Revision history for Wildfire4p2
Revision [22747]
Last edited on 2023-03-19 09:52:01 by Dark_Missioner [added system and distance for Mission m]Additions:
- Retrieve 1x Encrypted Transmission (0.1 m3) from Tili's Brothel located in Jark (11 Jumps) and return to Agent.
Deletions:
Additions:
- If using a T3, fit the Defensive - Covert Reconfiguration subsystem (+10 Virus Strength to hacking). Helps wonders.
Deletions:
Additions:
Recommended Damage Dealing: Explosive / Kinetic
- 1x Singed Datapad (0.1 m3) spawns in can after Lomar Vujik is destroyed.
Recommended Damage Dealing: Kinetic / Thermal
Recommended Damage Dealing: Explosive / Kinetic
- 1x Singed Datapad (0.1 m3) spawns in can after Lomar Vujik is destroyed.
Recommended Damage Dealing: Kinetic / Thermal
Recommended Damage Dealing: Explosive / Kinetic
Deletions:
- 1x Singed Datapad (0.1 m3) spawns after Lomar Vujik is destroyed.
Revision [22230]
Edited on 2017-10-16 08:49:38 by TheLegatus [Replaces old-style internal links with new pipe-split links.]Additions:
Go to [[Wildfire4p1 | Chapter 1: The Passage]]
Go to [[Wildfire4p3 | Chapter 3: Revelation]]
Go to [[Wildfire4p3 | Chapter 3, Revelation]]
Go to [[Wildfire4p3 | Chapter 3: Revelation]]
Go to [[Wildfire4p3 | Chapter 3, Revelation]]
Deletions:
Go to [[Wildfire4p3 Chapter 3: Revelation]]
Go to [[Wildfire4p3 Chapter 3, Revelation]]
Additions:
- Fit maximum tank and your data analyzer. Rush to the container and hack it, loot it. GTFO. Not an easy hack, but doable.
- If using a T3, fit the Emergent Locus Analyzer subsystem (bonus for hacking). Helps wonders.
- If using a T3, fit the Emergent Locus Analyzer subsystem (bonus for hacking). Helps wonders.
Additions:
**__Blitz__**
- Mission completes after last Battleship is killed. Blitzing will require you burn through all the BS's. Kill frigates if necessary to warp out.
- Mission completes after last Battleship is killed. Blitzing will require you burn through all the BS's. Kill frigates if necessary to warp out.
Deletions:
Additions:
11x Frigate (Arch Gistii Hijacker, Arch Gistii Hunter, Arch Gistii Impaler, Arch Gistii Rogue, Arch Gistii Thug) **Web/Scram Hijacker/Rogue/Thug**
Deletions:
Additions:
11x Frigate (Arch Gistii Hijacker, Arch Gistii Hunter, Arch Gistii Impaler, Arch Gistii Rogue, Arch Gistii Thug) **Scram & Web Hijacker/Rogue/Thug**
Deletions:
Additions:
======Wildfire, Minmatar Level 4 Epic Arc======
=====Epic Arc Overview=====
Go to [[Wildfire4p3 Chapter 3, Revelation]]
=====Epic Arc Overview=====
Go to [[Wildfire4p3 Chapter 3, Revelation]]
Deletions:
Go to [[Wildfire4p3 Chapter 3, Revelation]].
Additions:
**Additional Requirements:** Hacking III and Archaeology III (skill), Data Analyzer and Relic Analyzer (module)
Go to [[Wildfire4p1 Chapter 1: The Passage]]
Go to [[Wildfire4p3 Chapter 3: Revelation]]
Go to [[Wildfire4p1 Chapter 1: The Passage]]
Go to [[Wildfire4p3 Chapter 3: Revelation]]
Deletions:
Go to [[Wildfire4p1 Chapter 1]]
Go to [[Wildfire4p3 Chapter 3]]
Additions:
=====Chapter 2 - Songs of the Past=====
Deletions:
Additions:
* This means while running the epic arc, you can continue doing missions even if your standing drops below +5.00 yet remains above -2.00 Faction standing.
- Report to new Agent - Hiva Shesha - located in Tanoo System at Krusual Mobile Library (Celestial Beacon).
- Starting conversation with Hiva Shesha completes the mission objective.
- Report to new Agent - Hiva Shesha - located in Tanoo System at Krusual Mobile Library (Celestial Beacon).
- Starting conversation with Hiva Shesha completes the mission objective.
Deletions:
- Report to new Agent - Hiva Shesha
Additions:
6x Destroyer (Gistor Seizor, Gistor Trasher)
10x Battleship (Gist Cherubim, Gist Seraphim, Gist Throne)
10x Battleship (Gist Cherubim, Gist Seraphim, Gist Throne)
Deletions:
10x Battleship (1 Gist Cherubim, 5 Gist Seraphim, 4 Gist Throne)
Additions:
Mission Type: Encounter
Space Type: Normal Space
Recommended Damage Dealing: Explosive
Mission Objective:
- Retrieve 1x Singed Datapad (0.1 m3) and return to Agent.
1x Lomar Vujik - Minmatar Battleship (Republic Tribal Kinai)
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: All
Web/Scram: Mercenary Wingman, Spider Drone I
Mission Objective:
- Retrieve 1x Encrypted Transmission (0.1 m3) from Tili's Brothel and return to Agent.
2x Frigate (Mercenary Wingman) **Web/Scram**
2x Frigate (Mercenary Wingman) **Web/Scram**
2x Elite Frigate (Mercenary Wingman) **Web/Scram**
- All ships must be destroyed to complete mission.
- Mercenary ships will deal a mix of all damage types.
- Mercenary ships spawn at 20km range after 1x Encrypted Transmission (0.1 m3) is removed from Tili's Brothel.
Faction: Angel Cartel
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: Explosive
Web/Scram: Elite Frigate
Mission Objective:
- Meet Historians at Archaeological Site.
3x Elite Frigate (Arch Gistii Hunter) **Web/Scram**
- Outpost is destroyed when ship is within 20km.
- To collect all available NPC bounty, warp in at 100km and maintain distance from Outpost.
- Ignore NPC's and quickly approach within 20km of the Outpost to trigger its destruction. Warp out when Agent sends message to abort mission.
Faction: Angel Cartel
Mission Type: Encounter
Space Type: Normal Space
Recommended Damage Dealing : Explosive / Kinetic
Mission Objective:
- Retrieve 1x Drive Cluster EDF-285 (0.1 m3) and return to Agent.
