Revision [20074]
This is an old revision of AngelSound3p1 made by ShintuFelper on 2014-06-10 19:54:55.
Angel Sound, Level 3 Epic Arc
This page is heavily reliant on a guide written quite a while ago, verification and updated information is much appreciated.
Epic Arc Overview
Starter agent: Aton Hordner
Agent corporation: Republic Security Service
Agent location: Egbinger (Minmatar Shipyards)
Standings required: 3.00 (Either Minmatar faction or Republic Security Service)
OR
Starter agent: Arajna Ashia
Agent corporation: Amarr Navy
Agent location: Sendaya (Abandoned Research Station Sigma Nine)
Standings required: 3.00 (Either Amarr faction or Amarr Navy)
OR
Starter agent: Ellar Stin
Agent corporation: Dominations
Agent location: Konora (The Coward Ellar Stin)
Standings required: 3.00 (Either Angel Pirate faction or Dominations)
Additional skills required: None
Important note :
Standing is only checked by the starter agent. After that all subsequent agents within the Epic Arc will not check standings.
Also only the following ships are allowed into the majority of sites: Assault Ship, Covert Ops, Destroyer, Electronic Attack Ship, Frigate, Interceptor, Rookie ship, Shuttle, and Stealth Bomber
Note: There are only two mission in this chapter.
Chapter 1 - Rapture
Mission 1 - The Balance of Power/Mistaken Identity/???
The Balance of Power given by Aton Hordner. Mistaken Identity given by Arajna Ashia. ??? given by Ellar Stin.
Report to Abdiel Verat in K-QWHE (K-QWHE V - Moon 4 - Archangels Assembly Plant).
Mission 2 - New Opportunities
Faction: Sansha
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Therm
Web/Scramble: None
Recommended damage dealing: EM (best), Therm (secondary)
Ungated complex, mission completes upon warp-in, rats do not need to be killed.
Initial Group
2x Frigate (Centii Loyal Enslaver/Manslayer)2x Elite Cruiser (Centii Loyal Fiend/Hellhound)
AngelSound3p2 Chapter 2