Revision history for ShamanSecrets1
Additions:
In the pocket you will find Dari Akell among several Habitation Modules. Destroy her ship and she will drop in a Container, loot it and bring her back to the Agent through the gate nearby, this will complete both missions.
Deletions:
Deletions:
Additions:
Faction: Serpentis/ Angels
Damage Dealt: Thermal/ Kinetic/ Explosive
Recommended damage dealing: Kinetic/ Explosive
The mission is to retrieve an Angel Cartel Pilot in a Container dropped by one of the Hostiles killed and bring him back to the agent.
6x Frigate (Coreli Initiates)
3x Frigate (Gistii Thug/ Rogue/ Hijacker)
Damage Dealt: Thermal/ Kinetic
Recommended damage dealing: Thermal/ Kinetic
====Beacon====
6x Frigates (Mercenary Rookies)
7x Frigates (Mercenary Rookies/ Fighter)
Here you will find Matique Karani, whom does not aggro and is an optional kill. He will reveal the location of the Agent for your next mission.
Damage Dealt: Thermal/ Kinetic
Reccomended damage dealing: Thermal/ Kinetic
Get the mission from the Agent, destroy the Neon Sign to get the Key to the acceleration gate (0.8% Minmatar Republic standing loss).
In the pocket you will find Dari Akell amongst several Habitation Modules. Destroy her ship and she will drop in a Container, loot it and bring her back to Logut Akell (Agent) through the gate nearby, this will complete both missions.
== Structure ==
Habitation Modules drop 10 Refugees, 10 Dairy Products and 10 Superconductors.
Damage Dealt: Thermal/ Kinetic/ Explosive
Recommended damage dealing: Kinetic/ Explosive
The mission is to retrieve an Angel Cartel Pilot in a Container dropped by one of the Hostiles killed and bring him back to the agent.
6x Frigate (Coreli Initiates)
3x Frigate (Gistii Thug/ Rogue/ Hijacker)
Damage Dealt: Thermal/ Kinetic
Recommended damage dealing: Thermal/ Kinetic
====Beacon====
6x Frigates (Mercenary Rookies)
7x Frigates (Mercenary Rookies/ Fighter)
Here you will find Matique Karani, whom does not aggro and is an optional kill. He will reveal the location of the Agent for your next mission.
Damage Dealt: Thermal/ Kinetic
Reccomended damage dealing: Thermal/ Kinetic
Get the mission from the Agent, destroy the Neon Sign to get the Key to the acceleration gate (0.8% Minmatar Republic standing loss).
In the pocket you will find Dari Akell amongst several Habitation Modules. Destroy her ship and she will drop in a Container, loot it and bring her back to Logut Akell (Agent) through the gate nearby, this will complete both missions.
== Structure ==
Habitation Modules drop 10 Refugees, 10 Dairy Products and 10 Superconductors.
Deletions:
Damage Dealt: Therm, Kin, Exp
Extras: None
Web/Scramble: None
Reccomended damage dealing: Kin / Exp
6x Frigates (Coreli Initiates)
3x Frigates (Gistii Thug/Rogue/Hijacker)
One of the kills will drop an Angel Cartel Pilot in a container which is required to be brought back to agent to complete the mission.
Damage Dealt: Mostly Therm/Kin
Extras: None
Web/scramble: None
Recommended damage dealing: Therm/Kin
====Warp-in====
6x Frigates (Mercenary rookies)
7x Frigates (Mercenary Rookies/Fighter)
The second level has Matique Karani which does not aggro and is an optional kill. He will reveal the location of the area needed to complete the next part upon entering that level.
Damage Dealt: therm/kin mostly
Extras: None
Web/Scramble: None
Reccomended damage dealing: Therm/Kin
Part 4 starts at warp-in on a moon with an agent, a blasted neon sign and a locked gateway. Get the mission from the agent, destroy the neon sign to get the key into the gateway(0.8% Minmatar Republic standing loss).
Inside the gateway is a Dari Akell and many habitation modules. Dari Akell will drop herself as a mission item when killed, and the habitation module nearest to her ship will drop 10 Refugees, 10 Dairy Products and 10 Superconductors. Bring Dari Akell back to the agent at the first level using the gateway to get Logut Akell and complete both missions.
Both habitation modules dropped loot.
Additions:
----
CategoryMissions
CategoryLevel1
CategoryMissions
CategoryLevel1