Forgotten Outposts, Level 4 (Caldari State Storyline)
Last edited by ValerianIrenicus:
Exact name of station
Wed, 28 Nov 2012 22:09 UTC
Exact name of station
Wed, 28 Nov 2012 22:09 UTC
Faction: Guristas
Mission type: Encounter
Space type: Deadspace (gated)
Damage dealt: Kin/therm
Web/scramble/jamming: none
Recommended damage dealing: kin
Recommended ship classes: Tengu, CNR
Extra: Bring an AB, there's lots of flying
Single Pocket
On warp in...
Communication from Agent:
“This is the area. Interesting…I can see there are ten different outposts. I’m not sure how to guide you, save for perhaps getting closer to the stations, starting with the ones whose names you might recognize.”
10 Stations arranged in a pattern all roughly 35-40km from warp in. No hostiles.
Station names are: Ancient Caldari Outpost: Urvuulen, Umkken, Uetama, Trekos, Sikken, Shioksa, Otseni, Orieku, Korami, Arishii
At about 10km from each station you get another communication of whether there is anything of interest.
Communication from Agent:
“Orieku Oustpost. This is definitely the one. It looks like someone else beat us to the discovery too. Don’t let those Guristas escape alive!”
5 groups spawn, 2 auto agro at close range. 15-20km. 2 other groups at 50-60km and a final one at around 80km
You can Attack one group at the time.
Total:
- 11 Battleships (Pith Destroyers 60km/Conquistadors 40km)
- 5 Battlecruisers (Pithatis Executor)
- 3 Cruisers (Pithum Abolisher)
- 4 Frigates (Pithi Destructor)
Tip:
- Soloable in a Tengu without any problem. There is heavy incoming DPS from the Battleships which the Tengu speed tanks extremely well. If you are in a battleship make sure you have a heavy tank.
- No blitz - mission is marked complete upon the destruction of the last ship.
No Mining
12,983,626.00 Isk
CategoryMissions
CategoryLevel4
Salvage is meh..
43.75 percent standing gain with max skills for Zainou biotech. 8.75 for Caldari state.
Easy Mission
13 BS, 6 BC, 2 CR and 4 FR. Types the same though, i.e. no jamming etc. Especially heavy incoming DPS in the two auto-aggro groups (6 BS and 6 BC). So more difficult to tank than Gurista Extravaganza or Recon - Part 1.
14 Battleships
5 BattleCruisers
2 Cruisers
4 Destroyers
Ran it with a Caracal, no real threat. Just had to make sure I didn't fly into one group as I flew away from another, keeping the Battleships out of gun range.
All fittings are T2:
5x Heavy Missile Launcher w/Scourge Fury heavy missiles
2x Large Shield Extender
1x 10MN Afterburner
1x Adaptive Invulnerability Field
1x Kinetic Deflection Field
3x Ballistic Control System
1x Missile Guidance Enhancer
Rigged with:
Medium Core Defense Field Extender II
Medium Ancillary Current Router II
Medium Processor Overclocking Unit I
2x Hornet drones (T1) used against the destroyers.