Probing Question, Level 3
Last edited by CuttleBug
Wed, 11 Sep 2013 16:46 UTC
Wed, 11 Sep 2013 16:46 UTC
Faction: Amarr
Mission Type: Encounter
Space Type: Deadspace without gates
Damage Received: EM/Thermal
Extras: Cap draining when under 10km
Recommended Damage Dealing: EM
Recommended ships: Drake, Myrmidon
Warp-In
Wave 1, 30km, Aggro
4 Amarr Raider - consists of Types
4x Imperial Tamir Will target drones
4 Amarr Heavy Raider - consists of Types Neut within 5K
2x Imperial Templar Muzakir
2x Imperial Tamir
Wave 2, 30km, Spawn
After Amarr Raider's from Wave 1 Dead9x Amarr Raider - consists of Types
2x Divine Imperial Champion - has high Armour Repairing
2x Divine Imperial Justicar - has high Armour Repairing
1x Imperial Templar Agatho
4xImperaial Templar Mathura
Wave 3, 30km, Spawn
After Wave 2 Dead5x Amarr Raider - consists of Types
1x Imperial Templar Tamit
4x Imperial Templar Donus
CategoryMissions
CategoryLevel3
Domi: 1 * T2 LAR, 2 * EM/Therm armor active tank and several cap chargers/power relays, Ogre I drones delivering Thermal damge
Set my ship towards the gate I was supossed to be guarding...
NOS from Amarr Heavy Raider in 1st wave - only noticed because of the graphics!
2nd wave spawned within 5k of ship (probably cos I was moving towards the gate) - drones toook some aggro
3rd wave spawned within 5k of me at gate - agaoin drones got some aggro but not all
Easily completed mission in myrm w/o ab, spawns are slow so as long as you orbit from far out and kill quickly, you will not get NOS'd.
2nd wave, both champions and justicars had huge tank, took my 5 Hammer II's ages to chew through it.
3rd wave warped in at 90km but that's probably because i had moved so far off.
There is also a 0.002 standing loss with Amarr.
My 333 dps cyclone cleared slow enough that I got hit with the standing loss twice.