- Destroying Angel ships is not required to complete mission.
- Data Analyzer and Hacking level III is required to open the container.
- Spawn occurs when ship is within 5km of container.
Mission Type: Travel
Mission Objective:
- Report to new Agent - Hiva Shesha
Space Type: Normal Space
Recommended Damage Dealing: Explosive
Mission Objective:
- Retrieve 1x Singed Datapad (0.1 m3) and return to Agent.
1x Lomar Vujik - Minmatar Battleship (Republic Tribal Kinai)
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: All
Web/Scram: Mercenary Wingman, Spider Drone I
Mission Objective:
- Retrieve 1x Encrypted Transmission (0.1 m3) from Tili's Brothel and return to Agent.
2x Frigate (Mercenary Wingman) **Web/Scram**
2x Frigate (Mercenary Wingman) **Web/Scram**
2x Elite Frigate (Mercenary Wingman) **Web/Scram**
- All ships must be destroyed to complete mission.
- Mercenary ships will deal a mix of all damage types.
- Mercenary ships spawn at 20km range after 1x Encrypted Transmission (0.1 m3) is removed from Tili's Brothel.
Faction: Angel Cartel
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: Explosive
Web/Scram: Elite Frigate
Mission Objective:
- Meet Historians at Archaeological Site.
3x Elite Frigate (Arch Gistii Hunter) **Web/Scram**
- Outpost is destroyed when ship is within 20km.
- To collect all available NPC bounty, warp in at 100km and maintain distance from Outpost.
- Ignore NPC's and quickly approach within 20km of the Outpost to trigger its destruction. Warp out when Agent sends message to abort mission.
Faction: Angel Cartel
Mission Type: Encounter
Space Type: Normal Space
Recommended Damage Dealing : Explosive / Kinetic
Mission Objective:
- Retrieve 1x Drive Cluster EDF-285 (0.1 m3) and return to Agent.
- Destroying Angel ships is not required to complete mission.
- Data Analyzer and Hacking level III is required to open the container.
- Spawn occurs when ship is within 5km of container.
Mission Type: Travel
Mission Objective:
- Report to new Agent - Hiva Shesha
Deletions:
Space type: Normal space
Recommended damage dealing: Explosive
- Collect 1x Singed Datapad (0.1 m3) and return to Agent.
1x Lomar Vujik - Minmatar Republic Battleship (Republic Tribal Kinai)
Mission type: Encounter
Location: Jark (Derelik)
Space type: Normal space
Damage dealt: All
Web/Scramble: Mercenary Wingman, Spider Drone I
- Collect 1x Encrypted Transmission (0.1 m3) from Tili's Brothel and return to Agent.
2x Frigate (Mercenary Wingman) **Web/Scramble**
2x Frigate (Mercenary Wingman) **Web/Scramble**
2x Elite Frigate (Mercenary Wingman) **Web/Scramble**
- All NPC's must be destroyed to complete mission.
- Mercenary NPC's will deal a mix of all damage types.
- Mercenary NPC's spawn at 20 KM range after 1x Encrypted Transmission (0.1 m3) is removed from Tili's Brothel.
Faction: Angel
Mission type: Encounter
Space type: Normal space
Damage dealt: Explosive
Web/Scramble: Elite Frigate
- Meet Historians at Archaeological Site,
3x Elite Frigate (Arch Gistii Hunter) **Web/Scramble**
- Outpost is destroyed when ship is within 20 KM.
- To collect all available NPC bounty, warp in at 100 KM and maintain distance from Outpost.
- Ignore NPC's and quickly approach within 20 KM of the Outpost to trigger its destruction. Warp out when Agent sends message to abort mission.
Faction: Angel
Mission type: Encounter
Space Type: normal
Recommended damage dealing : Explosive/kinetic
- Data Analyzer and Hacking level III is required to open the can.
- NPC spawn occurs within 5 km of can.
Travel to next agent - Hiva Shesha
Additions:
**__Tip__**
- 1x Singed Datapad (0.1 m3) spawns after Lomar Vujik is destroyed.
- Collect 1x Encrypted Transmission (0.1 m3) from Tili's Brothel and return to Agent.
3x Spider Drone I (50km Range) **Web**
2 groups - Instant full room aggro.
- 1x Singed Datapad (0.1 m3) spawns after Lomar Vujik is destroyed.
- Collect 1x Encrypted Transmission (0.1 m3) from Tili's Brothel and return to Agent.
3x Spider Drone I (50km Range) **Web**
2 groups - Instant full room aggro.
Deletions:
3x Spider Drone I **Web** (50km Range)
2 groups - instant full room aggro.
Additions:
- Collect 1x Encrypted Transmission (0.1 m3) and return to Agent.
- All NPC's must be destroyed to complete mission.
- Meet Historians at Archaeological Site,
===Initial Spawn===
2 groups - instant full room aggro.
- Outpost is destroyed when ship is within 20 KM.
- Group 2 will despawn after Outpost is destroyed.
- Mission is completed when Agent sends message to abort.
- To collect all available NPC bounty, warp in at 100 KM and maintain distance from Outpost.
- Ignore NPC's and quickly approach within 20 KM of the Outpost to trigger its destruction. Warp out when Agent sends message to abort mission.
- The Angel Battlestation has large amount of Damage Points and drops no loot.
- All NPC's must be destroyed to complete mission.
- Meet Historians at Archaeological Site,
===Initial Spawn===
2 groups - instant full room aggro.
- Outpost is destroyed when ship is within 20 KM.
- Group 2 will despawn after Outpost is destroyed.
- Mission is completed when Agent sends message to abort.
- To collect all available NPC bounty, warp in at 100 KM and maintain distance from Outpost.
- Ignore NPC's and quickly approach within 20 KM of the Outpost to trigger its destruction. Warp out when Agent sends message to abort mission.
- The Angel Battlestation has large amount of Damage Points and drops no loot.
Deletions:
- Mission details might say destination is Arzad System in Amarr low-sec space. Actual destination is 1 jump away from Agent location.
===Initial Group===
Entire room aggros.
**__Tip__**
- Group despawns when ship is within 20 KM of the Outpost.
- Ignore NPC's and quickly approach within 20 KM of the Outpost to trigger its destruction.
