Revision history for ShipyardTheft4gu


Revision [14220]

Last edited on 2012-07-29 17:30:07 by DesmontMcCallock
Additions:
----
CategoryMissions


Revision [8163]

Edited on 2011-02-27 07:59:18 by KhanaLoaris [cleanup]
Additions:
Recommended ship types: Battleship, Command Ship, HAC. (vs ECM - prefer drone based or fit ECCM)
Deletions:
Recommended ships: Raven/CNR


Revision [7664]

Edited on 2011-01-31 12:30:09 by HoshiIsamu [+CategoryLevel4]
Additions:
CategoryLevel4


Revision [6281]

Edited on 2010-03-19 22:51:05 by Ralast1 [Added BY-1 chip to loot]
Additions:
- Storage Silo drops Caldari CU-1/AZ-1/BY-1 Nexus Chip and some trade goods. All other structures drop no loot.
Deletions:
- Storage Silo drops Caldari CU-1/AZ-1 Nexus Chip and some trade goods. All other structures drop no loot.


Revision [4758]

Edited on 2009-08-12 19:00:47 by UlviiralaVauryndar [typo, s/with/will]
Additions:
- Last ship killed will drop the storage containers needed to complete the mission. Make sure you loot it.
Deletions:
- Last ship killed with drop the storage containers needed to complete the mission. Make sure you loot it.


Revision [4359]

Edited on 2009-06-05 00:54:29 by SturmWolke [cleaned & standardized]
Additions:
======Shipyard Theft, Level 4======
Faction: Guristas
Space type: Deadspace
Damage Dealt: Kinetic/Thermal
Web/Scramble: Elite frigates (Guristas Kyoukan/Webifier)
Extras: ECM Jammer (Battleships - Pith Eliminator/Exterminator)
Recommended ships: Raven/CNR
====Pocket 1====
You may get auto aggroed by Group A upon warp-in, but in some other circumstances, there will be no aggro as you warp-in.
Attacking Group A will aggro Group B.
Groups C and D can be aggroed individually.
__**Attacking Group E will aggro the entire pocket.**__
Drones can be deployed normally and do not cause pocket aggro.
===Group A (Auto-aggro): (20-25km)===
4x Battlecruisers (Pithatis Enforcer/Executor)
1x Battleship (Pith Destroyer/Exterminator/Massacre) **ECM Jammer** (Exterminator)
===Group B: (20-25km)===
4x Elite Frigates (Guristas Webifier/Kyoukan) **Web/Scramble**
3x Battlecruisers (Pithatis Assassin/Assaulter)
1x Battleship (Pith Usurper/Massacrer)
===Group C: (27-37km)===
10x Battlecruisers (Pithatis Enforcer/Executor/Assaulter)
===Group D: At Gate (37km-45km)===
4x Destroyers (Pithior Guerilla/Renegade)
6x Battlecruisers (Pithatis Enforcer/Assaulter/Executor)
2x Battleships (Pith Destroyer)
===Group E: (57-63km)===
4x Battleship (Pith Eradicator/Obliterator)
==Tip==
- If Group A does not auto aggro at warp-in, eliminate Group B first and then Group A.
- Recommended order of elimination : Group B, Group A, Group C, Group D and finally Group E.
Auto aggro from all upon warp-in.
===Single Group: (24-32km)===
2x Destroyers (Pithior Guerilla)
5x Cruisers (Pithium Eraser/Abolisher)
3x Battleships (Pith Eliminator/Extinguisher) **ECM Jammer** (Eliminator)
==Tip==
- Storage Silo drops Caldari CU-1/AZ-1 Nexus Chip and some trade goods. All other structures drop no loot.
- Last ship killed with drop the storage containers needed to complete the mission. Make sure you loot it.
Deletions:
======Shipyard theft, level 4======
Faction: Gurista Pirates
Space type: Deadspace w/gates
Damage Dealt: Kinetic, Thermal
Web/Scramble: Guristas Kyoukan/Webifiers
Extras: Jamming.
Recommended ships: Raven
====Pocket 1:====
Drones will cause aggro to themselves, but ships might not aggro you if you pull the drones in.
*** Two versions seen in Jan. 2009; in version One, group A does not aggro immediately, but firing on it automatically aggros group B; in version Two, group A aggroes a few seconds after warp in, but group B does not aggro, even after destruction of group A. ***
===Group A - (might insta aggro)===
1x Battleship (Pith Destroyer) {battleship spawn varies -- an Exterminator will jam you once} (Massacrer Jams as well. 2009-01-25)
4x Battlecruiser (Pithatis Enforcer/Executor)
===Group B - (may be triggered by shooting at A) ===
1x Battleship (Pith Usurper) {BS spawn may vary; Massacrer seen once}
3x Battlecruiser (Pithatis assassin/assaulter)
4x Elite Frigates (Guristas Webifier/Kyokan) (Web/Scramble)
===Group C -===
10x Battlecruiser (Pithatis Enforcer/Executor/Assaulter)
===Group D - (at gate)===
4x Destroyer (Pithior Guerilla/Renegade)
6x Battlecruiser (Pithatis Enforcer/Assaulter/Executor)
2x Battleship (Pith Destroyer) {BS spawn may vary}
===Group E - (Aggroes the rest, take this out last)===
4x Battleship (Pith Eradicators/Obliterators)
===Mining===
41 Veldspar Asteroids. Most within 15km of warp in, max range is 32km. Quality unknown.
tip: warp in, wait to find which version you have, if it is version 1, motor quietly out to sniping range, then kill B followed by A (the order is important); If version Two, kill A, then motor out to sniping range and kill B; and then easily C, then D and last E
tip: if it's version 1 you can shoot Group A then warp out and return. when you return Group B will not agro when you shoot Group A you but Group A will auto agro you. (2009-01-25)
==Structures drop no loot.==
Aggro from all on warp-in.
2x Destroyer (Pithior Guerilla)
5x Cruiser (Pithium Eraser/Abolisher)
1x Battleship (Pith Eliminator)
2x Battleship (Pith Extinguisher)
That Pith Eliminator was saved for last, so I'm positive he jammed me once. Was only jammed that once, so he must not be very effective at it. This ship ALSO dropped the mission loot can, despite what CCP's mission description states as of May 7, 2007. (The Silo didn't even leave a wreck when blown.)
Last ship drops the loot. (2009-01-25 Last BS still drops the loot.)
Silo dropped junk and a Caldari CU-1 Nexus Chip and 50 High-Tech Manufacturing Tools (2009-01-25)
==Structures:==
3x Habitation Modules - one had 10 long limbed roses and 10 carbon
2x storage facilities - no loot
3x rig reactors - no loot
5x hangars - no loot
A LOT x Cargo Rig - no loot


