Extract the Renegade, Level 4
Last edited by DesmontMcCallock
Sun, 29 Jul 2012 16:26 UTC
Sun, 29 Jul 2012 16:26 UTC
Faction: Gallente Federation
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: Thermal/Kinetic
Extras: None
Web/scramble: Elite Federation Libertus/Manicus (web/scram)
Recommended damage dealing: Kinetic/Thermal
Recommended ships: Nighthawk
The acceleration gate will be locked until the pocket entrance is cleared.
Pocket Entrance (Auto-aggro): (8-10km)
3x Frigates (Federation Clavis/Hastile)3x Battlecruisers (Federation Hastarius/Loras)
1x Battleship (Federation Triarius/Xenan)
Single Pocket (Auto-aggro): (13-26km)
5x Frigates (Elite Federation Manica/Libertus/Pelekus/Phalarica)5x Battlecruisers (Federation Praktor Centurion/Legionarius/Bearcus/Calo)
4x Battleships (Federation Praeses/Hexeris/Hyperion)
Tip:
- Mission is flagged completed after killing the Federation Praktor Hyperion (which drops Admiral Meledier).
Blitz:
- Clear the pocket entrance to unlock the acceleration gate.
- Kill the Federation Praktor Hyperion and loot the can. Warp out.
CategoryMissions
CategoryLevel4
5x Gallente Navy Fleet Colonel Insignia II
5x Gallente Navy Fleet Captain Insignia I
4x Gallente Navy Sergeant Insignia II
3x Gallente Navy Sergeant Major Insignia I
3x Gallente Navy Midshipman Insignia I
1x Gallente Navy Fleet Major Insignia I
Tags: 3*Gallente navy fleet captain insignia I, 1*Gallente navy fleet colonel insignia I, 5*Gallente navy fleet colonel insignia II, 4*Gallente navy fleet major insignia I, 3*Gallente navy midshipman insignia I, 5*Gallente navy sergeant insignia I, 3*Gallente navy sergeant major insignia I .
It was a storyline for amarr.
high: 8 mega pulses
med: 4 cap rechargers
low: 1 LAR, 1 EANM, 1 kin hardener, 1 therm hardener, 2 HS, 1 CPR.
Rigs (T1's): 2 CCC, 1 energy locus coordinator.
Begin pocket 2 by destroying the 4 BS's with guns and med drones II. Once this is done, it's smooth sailing. Then assign small drones on frigates and destroy cruisers with guns. Armor stayed between 50-60%. Elite frigates do web/scram you. Nasty mission.
My alt got this mission.
I decided to follow the blitz instructions, with the addition that my main to fly in an assault frigate, get aggro, and speedtank while my alt in a battleship warped in soon after to actually destroy ships.
My main and my alt both lost -0.02% with Gallente Federation for "Combat - Ship Kill". My alt turned in the mission without sharing rewards and gained +8.05% with Amarr Empire.
Drones killed web/scram frigs, shot main target, looted and left.
No visible damage to shields.
It is impossible to loose a well tanked ship in this mission.
Lost -0.02% with Gallente Federation for "Combat - Ship Kill".
Storyline gives 21% to Corp, and 8.4% to Amarr Faction Standing
Confirming -0.02% Gallente standing drop for ship kill, gain with Amarr is 9.375% (Social V).
Easy mission. The rats at the warp in died faster than I could lock them (nearly). I used a Navy Scorpion (omni-tanked) with cruise missiles and T2 Hornets/Vespas.
Note: There was no Federation Praktor (or Hyperion). The mission objective appeared in my cargo after I popped the last rat so it would appear that there is no "blitz" anymore.
(The mission flagged as completed when the last ship was killed, but I saved the BS's for last. You could try killing them and the warp scrambling frigates first to see if the mission completes when the last BS is killed or if it is the last ship.)
15.2 mil in loot including 12.4 mil in tags (didn't salvage the wrecks).
A mere 1,436,000 in mission reward & bonus which is pretty sucky.
0.938% boost to Amarr standings. 3.125% boost to Corp standings. (Results will vary depending on your Social skills.)