- The Angel Battlestation takes forever to kill and drops no loot.
Additions:
Go to [[Wildfire4p1 Chapter 1]]
Go to [[Wildfire4p3 Chapter 3]]
Go to [[Wildfire4p3 Chapter 3]]
Deletions:
Go to [[Wildfire4p3 Chapter 3]].
Additions:
**Additional Skills Required:** Hacking, Archaeology (Level III minimum)
- Mercenary NPC's spawn at 20 KM range after 1x Encrypted Transmission (0.1 m3) is removed from Tili's Brothel.
- Mission details might say destination is Arzad System in Amarr low-sec space. Actual destination is 1 jump away from Agent location.
- Mercenary NPC's spawn at 20 KM range after 1x Encrypted Transmission (0.1 m3) is removed from Tili's Brothel.
- Mission details might say destination is Arzad System in Amarr low-sec space. Actual destination is 1 jump away from Agent location.
Deletions:
- Mission details might say destination is Arzad System in Amarr low-sec space. Actual destination is 1 jump from Agent.
Additions:
**Agent Name:** Nilf Abruskur
**Agent Corporation:** Republic Security Services
**Agent Location:** Aldrat System at RSS Liaison Headquarters (Celestial Beacon)
**Important note:**
=====Chapter 2, Songs of the Past=====
**Agent Corporation:** Republic Security Services
**Agent Location:** Aldrat System at RSS Liaison Headquarters (Celestial Beacon)
**Important note:**
=====Chapter 2, Songs of the Past=====
Deletions:
Agent corporation: Republic Security Services
Agent location: Aldrat, RSS Liaison Headquarters
**Important notes :**
=====Chapter 2, Songs of the Past =====
Additions:
Go to [[Wildfire4p1 Chapter 1]].
Go to [[Wildfire4p3 Chapter 3]].
**__Note__**
- Collect 1x Singed Datapad (0.1 m3) and return to Agent.
**__Tips__**
- Mercenary NPC's will deal a mix of all damage types.
- Mercenary NPC's spawn around 20 KM after 1x Encrypted Transmission (0.1 m3) is removed from Tili's Brothel.
- Recommend short range heavy weapons for Battleships, long range light weapons or Drones for Cruisers and Frigates.
===Initial Spawn (5 - 20km)===
- Trigger is last Mercenary Overlord destroyed.
- Trigger is last Mercenary Overlord destroyed.
**__Note__**
- All NPC's must be destroyed and the 1x Encrypted Transmission (0.1 m3) returned to agent to complete mission.
**__Note__**
- Mission details might say destination is Arzad System in Amarr low-sec space. Actual destination is 1 jump from Agent.
**__Tip__**
- Group despawns when ship is within 20 KM of the Outpost.
**__Blitz__**
- Ignore NPC's and quickly approach within 20 KM of the Outpost to trigger its destruction.
**__Note__**
Go to [[Wildfire4p3 Chapter 3, Revelation]].
Go to [[Wildfire4p3 Chapter 3]].
**__Note__**
- Collect 1x Singed Datapad (0.1 m3) and return to Agent.
**__Tips__**
- Mercenary NPC's will deal a mix of all damage types.
- Mercenary NPC's spawn around 20 KM after 1x Encrypted Transmission (0.1 m3) is removed from Tili's Brothel.
- Recommend short range heavy weapons for Battleships, long range light weapons or Drones for Cruisers and Frigates.
===Initial Spawn (5 - 20km)===
- Trigger is last Mercenary Overlord destroyed.
- Trigger is last Mercenary Overlord destroyed.
**__Note__**
- All NPC's must be destroyed and the 1x Encrypted Transmission (0.1 m3) returned to agent to complete mission.
**__Note__**
- Mission details might say destination is Arzad System in Amarr low-sec space. Actual destination is 1 jump from Agent.
**__Tip__**
- Group despawns when ship is within 20 KM of the Outpost.
**__Blitz__**
- Ignore NPC's and quickly approach within 20 KM of the Outpost to trigger its destruction.
**__Note__**
Go to [[Wildfire4p3 Chapter 3, Revelation]].
Deletions:
On to [[Wildfire4p3 chapter 3]].
-Collect 1x Singed Datapad (0.1 m3) and return to Agent.
-Pick up 1x Encrypted Transmission (0.1 m3) and return to Agent.
This is actually an encounter mission. Non-deadspace, no acceleration gate. Warp in at 40k from target (Tili's Brothel). When you pull the item from Tili's Brothel a number of Mercenary NPC's will spawn around 20 KM, doing quite a bit of mixed-type damage. Recommend short range heavy weapons for the Battleships, long range light weapons and drones for the Cruisers and Frigates.
===Initial Group (5 - 20km)===
-Trigger is last Mercenary Overlord destroyed.
-Trigger is last Mercenary Overlord destroyed.
-All NPC's must be destroyed to complete the mission, just tanking them and picking up the Encrypted Transmission and returning to the agent is not sufficient.
__Note__
Mission details might say destination is Arzad System in Amarr low-sec space. Actual destination will usually be 1 jump from Aldrat System (RSS Liaison Headquarters, agent home base).
-Group despawns when you approach within 20k of the outpost.
-Blitz: Approach within 20k of the outpost to trigger its destruction.
__Note__
On to [[Wildfire4p3 chapter 3, Revelation]].
Additions:
**Important notes :**
* Your standing is only checked by the starter agent. After starting the epic arc, subsequent agents will not check standings.
* This means while running the epic arc, you can continue doing missions even if your standing drops below +5.00 and remains above -2.00 Faction standing.
On to [[Wildfire4p3 chapter 3]].
* Your standing is only checked by the starter agent. After starting the epic arc, subsequent agents will not check standings.
* This means while running the epic arc, you can continue doing missions even if your standing drops below +5.00 and remains above -2.00 Faction standing.
On to [[Wildfire4p3 chapter 3]].
Deletions:
* Your standings is only checked by the starter agent. Once you are on the epic arc, subsequent agents will no longer make standings checks.
* This means, within this epic arc, you can choose to run missions for ANY faction regardless of your standings with them.
Additions:
4x Battleship (Mercenary Overlord) **Trigger**
Deletions:
Additions:
Web/Scramble: Mercenary Wingman, Spider Drone I
-Pick up 1x Encrypted Transmission (0.1 m3) and return to Agent.
