Revision history for SurpriseSurprise4
Revision [22233]
Last edited on 2017-10-16 08:49:39 by KirtaadTzash [Replaces old-style internal links with new pipe-split links.]Additions:
Video: [[http://www.youtube.com/watch?v=PxZhj6iiioE | Vargur - Minimal Standing Loss]]
Deletions:
Revision [21204]
Edited on 2015-10-08 15:11:44 by KirtaadTzash [Replaces old-style internal links with new pipe-split links.]Additions:
**WARNING: Killing stasis tower incurs -2.4% after the mission, even without killing the transport!**
Deletions:
Revision [18808]
Edited on 2013-08-26 17:33:13 by SeventhPinnacle [Replaces old-style internal links with new pipe-split links.]Deletions:
Additions:
Caldari Navy Vice Admiral x 5 (around 2-3m each)
Deletions:
Additions:
**WARNING: Standing loss has been added! -2.4% after the mission without killing the transport!**
Additions:
Amarr Transport Ship (does minimal damage (about 10 DPS), has approx cruiser HP)
Deletions:
Additions:
Video: [[http://www.youtube.com/watch?v=PxZhj6iiioE Vargur - Minimal Standing Loss]]
Additions:
----
CategoryMissions
CategoryMissions
Deletions:
Additions:
Caldari Navy Vice Admiral x 5 (around 5-10m? each)
Deletions:
Additions:
Use a target painter to aggro the transport ship. This will cause Wave 1 to spawn, but will NOT cause you to lose any Amarr faction standing. Kill the Imperial Battleship which spawns on the Right Hand side of the room (Should be the Battleship which spawns furthest from you), and the State Battleship which spawns slighty off from the other two - Mission Complete.
**Stasis tower is not the mission opjective!**
**Stasis tower is not the mission opjective!**
Deletions:
Additions:
Caldari Navy Vice Admiral x 5 (around 10m? each)
Deletions:
Additions:
Blitz Walkthrough - Machariel - http://www.youtube.com/watch?v=0wsARNOHW_U
Additions:
Damage dealt: EM/therm (Amarr), kin/therm (Caldari)
Recommended damage dealing: Therm/EM (Amarr), kin/therm (Caldari)
Recommended damage dealing: Therm/EM (Amarr), kin/therm (Caldari)
Deletions:
Recommended damage dealing: Therm/EM (amarr), kin/therm (caldari)
Additions:
__Standing loss:__
0.02% loss with Amarr Empire
apparently no loss with the Caldari State
The high value of those tags might make the minor standing loss acceptable...
0.02% loss with Amarr Empire
apparently no loss with the Caldari State
The high value of those tags might make the minor standing loss acceptable...
Additions:
Use a target painter to aggro the transport ship. This will cause Wave 1 to spawn, but will NOT cause you to lose any Amarr faction standing. Kill the Imperial Battleship which spawns on the Right Hand side of the room (Should be the Battleship which spawns furthest from you), then kill the Stasis Tower, and the State Battleship which spawns slighty off from the other two - Mission Complete.
Deletions:
Deletions:
Caldari Navy Captain II x 2
Caldari Navy Captain III x 1
Caldari Navy Commodore I x 5
Caldari Navy Commodore II x 20
Additions:
__Tags (can vary slightly):__
Caldari Navy Admiral I x 12
Caldari Navy Vice Admiral x 5 (around 3m each)
Caldari Navy Captain II x 2
Caldari Navy Captain III x 1
Caldari Navy Commodore I x 5
Caldari Navy Commodore II x 20
Imperial Navy Colonel x 6
Imperial Navy General x 3
Caldari Navy Admiral I x 12
Caldari Navy Vice Admiral x 5 (around 3m each)
Caldari Navy Captain II x 2
Caldari Navy Captain III x 1
Caldari Navy Commodore I x 5
Caldari Navy Commodore II x 20
Imperial Navy Colonel x 6
Imperial Navy General x 3
Additions:
CategoryLevel4
Additions:
Kill the Imperial Battleship which spawns on the Right Hand side of the room (Should the Battleship which spawns furthest from you), then kill the Stasis Tower, and the State Battleship which spawns slighty off from the other two - Mission Complete.
Deletions:
Additions:
==Blitz==
Kill the Imperial Battleship which spawns on the Right Hand side of the room (Should the Battleship which spawns furthest from you), then kill the Stasis Tower, and the State Battleships which spawn - Mission Complete.
Kill the Imperial Battleship which spawns on the Right Hand side of the room (Should the Battleship which spawns furthest from you), then kill the Stasis Tower, and the State Battleships which spawn - Mission Complete.
Additions:
Space type: Normal
Deletions:
Additions:
1x caldari stasis tower (over >180 web range )
1x caldari stasis tower (over >180 web range )
1x caldari stasis tower (over >180 web range )
Deletions:
1x caldari stasis tower
Additions:
======Surprise Surprise, Level 4======
{{lastedit show="2"}}
Faction: Amarr/Caldari
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/therm (amarr), kin/therm (caldari)
Extras:
Web/scramble: Web from Caldari Stasis Tower
Recommended damage dealing: Therm/EM (amarr), kin/therm (caldari)
Recommended ships: Golem, CNR, Raven, Domi
====Single Pocket====
===Initial Spawn===
Amarr Transport Ship (does no damage, has approx cruiser HP)
Attacking the transport ship causes a respawn:
===Wave 1===
3x Battleship (random, normally imperial tanakh/ultara in different combinations)
6x cruiser (imperial templar tamir/donus)
Destroying 2 of the battleships cause a respawn (the exact triggers seem to be random, one BS has no respawn trigger)
===Wave 2 (this spawns on the destruction of the first battleship)===
2x Battleships (state utaisho, state tenkyu)
1x caldari stasis tower
===Wave 3 (this spawns on the destruction of the second battleship)===
3x Battleships (state utaisho, state tenkyu)
1x caldari stasis tower
{{lastedit show="2"}}
Faction: Amarr/Caldari
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/therm (amarr), kin/therm (caldari)
Extras:
Web/scramble: Web from Caldari Stasis Tower
Recommended damage dealing: Therm/EM (amarr), kin/therm (caldari)
Recommended ships: Golem, CNR, Raven, Domi
====Single Pocket====
===Initial Spawn===
Amarr Transport Ship (does no damage, has approx cruiser HP)
Attacking the transport ship causes a respawn:
===Wave 1===
3x Battleship (random, normally imperial tanakh/ultara in different combinations)
6x cruiser (imperial templar tamir/donus)
Destroying 2 of the battleships cause a respawn (the exact triggers seem to be random, one BS has no respawn trigger)
===Wave 2 (this spawns on the destruction of the first battleship)===
2x Battleships (state utaisho, state tenkyu)
1x caldari stasis tower
===Wave 3 (this spawns on the destruction of the second battleship)===
3x Battleships (state utaisho, state tenkyu)
1x caldari stasis tower