Revision [3857]

Edited on 2009-03-06 01:08:34 by ChongFu [cleaned & standardized]
Additions:
===Mining===
41 Veldspar Asteroids. Most within 15km of warp in, max range is 32km. Quality unknown.


Revision [3624]

Edited on 2009-02-12 09:24:14 by BuilderAlphaOne [correct group target order in version 1]
Additions:
tip: warp in, wait to find which version you have, if it is version 1, motor quietly out to sniping range, then kill B followed by A (the order is important); If version Two, kill A, then motor out to sniping range and kill B; and then easily C, then D and last E
Deletions:
tip: warp in, wait to find which version you have, if it is version One, motor quietly out to sniping range, then kill A and B; If version Two, kill A, then motor out to sniping range and kill B; and then easily C, then D and last E


Revision [3491]

Edited on 2009-01-25 17:12:10 by VJTD3 [Silo dropped junk and a Caldari CU-1 Nexus Chip and 50 High-Tech Manufacturing Tools (2009-01-25)]
Additions:
Silo dropped junk and a Caldari CU-1 Nexus Chip and 50 High-Tech Manufacturing Tools (2009-01-25)


Revision [3490]

Edited on 2009-01-25 16:43:04 by VJTD3 [2009-01-25 Last BS still drops the loot]
Additions:
Last ship drops the loot. (2009-01-25 Last BS still drops the loot.)
Deletions:
Last ship drops the loot.


Revision [3489]

Edited on 2009-01-25 15:05:41 by VJTD3 [Edited by VJTD3 2009-01-25 Tip 1 warpout Group A and Group A BS jam]
Additions:
1x Battleship (Pith Destroyer) {battleship spawn varies -- an Exterminator will jam you once} (Massacrer Jams as well. 2009-01-25)
tip: if it's version 1 you can shoot Group A then warp out and return. when you return Group B will not agro when you shoot Group A you but Group A will auto agro you. (2009-01-25)
Deletions:
1x Battleship (Pith Destroyer) {battleship spawn varies -- an Exterminator will jam you once}


Revision [3470]

Edited on 2009-01-22 10:18:33 by BuilderAlphaOne [two versions as of Jan. 2009]
Additions:
10x Battlecruiser (Pithatis Enforcer/Executor/Assaulter)
Deletions:
9x Battlecruiser (Pithatis Enforcer/Executor/Assaulter)


Revision [3469]

Edited on 2009-01-22 10:05:56 by BuilderAlphaOne [two versions as of Jan 2009]
Additions:
*** Two versions seen in Jan. 2009; in version One, group A does not aggro immediately, but firing on it automatically aggros group B; in version Two, group A aggroes a few seconds after warp in, but group B does not aggro, even after destruction of group A. ***
===Group A - (might insta aggro)===
===Group B - (may be triggered by shooting at A) ===
1x Battleship (Pith Usurper) {BS spawn may vary; Massacrer seen once}
tip: warp in, wait to find which version you have, if it is version One, motor quietly out to sniping range, then kill A and B; If version Two, kill A, then motor out to sniping range and kill B; and then easily C, then D and last E
Deletions:
===Group A - (insta aggro)===
===Group B triggered by A -===
1x Battleship (Pith Usurper) {BS spawn does not vary}
tip: warp in, wait for aggro from group a , kill A ( which triggers B ), Kill B and then easaly C then D and at last E


Revision [3465]

Edited on 2009-01-21 11:11:03 by BuilderAlphaOne [varying BS spawns]
Additions:
1x Battleship (Pith Destroyer) {battleship spawn varies -- an Exterminator will jam you once}
1x Battleship (Pith Usurper) {BS spawn does not vary}
2x Battleship (Pith Destroyer) {BS spawn may vary}
4x Battleship (Pith Eradicators/Obliterators)
Deletions:
1x Battleship (Pith Destroyer)
1x Battleship (Pith Usurper)
2x Battleship (Pith Destroyer)
4x Battleship (Pith Eradicators)


Revision [1906]

Edited on 2008-08-05 09:14:35 by TriciaMcMillan [varying BS spawns]
Additions:
===Group B triggered by A -===
Deletions:
===Group B -=== triggered by A


Revision [1905]

Edited on 2008-08-05 09:13:28 by TriciaMcMillan [varying BS spawns]
Additions:
===Group B -=== triggered by A
tip: warp in, wait for aggro from group a , kill A ( which triggers B ), Kill B and then easaly C then D and at last E
Deletions:
===Group B -===


Revision [726]

The oldest known version of this page was created on 2008-05-29 17:58:41 by ChepeNolon [varying BS spawns]
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