This is actually an encounter mission. Non-deadspace, no acceleration gate. Warp in at 40k from target (Tili's Brothel). When you pull the item from Tili's Brothel a number of Mercenary NPC's will spawn around 20 KM, doing quite a bit of mixed-type damage. Recommend short range heavy weapons for the Battleships, long range light weapons and drones for the Cruisers and Frigates.
5x Cruiser (Mercenary Commander)
5x Frigate (Mercenary Elite Fighter)
4x Battleship (Mercenary Overlord)
Damage dealt: Explosive
Web/Scramble: Elite Frigate
Mission details might say destination is Arzad System in Amarr low-sec space. Actual destination will usually be 1 jump from Aldrat System (RSS Liaison Headquarters, agent home base).
Requires: Hacking III (minimum) and Data Analyzer module.
- Data Analyzer and Hacking level III is required to open the can.
- NPC spawn occurs within 5 km of can.
-Pick up 1x Encrypted Transmission (0.1 m3) and return to Agent.
This is actually an encounter mission. Non-deadspace, no acceleration gate. Warp in at 40k from target (Tili's Brothel). When you pull the item from Tili's Brothel a number of Mercenary NPC's will spawn around 20 KM, doing quite a bit of mixed-type damage. Recommend short range heavy weapons for the Battleships, long range light weapons and drones for the Cruisers and Frigates.
5x Cruiser (Mercenary Commander)
5x Frigate (Mercenary Elite Fighter)
4x Battleship (Mercenary Overlord)
Damage dealt: Explosive
Web/Scramble: Elite Frigate
Mission details might say destination is Arzad System in Amarr low-sec space. Actual destination will usually be 1 jump from Aldrat System (RSS Liaison Headquarters, agent home base).
Requires: Hacking III (minimum) and Data Analyzer module.
- Data Analyzer and Hacking level III is required to open the can.
- NPC spawn occurs within 5 km of can.
Deletions:
Fly 11 jumps to Jark in Derelik to pick up 1x Encrypted Transmission (0.1 m3).
This is actually an encounter. Non-deadspace, no acceleration gate. Warp in at 40k from target (Tili's Brothel). When you pull the item from Tili's Brothel a number of Mercenary NPC's will spawn around 20 KM, doing quite a bit of mixed-type damage. Recommend short range heavy weapons for the Battleships, long range light weapons and drones for the Cruisers and Frigates.
6x Cruiser (Mercenary Commander)
4x Frigate (Mercenary Elite Fighter)
3x Battleship (Mercenary Overlord)
Damage dealt: Explosive (62%)
Web/Scramble: //didn't let any frigates get close enough to find out//
Mission info states destination is Arzad System in Amarr low-sec space. Actual destination will usually be 1 jump from Aldrat System (RSS Liaison Headquarters, agent home base).
Requires: Hacking III (minimum) and Codebreaker
- Data Analyzer and Hacking leveled to III are required to open the can.
- Spawn occurs when within 5 km of can.
Additions:
Recommended damage dealing: Explosive
===Initial Spawn (65km)===
1x Lomar Vujik - Minmatar Republic Battleship (Republic Tribal Kinai)
-Collect 1x Singed Datapad (0.1 m3) and return to Agent.
Web/Scramble: Wingman, Spider Drone I
Fly 11 jumps to Jark in Derelik to pick up 1x Encrypted Transmission (0.1 m3).
This is actually an encounter. Non-deadspace, no acceleration gate. Warp in at 40k from target (Tili's Brothel). When you pull the item from Tili's Brothel a number of Mercenary NPC's will spawn around 20 KM, doing quite a bit of mixed-type damage. Recommend short range heavy weapons for the Battleships, long range light weapons and drones for the Cruisers and Frigates.
2x Frigate (Mercenary Wingman) **Web/Scramble**
4x Cruiser (Mercenary Commander)
5x Battleship (Mercenary Overlord) **Trigger**
-Trigger is last Mercenary Overlord destroyed.
2x Frigate (Mercenary Wingman) **Web/Scramble**
6x Cruiser (Mercenary Commander)
4x Battleship (Mercenary Overlord) **trigger**
-Trigger is last Mercenary Overlord destroyed.
4x Frigate (Mercenary Elite Fighter)
2x Elite Frigate (Mercenary Wingman) **Web/Scramble**
3x Spider Drone I **Web** (50km Range)
3x Battleship (Mercenary Overlord)
-All NPC's must be destroyed to complete the mission, just tanking them and picking up the Encrypted Transmission and returning to the agent is not sufficient.
Mission info states destination is Arzad System in Amarr low-sec space. Actual destination will usually be 1 jump from Aldrat System (RSS Liaison Headquarters, agent home base).
===Initial Group===
-Blitz: Approach within 20k of the outpost to trigger its destruction.
===Initial Spawn (65km)===
1x Lomar Vujik - Minmatar Republic Battleship (Republic Tribal Kinai)
-Collect 1x Singed Datapad (0.1 m3) and return to Agent.
Web/Scramble: Wingman, Spider Drone I
Fly 11 jumps to Jark in Derelik to pick up 1x Encrypted Transmission (0.1 m3).
This is actually an encounter. Non-deadspace, no acceleration gate. Warp in at 40k from target (Tili's Brothel). When you pull the item from Tili's Brothel a number of Mercenary NPC's will spawn around 20 KM, doing quite a bit of mixed-type damage. Recommend short range heavy weapons for the Battleships, long range light weapons and drones for the Cruisers and Frigates.
2x Frigate (Mercenary Wingman) **Web/Scramble**
4x Cruiser (Mercenary Commander)
5x Battleship (Mercenary Overlord) **Trigger**
-Trigger is last Mercenary Overlord destroyed.
2x Frigate (Mercenary Wingman) **Web/Scramble**
6x Cruiser (Mercenary Commander)
4x Battleship (Mercenary Overlord) **trigger**
-Trigger is last Mercenary Overlord destroyed.
4x Frigate (Mercenary Elite Fighter)
2x Elite Frigate (Mercenary Wingman) **Web/Scramble**
3x Spider Drone I **Web** (50km Range)
3x Battleship (Mercenary Overlord)
-All NPC's must be destroyed to complete the mission, just tanking them and picking up the Encrypted Transmission and returning to the agent is not sufficient.
Mission info states destination is Arzad System in Amarr low-sec space. Actual destination will usually be 1 jump from Aldrat System (RSS Liaison Headquarters, agent home base).
