======The Spy Stash, level 3====== {{lastedit show="2"}} Faction: Angel Cartel Mission type: Encounter Space type: Deadspace Damage dealt: Exp, Kin Recommended damage dealing: Exp, kin Recommended ships: Huginn, Drake, Hurricane Video: http://youtu.be/3oIEAcxMGbM No hostiles at the initial gate ====Pocket 1==== Shooting the Light Missile Batteries aggroes all groups Gate not locked @ 30km ===Group 1 (automatic aggro)=== (11km) 2x Destroyers (Gistior Defiler) ===Group 2 (automatic aggro)=== (60-80km) 3x Angel Light Missile Battery ===Group 3 (automatic aggro)=== (40-70km) 5x Destroyers (Gistior Defacer/Haunter/Shatterer) 3x Cruisers (Gistum Marauder) 2x Battlecruisers (Gistatis Praefectus/Tribuni) ===Group 4=== (100km) 2x Elite Frigates (Arch Gistii Nomad/Ruffian) **painter** 3x Cruisers (Gistum Centurion/Phalanx) ==Structures== Structures have no loot ====Pocket 2==== Attacking Group 1 aggroes Group 2 as well Killing Group 2 completes the mission The Officer's quarters @ 21km, will contain 5 units of Classified Reports required to bring back to agent and 10 units of narcotics (not required) ===Group 1 (automatic aggro)=== 2x Angel Sentry Gun 2x Angel Heavy Missile Battery ===Group 2=== (40km) 2x Destroyers (Gistior Seizer) 1x Cruisers (Gistum Crusher/Smasher) **Painter** 2x Battlecruisers (Gistatis Tribuni) Chance of a bonus Gist Commander/General spawning on clearing Group 2. ==Blitz== Jump the first two gates, then kill everything except sentries and batteries, and then loot the Officer's quarters. ==Video== There is many ways to do this mission, but this is one way. http://youtu.be/3oIEAcxMGbM ---- CategoryMissions CategoryLevel3