Revision history for UnsecuredFrontierServerBank
Revision [22286]
Last edited on 2017-10-16 08:49:39 by Markj2 [Replaces old-style internal links with new pipe-split links.]Additions:
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 | Upgraded Avengers]]) [Scram, Web, Neut]
Deletions:
Revision [21596]
Edited on 2017-02-11 15:16:10 by Markj2 [Replaces old-style internal links with new pipe-split links.]Additions:
Blue loot: 272.1 mill ISK
Deletions:
Pictures and tips made for completing this using a Bastion marauder.
Pictures of spawns positions shown for planning for each individual setting.
Blue loot: mill ISK / mill ISK (Site + Drifter)
Revision [21594]
Edited on 2017-02-11 15:13:44 by Markj2 [Replaces old-style internal links with new pipe-split links.]Additions:
Blue loot: mill ISK / mill ISK (Site + Drifter)
**{{color c="red" text="Drifters and Upgraded Avengers do shutdown MWDs, MJDs and anything else a Warp Scramble normally would shutdown. Also contains an infinite point."}}**
===Capital Escalation Wave===
There are 3 Capital Escalation Waves, one for Force Auxilaries, one for Dreadnaughts and one for Carriers. The amount of loot that these drop is negligible compared to how long it can take to kill them since they are only worth ~ 20 mill a piece.
**3630 DPS, Max Neut -225**
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 Upgraded Avengers]]) [Scram, Web, Neut]
**{{color c="red" text="Drifters and Upgraded Avengers do shutdown MWDs, MJDs and anything else a Warp Scramble normally would shutdown. Also contains an infinite point."}}**
===Capital Escalation Wave===
There are 3 Capital Escalation Waves, one for Force Auxilaries, one for Dreadnaughts and one for Carriers. The amount of loot that these drop is negligible compared to how long it can take to kill them since they are only worth ~ 20 mill a piece.
**3630 DPS, Max Neut -225**
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 Upgraded Avengers]]) [Scram, Web, Neut]
Deletions:
** 4158 DPS**
6x Battleships (Sleepless Guardian) [**scram**, web, nos]
===Capital Escalation Wave 2===
**5544 DPS**
8x Battleships (Sleepless Guardian) [**scram**, web, nos]
Additions:
Blue loot: 272 mill ISK / ??? mill ISK (Cap + Site)
Deletions:
1x Abandoned Talocan Battleship (spawn container, salvager)
Additions:
**1797 DPS**
Deletions:
Additions:
** 4158 DPS**
**5544 DPS**
**418 DPS**
**980 DPS**
**776 DPS**
**2244 DPS**
**5544 DPS**
**418 DPS**
**980 DPS**
**776 DPS**
**2244 DPS**
Additions:
{{image url="http://i.imgur.com/qkPPvsw.png" title="3rd wave" alt="3rd wave"}}
Deletions:
Revision [19076]
Edited on 2014-01-04 14:51:34 by DocHollidai [Separated marauder instruction from main info]Additions:
-Marauder Insturctions
Revision [19045]
Edited on 2013-12-22 17:53:41 by TheLegatus [Separated marauder instruction from main info]Additions:
Pictures and tips made for completing this using a Bastion marauder.
Pictures of spawns positions shown for planning for each individual setting.
Bookmark one of the debris and Warp-in so you position yourself between debris and the structures
1st group is easy. If you miss the spot, just hold the last trigger until you position yourself.
{{image url="http://i.imgur.com/iwxT2aN.png" title="warp-in" alt="warp-in"}}
1st wave spawns nearby (15km). Keep holed up and shooting.
{{image url="http://i.imgur.com/UT4GM72.png" title="1st spawn" alt="1st spawn"}}
Same with 2nd wave. Keep still, keep shooting.
Note though that Sleepless Keepers are going to pull range and they orbit around 45km-55km
If using a marauder/battleship with NOS, DO NOT kill the sleepless sentinel. Just keep it in low structure.