===Initial Group===
-Blitz: Approach within 20k of the outpost to trigger its destruction.
Deletions:
===Initial Spawn===
1x Republic Tribal Kinai (Lomar Vujik)
Web/Scramble: Wingman, Spider Drone
Fly 11 jumps to Jark in Derelik to pick up an item (Encrypted Transmission, 0.1m3).
This is actually an encounter. Non-deadspace, no acceleration gate. Warps in at 40k from target (Tili's Brothel). When you pull the item from Tili's Brothel a number of Mercenary NPCs will spawn around 20 KM, doing quite a bit of mixed-type damage. Recommend short range heavy weapons for the BSs and longer range light weapons and drones for the cruisers and frigates.
2x Frigate ( Mercenary Wingman ) **Web/Scramble**
4x Cruiser ( Mercenary Commander ) //Deal EM//
5x Battleship ( Mercenary Overlord ) //Scourge Heavy Missile// **Trigger**
Trigger is probably last Overlord.
2x Frigate ( Mercenary Wingman ) **Web/Scramble**
6x Cruiser ( Mercenary Commander ) //Deal EM//
4x Battleship ( Mercenary Overlord ) **trigger**
Trigger is probably last Overlord.
4x Frigate ( Mercenary Elite Fighter )
2x Elite Frigate ( Mercenary Wingman ) **Web/Scramble**
3x Spider Drone I //Up to 50Km Web//
3x Battleship ( Mercenary Overlord )
You will need to kill the NPCs to complete the mission; just tanking them, picking up the Encrypted Transmission and returning to the agent is not sufficient.
The mission info says they are sending you to Arzad (which is Amarr low-sec) but will usually be 1 jump from Aldrat (RSS Liaison Headquarters, agent home base).
===Initial Spawn===
Blitz: approach within 20k of the outpost to trigger its destruction.
Additions:
1x Republic Tribal Kinai (Lomar Vujik)
Deletions:
Revision [19724]
Edited on 2014-02-06 10:05:50 by CartiligeDeninard [Amended Mission 1 spawn details]Additions:
- Data Analyzer and Hacking leveled to III are required to open the can.
Deletions:
Revision [18975]
Edited on 2013-11-25 19:51:38 by DeMichaelCrimson [Added Mission 5 - History In The Making]Additions:
====__Mission 5__ - History In The Making====
Travel to next agent - Hiva Shesha
Additions:
Recommended damage dealing : Explosive/kinetic
- Codebreaker and Hacking leveled to III are required to open the can.
- Spawn occurs when within 5 km of can.
- The Angel Battlestation takes forever to kill and drops no loot.
- Codebreaker and Hacking leveled to III are required to open the can.
- Spawn occurs when within 5 km of can.
- The Angel Battlestation takes forever to kill and drops no loot.
Deletions:
- Spawn occurs when withing 5km of can.
- The Angel Battlestation took forever to kill and dropped no loot.
Additions:
Requires: Hacking III (minimum) and Codebreaker
Deletions:
Revision [10107]
Edited on 2012-05-02 08:49:00 by RichardLOwens [#3Group 2 despawn when you approach with]Additions:
-Group despawns when you approach within 20k of the outpost.
Revision [10106]
Edited on 2012-05-02 08:20:43 by RichardLOwens [#3 Blitz: approach within 20k of the outpost]Additions:
Blitz: approach within 20k of the outpost to trigger its destruction.
Revision [10105]
Edited on 2012-05-01 23:37:12 by RichardLOwens [#2 When you pull the item, first spawn.]Additions:
This is actually an encounter. Non-deadspace, no acceleration gate. Warps in at 40k from target (Tili's Brothel). When you pull the item from Tili's Brothel a number of Mercenary NPCs will spawn around 20 KM, doing quite a bit of mixed-type damage. Recommend short range heavy weapons for the BSs and longer range light weapons and drones for the cruisers and frigates.
Deletions:
Revision [5550]
Edited on 2009-11-23 23:57:41 by SyphurouS [still trying to fix weird formatting bug.]Additions:
==Initial Spawn (100km)==
- Spawn occurs when withing 5km of can.
- Spawn occurs when withing 5km of can.
Deletions:
Additions:
==Initial Spawn (100km)== //Spawn when within 5km of can//
Deletions:
Additions:
3x Battlecruiser (Gistatis Praefectus)
Deletions:
Revision [5547]
Edited on 2009-11-23 23:54:49 by SyphurouS [Formatting and Clarifaction of mission notes.]Additions:
Fly 11 jumps to Jark in Derelik to pick up an item (Encrypted Transmission, 0.1m3).
This is actually an encounter. Non-deadspace, no acceleration gate. Warps in at 40k from target (Tili's Brothel). When you get close (28km) to the Red Light Palace a number of Mercenary NPCs will spawn within a few KM, doing quite a bit of mixed-type damage. Recommend short range heavy weapons for the BSs and longer range light weapons and drones for the cruisers and frigates.
2x Frigate ( Mercenary Wingman ) **Web/Scramble**
4x Cruiser ( Mercenary Commander ) //Deal EM//
5x Battleship ( Mercenary Overlord ) //Scourge Heavy Missile// **Trigger**
2x Frigate ( Mercenary Wingman ) **Web/Scramble**
6x Cruiser ( Mercenary Commander ) //Deal EM//
4x Battleship ( Mercenary Overlord ) **trigger**
4x Frigate ( Mercenary Elite Fighter )
2x Elite Frigate ( Mercenary Wingman ) **Web/Scramble**
3x Spider Drone I //Up to 50Km Web//
3x Battleship ( Mercenary Overlord )
The mission info says they are sending you to Arzad (which is Amarr low-sec) but will usually be 1 jump from Aldrat (RSS Liaison Headquarters, agent home base).
7x Frigate (Arch Gistii Hunter, Arch Gistii Impaler)
4x Cruiser (Arch Gistum Breaker, Arch Gistum Defeater)
7x Battleship (Gist Cherubim, Gist Seraphim, Gist Throne)
8x Frigate (Gistii Hunter, Gistii Impaler)
3x Elite Frigate (Arch Gistii Hunter) **Web/Scramble**
3x BattleCruiser (Gistatis Praefectus)
Requires: Hacking skill and Codebreaker
==Initial Spawn (>100km)== ( Spawn when within 5km of can )
11x Frigate (Arch Gistii Hijacker, Arch Gistii Hunter, Arch Gistii Impaler, Arch Gistii Rogue, Arch Gistii Thug)
6x Destroyer (Gistor Seizor, Trasher)
4x Cruiser (Arch Gistum Phalanx, Arch Gistum Defeater, Arch Gistum Centurion)
10x Battleship (1 Gist Cherubim, 5 Gist Seraphim, 4 Gist Throne)
- Codebreaker required to open can.
