pocket 1 & 2 : Eliminate all hostile ships to unlock the warp gates.
- Pocket 3 : Eliminate ALL battleships in Group 3.
Deletions:
Damage dealt: Em/Therm
Extras: Tracking disruption from the Plague Lord
Drone Aggro: All pockets
Recommended damage dealing: Em (therm)
Recommended ships: Dominix, Abaddon, Drake
Weak ships grouped into two groups. One Centus Plague Lord or Centus Savage Lord.
===Group 1:===
2x Cruisers (Centum Fiend)
1x Battlecruiser (Centatis Devil)
===Group 2:===
2x Cruisers (Centum Hellhound)
1x Battlecruiser (Centatis Devil)
Attacking Group 1 and/or Group 2 may aggro Group 3.
Attacking Group 3 will aggro Groups 1 and 2.
===Group 1:===
2x Destroyers (Centior Cannibal)
===Group 2:===
1x Battleship (Savage Lord)
===Group 3:===
If you fire at the Group in the center, the other two Groups will aggro
Group 1 may or may not aggro on warp in. Distance to warp-in: 70km
===Group 1: (Auto-Aggro)===
3x Cruisers - (Centum Fiend)
1x Battlecruiser (Centatis Daemon)
===Group 2:===
===Group 3:===
2x Battleships (Centus Plague Lord/Savage Lord)
Mission will complete when the Centus Plague Lord is destroyed in third Pocket.
Additions:
Attacking Group 3 will aggro Groups 1 and 2.
Additions:
===Group 1:===
7x Frigates (Centii Butcher/Manslayer)
2x Destroyers (Centior Abomination/Monster)
2x Cruisers (Centum Fiend)
1x Battlecruiser (Centatis Devil)
1x Battleship (Centus Savage Lord)
===Group 2:===
1x Destroyer (Centior Abomination)
2x Cruisers (Centum Hellhound)
1x Battlecruiser (Centatis Devil)
Attacking Group 1 and/or Group 2 may aggro Group 3.
===Group 1:===
2x Destroyers (Centior Cannibal)
4x Cruisers (Centum Hellhound/Fiend)
2x Battlecruisers (Centatis Specter)
===Group 2:===
4x Cruisers (Centum Multilator/Torturer)
1x Battleship (Savage Lord)
===Group 3:===
3x Battleships (Centus Mutant Lord/Slave Lord)
If you fire at the Group in the center, the other two Groups will aggro
Group 1 may or may not aggro on warp in. Distance to warp-in: 70km
===Group 1: (Auto-Aggro)===
3x Cruisers - (Centum Fiend)
1x Battlecruiser (Centatis Daemon)
===Group 2:===
3x Frigates (Centii Butcher/Manslayer)
1x Destroyer (Centior Abomination)
===Group 3:===
2x Battleships (Centus Plague Lord/Savage Lord)
Mission will complete when the Centus Plague Lord is destroyed in third Pocket.
7x Frigates (Centii Butcher/Manslayer)
2x Destroyers (Centior Abomination/Monster)
2x Cruisers (Centum Fiend)
1x Battlecruiser (Centatis Devil)
1x Battleship (Centus Savage Lord)
===Group 2:===
1x Destroyer (Centior Abomination)
2x Cruisers (Centum Hellhound)
1x Battlecruiser (Centatis Devil)
Attacking Group 1 and/or Group 2 may aggro Group 3.
===Group 1:===
2x Destroyers (Centior Cannibal)
4x Cruisers (Centum Hellhound/Fiend)
2x Battlecruisers (Centatis Specter)
===Group 2:===
4x Cruisers (Centum Multilator/Torturer)
1x Battleship (Savage Lord)
===Group 3:===
3x Battleships (Centus Mutant Lord/Slave Lord)
If you fire at the Group in the center, the other two Groups will aggro
Group 1 may or may not aggro on warp in. Distance to warp-in: 70km
===Group 1: (Auto-Aggro)===
3x Cruisers - (Centum Fiend)
1x Battlecruiser (Centatis Daemon)
===Group 2:===
3x Frigates (Centii Butcher/Manslayer)
1x Destroyer (Centior Abomination)
===Group 3:===
2x Battleships (Centus Plague Lord/Savage Lord)
Mission will complete when the Centus Plague Lord is destroyed in third Pocket.
Deletions:
1x BS - Savage Lord (543,750)
1x BC - Devil (142,500)
2x Cruiser - Fiend (76,875)
2x Destroyer - 1x Abomination (13,500), 1x Monster (14,625)
7x Frigate - 4x Butcher (9,000), 3x Manslayer (8,250)
===Group #2===
1x BC - Devil (142,500)
2x Cruiser - Hellhound (79,688)
1x Destroyer - Abomination (13,500)
no aggro - no webbers/scramblers.
If you shoot the battleships, the others will aggro.
3 groups, no aggro. Center group has 3 battleships. The right group has one.
===Group #1 ===
**(attacking aggros group 3)**
2x BC - Specter (135,000)
4x Cruiser - 2x Hellhound (79,688) 2x Fiend (76,875)
2x Destroyer - Cannibal (11,813)
===Group #2===
**(attacking this group may cause group 3 to aggro)**
1x BS - Savage Lord (543,750)
4x Cruiser - 3x Multilator (68,438) 1x Torturer (74,063)
===Group #3===
3x BS - 1x Mutant Lord (487,500) 2x Slave Lord (421,250)
no webbers/scramblers/ew
3 groups. Group 1 may or may not aggro on warp in. Distance to warp-in: 70km
===Group #1=== Left side
1x BC - Daemon (146,250)
3x Cruiser - Fiend (76,875)
===Group #2=== Right Side
1x Destroyer - Abomination (13,500)
3x Frigates - 2x Butcher (9,000) 1x Manslayer (8,250)
===Group #3=== Center
2x BS - 1x Plague Lord (712,500) 1x Savage Lord (543,750)
If you fire at the center group, the entire pocket will aggro you (report from from captpicard)
Mission will complete when the Plague Lord is destroyed in third Pocket.
Additions:
3 groups. Group 1 may or may not aggro on warp in. Distance to warp-in: 70km
Deletions:
3 groups. Group 1 may or may not aggro on warp in.
Additions:
Pocket 3 enemies appear at 70km
No Differences
Additions:
===Group #1=== Left side
===Group #2=== Right Side
===Group #3=== Center
===Group #2=== Right Side
===Group #3=== Center
Deletions:
===Group #2=== (Right Side)
===Group #3=== (Center)
Additions:
3 groups. Group 1 may or may not aggro on warp in.
===Group #1=== (Left side)
===Group #2=== (Right Side)
===Group #3=== (Center)
===Group #1=== (Left side)
===Group #2=== (Right Side)
===Group #3=== (Center)
Deletions:
Additions:
===Group #1 ===
**(attacking aggros group 3)**
===Group #2===
**(attacking this group may cause group 3 to aggro)**
**(attacking aggros group 3)**
===Group #2===
**(attacking this group may cause group 3 to aggro)**
Deletions:
===Group #2=== (attacking this group may cause group 3 to aggro)
Additions:
===Group #1 === **(attacking aggros group 3)**
Deletions:
Additions:
===Group #2=== (attacking this group may cause group 3 to aggro)