You are going to carry it as capacitor source as battleships on the next wave will pull range out of your NOS.
{{image url="http://i.imgur.com/nbsja1j.png" title="2nd wave" alt="2nd wave"}}
Battleships will pull range and orbit you at 55-65km.
Snipe them as soon as they get on the field.
{{image url="http://i.imgur.com/jBD4Pud.png" title="3rd wave" alt="3rd wave"}}
15x Broken Sleeper Data Bank (spawn container, data analyzer)
1x Abandoned Talocan Battleship (relic analyzer)
Pictures of spawns positions shown for planning for each individual setting.
Bookmark one of the debris and Warp-in so you position yourself between debris and the structures
1st group is easy. If you miss the spot, just hold the last trigger until you position yourself.
{{image url="http://i.imgur.com/iwxT2aN.png" title="warp-in" alt="warp-in"}}
1st wave spawns nearby (15km). Keep holed up and shooting.
{{image url="http://i.imgur.com/UT4GM72.png" title="1st spawn" alt="1st spawn"}}
Same with 2nd wave. Keep still, keep shooting.
Note though that Sleepless Keepers are going to pull range and they orbit around 45km-55km
If using a marauder/battleship with NOS, DO NOT kill the sleepless sentinel. Just keep it in low structure.
You are going to carry it as capacitor source as battleships on the next wave will pull range out of your NOS.
{{image url="http://i.imgur.com/nbsja1j.png" title="2nd wave" alt="2nd wave"}}
Battleships will pull range and orbit you at 55-65km.
Snipe them as soon as they get on the field.
{{image url="http://i.imgur.com/jBD4Pud.png" title="3rd wave" alt="3rd wave"}}
15x Broken Sleeper Data Bank (spawn container, data analyzer)
1x Abandoned Talocan Battleship (relic analyzer)
Deletions:
Revision [18663]
Edited on 2013-05-27 22:00:45 by AlecFreeman [Separated marauder instruction from main info]Additions:
5x Frigates (Emergent Sentinel) [**scram**, web]
4x Cruisers (Awakened Keeper) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
4x Cruisers (Awakened Keeper) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
Deletions:
4x Cruisers (Awakened Keeper) [**scram**, nos] **{{color c="red" text="TRIGGER"}}**
Revision [10212]
Edited on 2012-05-23 16:11:38 by LiamDilis [Separated marauder instruction from main info]Additions:
5x Cruisers (Awakened Keeper) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
Deletions:
Revision [10211]
Edited on 2012-05-23 15:56:35 by LiamDilis [Separated marauder instruction from main info]Additions:
5x Cruisers (Awakened Keeper) [**scram**, web] **{{color c="red" text="TRIGGER"}}**
Deletions:
Revision [10210]
Edited on 2012-05-23 15:55:12 by LiamDilis [Separated marauder instruction from main info]Additions:
5x Cruisers (Awakened Keeper) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
4x Cruisers (Awakened Keeper) [**scram**, nos] **{{color c="red" text="TRIGGER"}}**
4x Cruisers (Awakened Keeper) [**scram**, nos] **{{color c="red" text="TRIGGER"}}**
Deletions:
4x Cruisers (Awakened Keeper) [**scram**] **{{color c="red" text="TRIGGER"}}**
Revision [10205]
Edited on 2012-05-17 15:50:07 by LiamDilis [Separated marauder instruction from main info]Additions:
2x Cruisers (Awakened Keeper) [**scram**, nos]
Deletions:
Additions:
Webbers: Awakened Keeper, Emergent Sentinel, Emergent Keeper, Emergent Warden, Awakened Sentinel, Sleepless Sentinel