- Only the EDF-285 Drive Cluster Item is required to complete the mission.
- The Angel Battlestation took forever to kill and dropped no loot.
This is actually an encounter. Non-deadspace, no acceleration gate. Warps in at 40k from target (Tili's Brothel). When you get close (28km) to the Red Light Palace a number of Mercenary NPCs will spawn within a few KM, doing quite a bit of mixed-type damage. Recommend short range heavy weapons for the BSs and longer range light weapons and drones for the cruisers and frigates.
2x Frigate ( Mercenary Wingman ) **Web/Scramble**
4x Cruiser ( Mercenary Commander ) //Deal EM//
5x Battleship ( Mercenary Overlord ) //Scourge Heavy Missile// **Trigger**
2x Frigate ( Mercenary Wingman ) **Web/Scramble**
6x Cruiser ( Mercenary Commander ) //Deal EM//
4x Battleship ( Mercenary Overlord ) **trigger**
4x Frigate ( Mercenary Elite Fighter )
2x Elite Frigate ( Mercenary Wingman ) **Web/Scramble**
3x Spider Drone I //Up to 50Km Web//
3x Battleship ( Mercenary Overlord )
The mission info says they are sending you to Arzad (which is Amarr low-sec) but will usually be 1 jump from Aldrat (RSS Liaison Headquarters, agent home base).
7x Frigate (Arch Gistii Hunter, Arch Gistii Impaler)
4x Cruiser (Arch Gistum Breaker, Arch Gistum Defeater)
7x Battleship (Gist Cherubim, Gist Seraphim, Gist Throne)
8x Frigate (Gistii Hunter, Gistii Impaler)
3x Elite Frigate (Arch Gistii Hunter) **Web/Scramble**
3x BattleCruiser (Gistatis Praefectus)
Requires: Hacking skill and Codebreaker
==Initial Spawn (>100km)== ( Spawn when within 5km of can )
11x Frigate (Arch Gistii Hijacker, Arch Gistii Hunter, Arch Gistii Impaler, Arch Gistii Rogue, Arch Gistii Thug)
6x Destroyer (Gistor Seizor, Trasher)
4x Cruiser (Arch Gistum Phalanx, Arch Gistum Defeater, Arch Gistum Centurion)
10x Battleship (1 Gist Cherubim, 5 Gist Seraphim, 4 Gist Throne)
- Codebreaker required to open can.
- Only the EDF-285 Drive Cluster Item is required to complete the mission.
- The Angel Battlestation took forever to kill and dropped no loot.
Deletions:
This is actually an encouter. Non-deadspace, no acceleration gate. Warps in at 40k from target (Tili's Brothel). When you get close (28km) to the Red Light Palace a number of Mercenary NPCs will spawn within a few KM, doing quite a bit of mixed-type damage. Recommend short range heavy weapons for the BSs and longer range light weapons and drones for the cruisers and frigates.
2 frigates - Mercenary Wingman **web**
4 cruiser - Mercenary Commander, orbit at 14k
5 battleships - Mercenary Overlord; scourge heavy missile **trigger**
2 frigates - Mercenary Wingman **web**
6 cruisers - Mercenary Commander
4 battleships - Mercenary Overlord **trigger**
9 frigates - 3 Spider Drone **web**, 2 Mercenary Wingman **web**, 4 Mercenary Elite Fighter
3 battleships - Mercenary Overlord
The mission info says they are sending you to Arzad (which is Amarr low-sec) but for me the mission was actually in Erstur 1 jump from Aldrat (RSS Liaison Headquarters, agent home base).
7 frigates (Arch Gistii Hunter, Arch Gistii Impaler)
4 cruisers (Arch Gistum Breaker, Arch Gistum Defeater)
7 battleships (Gist Cherubim, Gist Seraphim, Gist Throne)
5 frigates (Gistii Hunter)
3 frigates (Gistii Impaler)
3 cruisers (Gistatis Praefectus)
3 frigates (Arch Gistii Hunter)
Requires: Hacking skill and Codebreaker (I think)
==Initial Spawn (>100km)==
11 frigs (Arch Gistii Hijacker, Arch Gistii Hunter, Arch Gistii Impaler, Arch Gistii Rogue, Arch Gistii Thug)
4 cruisers (Arch Gistum Phalanx, Arch Gistum Defeater, Arch Gistum Centurion)
10 bs (1 Gist Cherubim, 5 Gist Seraphim, 4 Gist Throne)
5 frigate (Gistor Seizor)
1 frigate (Gistor Trasher)
I assume a codebreaker is required for this. It didn't work for me, but I petitioned it and the GM closed the mission for me.
The Angel Battlestation took forever to kill and dropped no loot.
Additions:
{{lastedit show="2"}}
Faction: Minmatar Republic
Recommended damage dealing: Exp
1x Elite Battleship ( Lomar Vujik's Tempest )
Faction: Minmatar Republic
Recommended damage dealing: Exp
1x Elite Battleship ( Lomar Vujik's Tempest )
Deletions:
Additions:
Back to [[Wildfire4p1 chapter 1]].
Deletions:
Faction: Amarr
Mission Type: Encounter
Space Type: Deadspace
Requires: Archeology I (for using Analyzer I)
==At Gate (25-50km, no aggro until within 15km of gate)==
7 frigates (Ammatar Navy Delta I, Ammatar Navy Gamma II, Ammatar Navy Soldier)
3 battleships (Ammatar Navy Armageddon, Ammatar Navy Apocolypse)
Deletions:
Agent location: Tanoo
Additions:
On to [[Wildfire4p3 chapter 3, Revelation]].
