Revision history for StrayCaldariCarrier5


Revision [10812]

Last edited on 2012-07-14 07:21:11 by DesmontMcCallock
Additions:
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CategoryMissions


Revision [7533]

Edited on 2011-01-30 02:14:42 by HoshiIsamu [+CategoryLevel5]
Additions:
CategoryLevel5


Revision [3658]

Edited on 2009-02-16 23:40:14 by JohnnyNeumonnic [+CategoryLevel5]
Additions:
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/StrayCaldariCarrier5-2.jpg" title="Damage Spawn Points" alt="Damage Spawn Points"}}
**When you've destroyed 95% of the Carrier's shields, there spawns:**
**When you've destroyed 95% of the Carrier's armor, there spawns:**
- Mission occurs in normal space, so you can always warp to distances and to bookmarks farther away from the NPCs.
- Your first warp attempt will be a forced Warp to 0. Even if you select Warp to 100 you will arrive at the Warp-In Beacon
- Try selecting warp, canceling your warp, then warping to your desired distance
- Warping to within 100km leaves plenty of distance that spreads out the aggro
- Cruise Missile Batteries have a maximum range of 170km, and the Carrier’s NOS has a maximum range of 150km
- Fighters will immediately attack your drones when they spawn from the Carrier, but this can be used to your advantage
- Small Drones are invulnerable to the Fighters, as long as they are moving/attacking; and they are a great way to draw-off the Fighters aggro. Have your small drones attacking the carrier when the fighters spawn.
- The Fighters are only be able to hit Large and Medium drones
- Mission is flagged complete when the Carrier and Fighters are destroyed. You do not need to destroy the Cap Ship Maint Array
Deletions:
**When you've destroyed 100% of the Carrier's shields, there spawns:**
**When you've destroyed 90% of the Carrier's armor, there spawns:**
- Mission occurs in normal space, so you can always warp to distances and to bookmarks farther away from the NPCs.
- Warping to within 100km leaves plenty of distance that spreads out the aggro
- Cruise Missile Batteries have a maximum range of 170km
- Fighters will immediately attack your drones when they spawn from the carrier
- Fighters are only able to hit Large and Medium drones
- Small Drones are invulnerable to the Fighters, as long as they are moving/attacking; and they are a great way to draw-off the Fighters aggro
- Mission is flagged complete when the Carrier is destroyed


Revision [3619]

Edited on 2009-02-11 04:08:54 by JohnnyNeumonnic [+CategoryLevel5]
Additions:
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/StrayCaldariCarrier5-1.jpg" title="Distances if you Warp to 0" alt="text"}}


Revision [3616]

The oldest known version of this page was created on 2009-02-11 03:51:08 by JohnnyNeumonnic [+CategoryLevel5]
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