Scramblers: Awakened Keeper, Emergent Warden, Sleepless Sentinel
3x Frigates (Emergent Keeper) [rr, web]
3x Frigates (Emergent Warden) [**scram**, web, nos]
4x Cruisers (Awakened Keeper) [**scram**] **{{color c="red" text="TRIGGER"}}**
2x Cruisers (Awakened Sentinel) [web]
4x Cruisers (Awakened Warden) [rr]
5x Frigates (Emergent Warden) [**scram**, web, nos]
2x Battleships (Sleepless Keeper) [nos] **{{color c="red" text="TRIGGER"}}**
1x Battleships (Sleepless Sentinel) [**scram**, web, nos]
2x Cruisers (Awakened Keeper) [**scram**]
3x Cruisers (Awakened Warden) [rr]
2x Battleships (Sleepless Keeper) [nos]
2x Battleships (Sleepless Warden) [rr]
Scramblers: Awakened Keeper, Emergent Warden, Sleepless Sentinel
3x Frigates (Emergent Keeper) [rr, web]
3x Frigates (Emergent Warden) [**scram**, web, nos]
4x Cruisers (Awakened Keeper) [**scram**] **{{color c="red" text="TRIGGER"}}**
2x Cruisers (Awakened Sentinel) [web]
4x Cruisers (Awakened Warden) [rr]
5x Frigates (Emergent Warden) [**scram**, web, nos]
2x Battleships (Sleepless Keeper) [nos] **{{color c="red" text="TRIGGER"}}**
1x Battleships (Sleepless Sentinel) [**scram**, web, nos]
2x Cruisers (Awakened Keeper) [**scram**]
3x Cruisers (Awakened Warden) [rr]
2x Battleships (Sleepless Keeper) [nos]
2x Battleships (Sleepless Warden) [rr]
Deletions:
Scramblers: Awakened Keeper
3x Frigates (Emergent Keeper)
3x Frigates (Emergent Warden)
4x Cruisers (Awakened Keeper) **{{color c="red" text="TRIGGER"}}**
2x Cruisers (Awakened Sentinel)
4x Cruisers (Awakened Warden)
5x Frigates (Emergent Warden)
2x Battleships (Sleepless Keeper) **{{color c="red" text="TRIGGER"}}**
1x Battleships (Sleepless Sentinel)
2x Cruisers (Awakened Keeper)
3x Cruisers (Awakened Warden)
2x Battleships (Sleepless Keeper)
2x Battleships (Sleepless Warden)
//There where alot of effects from the NPCs that didn't get recorded as I was more focused on what each wave consisted of and the triggers. -NR//
Additions:
//There where alot of effects from the NPCs that didn't get recorded as I was more focused on what each wave consisted of and the triggers. -NR//
Deletions:
Additions:
6x Battleships (Sleepless Guardian) [**scram**, web, nos]
8x Battleships (Sleepless Guardian) [**scram**, web, nos]
===Site Escalation Wave===
1x Abandoned Talocan Battleship (spawn container, salvager)
8x Battleships (Sleepless Guardian) [**scram**, web, nos]
===Site Escalation Wave===
1x Abandoned Talocan Battleship (spawn container, salvager)
Deletions:
8x Battleship (Sleepless Guardian) [**scram**, web, nos]
Additions:
//There where alot of effects of the NPCs that didn't get recorded as I was more focused on what each wave consisted of and the triggers. -NR//
Deletions:
Additions:
Scramblers: Awakened Keeper
5x Frigates (Emergent Sentinel) [web]
5x Cruisers (Awakened Keeper) [**scram**, web] **{{color c="red" text="TRIGGER"}}**
3x Frigates (Emergent Keeper)
3x Frigates (Emergent Warden)
4x Cruisers (Awakened Keeper) **{{color c="red" text="TRIGGER"}}**
2x Cruisers (Awakened Sentinel)
4x Cruisers (Awakened Warden)
5x Frigates (Emergent Warden)
2x Battleships (Sleepless Keeper) **{{color c="red" text="TRIGGER"}}**
1x Battleships (Sleepless Sentinel)
2x Cruisers (Awakened Keeper)