Additions:
==At Gate (25-50km, no aggro until within 15km of gate)==
Deletions:
Additions:
====__Mission 5__ - Church of the Obsidian====
Deletions:
Additions:
Space Type: Deadspace
==At Gate (25-50km)==
7 frigates (Ammatar Navy Delta I, Ammatar Navy Gamma II, Ammatar Navy Soldier)
3 battleships (Ammatar Navy Armageddon, Ammatar Navy Apocolypse)
==At Gate (25-50km)==
7 frigates (Ammatar Navy Delta I, Ammatar Navy Gamma II, Ammatar Navy Soldier)
3 battleships (Ammatar Navy Armageddon, Ammatar Navy Apocolypse)
Deletions:
Additions:
Chapter agent: Nilf Abruskur
Chapter agent: Hiva Shesheva
Agent location: Tanoo
====__Mission 5__-Church of the Obsidian====
Faction: Amarr
Mission Type: Encounter
Space Type:
Requires: Archeology I (for using Analyzer I)
Chapter agent: Hiva Shesheva
Agent location: Tanoo
====__Mission 5__-Church of the Obsidian====
Faction: Amarr
Mission Type: Encounter
Space Type:
Requires: Archeology I (for using Analyzer I)
Deletions:
Additions:
The Angel Battlestation took forever to kill and dropped no loot.
Additions:
Requires: Hacking skill and Codebreaker (I think)
I assume a codebreaker is required for this. It didn't work for me, but I petitioned it and the GM closed the mission for me.
I assume a codebreaker is required for this. It didn't work for me, but I petitioned it and the GM closed the mission for me.
Deletions:
Additions:
11 frigs (Arch Gistii Hijacker, Arch Gistii Hunter, Arch Gistii Impaler, Arch Gistii Rogue, Arch Gistii Thug)
4 cruisers (Arch Gistum Phalanx, Arch Gistum Defeater, Arch Gistum Centurion)
10 bs (1 Gist Cherubim, 5 Gist Seraphim, 4 Gist Throne)
1 frigate (Gistor Trasher)
4 cruisers (Arch Gistum Phalanx, Arch Gistum Defeater, Arch Gistum Centurion)
10 bs (1 Gist Cherubim, 5 Gist Seraphim, 4 Gist Throne)
1 frigate (Gistor Trasher)
Deletions:
4 cruisers (1 phalanx, 2 defeater, 1 centurion)
10 bs (1 cherubim, 5 seraphim, 4 throne)
1 frigate (Gistor trasher)
Additions:
==Initial Spawn (>100km)==
11 frigs (1 Arch Gistii Hijacker, 4 hunter, 3 impaler, 2 rogue, 1 thug)
11 frigs (1 Arch Gistii Hijacker, 4 hunter, 3 impaler, 2 rogue, 1 thug)
Deletions:
1 big blob
11 frigs (1 hijacker, 4 hunter, 3 impaler, 2 rogue, 1 thug)
Additions:
Space Type: normal
Bad guys warp in at >100km
1 big blob
11 frigs (1 hijacker, 4 hunter, 3 impaler, 2 rogue, 1 thug)
4 cruisers (1 phalanx, 2 defeater, 1 centurion)
10 bs (1 cherubim, 5 seraphim, 4 throne)
5 frigate (Gistor Seizor)
1 frigate (Gistor trasher)
Bad guys warp in at >100km
1 big blob
11 frigs (1 hijacker, 4 hunter, 3 impaler, 2 rogue, 1 thug)
4 cruisers (1 phalanx, 2 defeater, 1 centurion)
10 bs (1 cherubim, 5 seraphim, 4 throne)
5 frigate (Gistor Seizor)
1 frigate (Gistor trasher)
Additions:
====__Mission 4__ - Playing All Their Cards====
Does this need hacking skills?
Does this need hacking skills?
Additions:
Web/Scramble: //didn't let any frigates get close enough to find out//
Deletions:
Additions:
7 battleships (Gist Cherubim, Gist Seraphim, Gist Throne)
Deletions:
Additions:
Entire room aggros.
Additions:
==Group 1 (20-40K)==
==Group 2 (70-90K)==
==Group 2 (70-90K)==
Deletions:
====Group 2 (70-90K)====
Additions:
====Group 1 (20-40K)====
7 frigates (Arch Gistii Hunter, Arch Gistii Impaler)
4 cruisers (Arch Gistum Breaker, Arch Gistum Defeater)
5 battleships (Gist Cherubim, Gist Seraphim)
====Group 2 (70-90K)====
5 frigates (Gistii Hunter)
3 frigates (Gistii Impaler)
3 cruisers (Gistatis Praefectus)
3 frigates (Arch Gistii Hunter)
7 frigates (Arch Gistii Hunter, Arch Gistii Impaler)
4 cruisers (Arch Gistum Breaker, Arch Gistum Defeater)
5 battleships (Gist Cherubim, Gist Seraphim)
====Group 2 (70-90K)====
5 frigates (Gistii Hunter)
3 frigates (Gistii Impaler)
3 cruisers (Gistatis Praefectus)
3 frigates (Arch Gistii Hunter)
Deletions:
5 frigates (Gistii Hunter) 70-90K
3 frigates (Gistii Impaler) 70K
3 cruisers (Gistatis Praefectus) 75-90K
3 frigates (Arch Gistii Hunter) 70-80K
4 cruisers (Arch Gistum Breaker, Arch Gistum Defeater) 30K
5 battleships (Gist Cherubim, Gist Seraphim) 30-40K
Additions:
Damage dealt: Explosive (62%)
===Initial Spawn===
7 frigates (Arch Gistii Hunter, Arch Gistii Impaler) 20-30K
5 frigates (Gistii Hunter) 70-90K
3 frigates (Gistii Impaler) 70K
3 cruisers (Gistatis Praefectus) 75-90K
3 frigates (Arch Gistii Hunter) 70-80K
4 cruisers (Arch Gistum Breaker, Arch Gistum Defeater) 30K
5 battleships (Gist Cherubim, Gist Seraphim) 30-40K
===Initial Spawn===
7 frigates (Arch Gistii Hunter, Arch Gistii Impaler) 20-30K
5 frigates (Gistii Hunter) 70-90K
3 frigates (Gistii Impaler) 70K
3 cruisers (Gistatis Praefectus) 75-90K
3 frigates (Arch Gistii Hunter) 70-80K
4 cruisers (Arch Gistum Breaker, Arch Gistum Defeater) 30K
5 battleships (Gist Cherubim, Gist Seraphim) 30-40K
Additions:
__Note__
The mission info says they are sending you to Arzad (which is Amarr low-sec) but for me the mission was actually in Erstur 1 jump from Aldrat (RSS Liaison Headquarters, agent home base).
