Amarrian Excavators, Level 4

Last edited by DesmontMcCallock
Sun, 29 Jul 2012 16:06 UTC

Faction: Amarr
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Therm
Recommended damage dealing: Therm/EM
Recommended ships: Golem, CNR, Raven

Single Pocket

The mission objective is the lookout post.

Single Group:

2x Amarr Cruise Missile Battery
6x Frigates (Excavator)
2x Cruisers (Excavator)
3x Battleships (General Strangelove/Excavator)

Comment by LordMortus
2008-09-08 12:16:56
Destroyed all structures first.. Mission tagged complete after BS's destroyed.
Comment by Abdaar1
2009-06-21 05:19:02
Very easy mission. The group is about 40kms away. Just start shooting the Frigs and move away.
Comment by SeamusDonohue
2010-02-09 09:35:00
FACTION BALANCING: This mission incurs a total of -4.8% standing loss with the Amarr Empire for "Combat - Ship Kill". This is in addition to the -2.8703% standing loss for "Derived Modification". I only got +7.0178% standing gain with the Minmatar Republic in return.

Those trying to keep faction standings balanced are advised to DECLINE this mission and grind another 16 regular missions, instead.
Comment by StoomBoot
2012-02-13 20:40:28
1x Imperial Navy Captain Insignia I
2x Imperial Navy Colonel Insignia I
2x Imperial Navy General Insignia I
1x Imperial Navy General Insignia II
4x Imperial Navy Sergeant Insignia I
1x Imperial Navy Sergeant Major Insignia I
Comment by GrandpaNic
2012-08-12 09:18:20
Tags vary
Comment by DumbGit
2017-12-22 19:40:46
23 Dec 2017
Storyline mission (in Caldari space).

The version I encountered had 3 Cruisers but only 5 Frigates. All of the rats were pretty weak, I was in an omni-tanked Navy Scorpion and didn't even turn on my shield booster.

The 3 BSs each drop an Imperial Navy General Tag (2 x I and 1 x II) that are worth (currently) a little over 2 mil each.

Took a -0.463 standings loss vs Amaar as well as a -0.24 "Ship Kill" standings hit.
Minmatar (I was doing a mission for Core Complexion) went up +0.796.
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