3x Cruisers (Awakened Warden)
2x Battleships (Sleepless Keeper)
2x Battleships (Sleepless Warden)
//There where alot of effects of the NPCs that didn't get recorded as I was more focus on what each wave was and the triggers. -NR//
5x Frigates (Emergent Sentinel) [web]
5x Cruisers (Awakened Keeper) [**scram**, web] **{{color c="red" text="TRIGGER"}}**
3x Frigates (Emergent Keeper)
3x Frigates (Emergent Warden)
4x Cruisers (Awakened Keeper) **{{color c="red" text="TRIGGER"}}**
2x Cruisers (Awakened Sentinel)
4x Cruisers (Awakened Warden)
5x Frigates (Emergent Warden)
2x Battleships (Sleepless Keeper) **{{color c="red" text="TRIGGER"}}**
1x Battleships (Sleepless Sentinel)
2x Cruisers (Awakened Keeper)
3x Cruisers (Awakened Warden)
2x Battleships (Sleepless Keeper)
2x Battleships (Sleepless Warden)
//There where alot of effects of the NPCs that didn't get recorded as I was more focus on what each wave was and the triggers. -NR//
Deletions:
5 x Frigates (Emergent Sentinel)
5 x Cruiser (Awakened Keeper)
Additions:
5 x Cruiser (Awakened Keeper)
Deletions:
Additions:
======Unsecured Frontier Server Bank, Class 5======
{{lastedit show="2"}}
Extras: NOS, Stasis Webify, Warp Scramble
Recommended ship classes: Capital, Battleship, T3 (8+ Remote Repair Modules)
Recommended generic setup: Multi-range, Heavy Omni-tank, Remote Repair (Spider Tanking)
**{{color c="red" text="All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune."}}**
===Capital Escalation Wave 1===
6x Battleship (Sleepless Guardian) [**scram**, web, nos]
===Capital Escalation Wave 2===
8x Battleship (Sleepless Guardian) [**scram**, web, nos]
==Structures==
15x Broken Sleeper Data Bank (spawn container, codebreaker)
{{lastedit show="2"}}
Extras: NOS, Stasis Webify, Warp Scramble
Recommended ship classes: Capital, Battleship, T3 (8+ Remote Repair Modules)
Recommended generic setup: Multi-range, Heavy Omni-tank, Remote Repair (Spider Tanking)
**{{color c="red" text="All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune."}}**
===Capital Escalation Wave 1===
6x Battleship (Sleepless Guardian) [**scram**, web, nos]
===Capital Escalation Wave 2===
8x Battleship (Sleepless Guardian) [**scram**, web, nos]
==Structures==
15x Broken Sleeper Data Bank (spawn container, codebreaker)
Deletions:
Recommended ship classes: Spidertanked Gang
Recommended generic setup: Omni tank
As with all Sleeper sites waves auto aggress.
Sleeper ships may target switch. Drones and support ships are not immune.
15 x Broken Sleeper Data Bank (CANS)
Additions:
====Single Pocket====
===Initial Group===
===Reinforcements Wave 1===
===Reinforcements Wave 2===
===Reinforcements Wave 3===
===Initial Group===
===Reinforcements Wave 1===
===Reinforcements Wave 2===
===Reinforcements Wave 3===
Deletions:
Initial Group
Reinforcements Wave 1
Reinforcements Wave 2
Reinforcements Wave 3
Additions:
Single Pocket
Initial Group
5 x Frigates (Emergent Sentinel)
5 x Cruiser (Awakened Keeoer)
Reinforcements Wave 1
Reinforcements Wave 2
Reinforcements Wave 3
Initial Group
5 x Frigates (Emergent Sentinel)
5 x Cruiser (Awakened Keeoer)
Reinforcements Wave 1
Reinforcements Wave 2
Reinforcements Wave 3
Additions:
Webbers: Awakened Keeper, Emergent Sentinel
Deletions:
Additions:
15 x Broken Sleeper Data Bank (CANS)