The mission info says they are sending you to Arzad (which is Amarr low-sec) but for me the mission was actually in Erstur 1 jump from Aldrat (RSS Liaison Headquarters, agent home base).
Deletions:
Additions:
Faction: Mercenaries
Deletions:
Additions:
Location: Jark (Derelik)
Additions:
Faction: Angel
Location: Aldrat
Web/Scramble:
Location: Aldrat
Web/Scramble:
No Differences
Additions:
====__Mission 3__ - Who Art in Heaven====
Additions:
Agent location: Aldrat, RSS Liaison Headquarters
Deletions:
Additions:
9 frigates - 3 Spider Drone **web**, 2 Mercenary Wingman **web**, 4 Mercenary Elite Fighter
Deletions:
Additions:
Faction: Mercenatries
Mission type: Encounter
Space type: Normal space
Damage dealt: All
Web/Scramble: Wingman, Spider Drone
Mission type: Encounter
Space type: Normal space
Damage dealt: All
Web/Scramble: Wingman, Spider Drone
Additions:
====__Mission 1__ - Dead End Intercept====
====__Mission 2__ - Surfacing====
===Initial Group (5 - 20km)===
2 frigates - Mercenary Wingman **web**
5 battleships - Mercenary Overlord; scourge heavy missile **trigger**
===Wave 2 (5-20km)===
2 frigates - Mercenary Wingman **web**
4 battleships - Mercenary Overlord **trigger**
===Wave 3 (5-20km)===
====__Mission 2__ - Surfacing====
===Initial Group (5 - 20km)===
2 frigates - Mercenary Wingman **web**
5 battleships - Mercenary Overlord; scourge heavy missile **trigger**
===Wave 2 (5-20km)===
2 frigates - Mercenary Wingman **web**
4 battleships - Mercenary Overlord **trigger**
===Wave 3 (5-20km)===
Deletions:
====Mission 2 - Surfacing====
===Wave 1===
2 frigates - Mercenary Wingman (web)
5 battleships - Mercenary Overlord; scourge heavy missile
===Wave 2===
2 frigates - Mercenary Wingman (web)
4 battleships - Mercenary Overlord
===Wave 3===
Additions:
Chapter agent: Nilf Abruskur
Agent corporation: Republic Security Services
Agent location: Aldrat
4 cruiser - Mercenary Commander, orbit at 14k
9 frigates - 3 Spider Drone (web), 2 Mercenary Wingman (web), 4 Mercenary Elite Fighter
Agent corporation: Republic Security Services
Agent location: Aldrat
4 cruiser - Mercenary Commander, orbit at 14k
9 frigates - 3 Spider Drone (web), 2 Mercenary Wingman (web), 4 Mercenary Elite Fighter
Deletions:
Agent corporation: Brutor Tribe
Agent location: Frarn (Brutor Tribe Community Area)
Standings required: ()
Additional skills required: Hacking, Archaeology
4 cruiser - Mercenary Commander
9 frigates - 3 spider drones (web), 2 wingmen, 4 elite fighers
Additions:
This is actually an encouter. Non-deadspace, no acceleration gate. Warps in at 40k from target (Tili's Brothel). When you get close (28km) to the Red Light Palace a number of Mercenary NPCs will spawn within a few KM, doing quite a bit of mixed-type damage. Recommend short range heavy weapons for the BSs and longer range light weapons and drones for the cruisers and frigates.
Deletions:
Additions:
5 battleships - Mercenary Overlord; scourge heavy missile
Trigger is probably last Overlord.
6 cruisers - Mercenary Commander
4 battleships - Mercenary Overlord
Trigger is probably last Overlord.
===Wave 3===
9 frigates - 3 spider drones (web), 2 wingmen, 4 elite fighers
3 battleships - Mercenary Overlord
Trigger is probably last Overlord.
6 cruisers - Mercenary Commander
4 battleships - Mercenary Overlord
Trigger is probably last Overlord.
===Wave 3===
9 frigates - 3 spider drones (web), 2 wingmen, 4 elite fighers
3 battleships - Mercenary Overlord
Deletions:
2 frigates
6 cruisers
4 battleships
Additions:
2 frigates - Mercenary Wingman (web)
5 battleships - Mercenary Overlord
===Wave 2===
2 frigates
6 cruisers
4 battleships
5 battleships - Mercenary Overlord
===Wave 2===
2 frigates
6 cruisers
4 battleships
Deletions:
5 BS - Mercenary Overlord
Additions:
===Wave 1===
Additions:
Fly 11 jumps to Jark in Derelik to pick up an item (Encrypted Tranmission, 0.1m3).
This is actually an encouter. Non-deadspace, warps in at 40k from target (Tili's Brothel). When you get close (28km) to the Red Light Palace a number of Mercenary NPCs will spawn within a few KM, doing quite a bit of mixed-type damage.
2 frig - Mercenary Wingman (web)
4 cruiser - Mercenary Commander
5 BS - Mercenary Overlord
This is actually an encouter. Non-deadspace, warps in at 40k from target (Tili's Brothel). When you get close (28km) to the Red Light Palace a number of Mercenary NPCs will spawn within a few KM, doing quite a bit of mixed-type damage.
2 frig - Mercenary Wingman (web)
4 cruiser - Mercenary Commander
5 BS - Mercenary Overlord
Deletions:
Additions:
----
----
----
Additions:
====Mission 1 - Dead End Intercept====
Single npc in a Tempest.
====Mission 2 - Surfacing====
Fly 11 jumps to Jark in San Matar to pick up an item. When you get close to the Red Light Palace a number of Mercenary NPCs will spawn within a few KM, doing quite a bit of mixed-type damage.
You will need to kill the NPCs to complete the mission; just tanking them, picking up the Encrypted Transmission and returning to the agent is not sufficient.
Single npc in a Tempest.
====Mission 2 - Surfacing====
Fly 11 jumps to Jark in San Matar to pick up an item. When you get close to the Red Light Palace a number of Mercenary NPCs will spawn within a few KM, doing quite a bit of mixed-type damage.
You will need to kill the NPCs to complete the mission; just tanking them, picking up the Encrypted Transmission and returning to the agent is not sufficient.
Deletions:
Mission 2 - Surfacing