Revision [8652]

This is an old revision of Anomaly4 made by LordZerg on 2011-06-02 11:41:30.

 

The Anomaly, Level 4


Mission appears to be given out only by agents outside of Gallente and Minmatar space.

Last edited by LordZerg
Thu, 02 Jun 2011 11:41 UTC

Part 1 of 3


Faction: None
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM in pocket 1
Recommended damage dealing: Any
Recommended ship classes: Battleship, Command Ship, Battlecruiser, HAC


Warp In


There are 5 Pods when you warp in, one of them is not damaged (Show info on each pod to find the one with the description not including "This escape pod has been damaged..."). Approaching this undamaged pod will pop up a message and spawn a container. Loot the passenger Oura Madusaari; this passenger is needed to unlock the acceleration gate and is removed from your cargohold in the process. Warping out of Pocket 1 before the mission objective is obtained means that you have to abort the mission!

Approaching the other four "damaged" pods will pop up a message and spawn a container with a Stranded Passenger (not needed to complete the mission).


Pocket 1


You will encounter an acidic cloud doing environmental damage upon warp-in. Initially there are 4 Debris Silos(a popup message appears after destroying each of them), destroy the silo closest to the Anomaly (7 o'clock). Its destruction causes the wreck of the "Paryi" to appear. Approach the wreck and a pop up will appear along with a container from which the mission objective (Dr. Fajah Ateshi) must be looted.
the marked one
The Debris Silos drop T1 ammo.

Note: Fitting a microwarpdrive (or at least an afterburner) is highly recommended.
Objective: You must go to the pod that is "Life pod" in the ship type in Overview. Get the Oura Madusari from cargo container. Use gate to next room and destroy the silo, that is located at 7'clock closest to the anomaly. Get the doctor and get out :)



Part 2 of 3


Faction: None
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM
Recommended damage dealing: None needed
Recommended ship classes: Battleship, Command Ship, Battlecruiser, HAC

Warp to the Anomaly, use the (now unlocked) acceleration gate.
When approaching the Anomaly (30km from warp in point) it will spawn an Amarr Cruise missle battery. There is no need to destroy the sentry as, when you approach the anomaly, a message appears and it ceases firing. Place the "Neurowave Pattern Scanner" you received from your agent in the Anomaly to complete the mission. Warping into the pocket causes two waves of 2000 EM damage one shortly after the other.

Silos drop Ammo.

Note: Fitting a microwarpdrive (or at least an afterburner) is highly recommended.



Part 3 of 3


Faction: Rogue drones
Mission type: Encounter
Space type: Deadspace
Damage dealt: All kinds ( Standard Rogue Drone: More Exp/Kin less EM/Therm )
Reccomended damage dealing: EM
Recommended ship classes: Battleship, Command Ship, Battlecruiser, HAC

Drones will aggro other groups, but not spawn groups.
Attacking any ship in Pocket 2 will aggro the entire pocket; however, spawned reinforcements remain passive unless attacked.
Attacking a passive reinforcement will also aggro all other passive ships.

Pocket 1

As you warp in there are 4 groups of Rogue Drones.

Group 1
( Auto-Aggro) 2x BS ( Patriach Alvus, Alvus Creator, Alvus Ruler )

Group 2
3x Cruiser ( Devastator Alvum, Viral Infector Alvum )
2x BC ( Crippler Alvatis )

Group 3
4x Frigate ( Barracuda Alvi, Devilfish Alvi )
2x Cruiser ( Devastator Alvum, Viral Infector Alvum )

Last kill in each group triggers a respawn:

Group 1 Spawn:
3x BS ( Patriarch Alvus, Spearhead Alvus, Swarm Preserver )

Group 2 Spawn:
3x Destroyer( Predator Alvior, Shredder Alvior )
3x BC ( Crippler Alvatis, Defeater Alvatis )

Group 3 Spawn:
2x Frigate ( Devilfish Alvi )
2x BS ( Alvus Controller, Spearhead Alvus )

Note regarding the acceleration gate: Initially it is not an actual acceleration gate but a "Large Collidable Object" looking like one; it will also not show on the overview. Only after the destruction of the two BCs from Group 2 will the fake gate be changed into a proper acceleration gate that leads to Pocket 2.

Blitz: Destroy the two BCs in group 2 to "spawn" the acceleration gate. The gate is not locked, so the other NPCs in this pocket do not have to be destroyed.


Pocket 2

Initial Spawn
1-2x Sunder Alvi (frigate) Trigger?
1x Hunter Alvi (frigate)
1-2x Strain Render Alvi (frigate) scram/web
1x Striker Alvatis (Battle-cruiser)

Attacking and killing the scrambling frigate(s) did not cause the additional spawn. Attacking one of the Sunder Alvi did however.

Spawn
2x Frigate ( Decimator Alvi, Render Alvi )
3x Cruiser ( Disintegrator Alvum, Violator Alvum )
1x BC ( Defeater Alvatis)
4x BS ( Swarm Preserver, Domination Alvus, Supreme Alvus Preserver, Spearhead Alvus )

These seem to be two seperate groups and they can aggro drones.

Blitz: Use an afterburner to make your way to the rogue drone ship and drop Fajah Ateshi into the can which completes the mission, no drones have to be killed.

The Anomaly is 30-50 km away from the warp-in. Dropping Fajah Ateshi inside the "Rogue Drone" ship next to it completes the mission and leads to the destruction of the (Orca-Class) "Anomaly" a few seconds later. Alternatively you may put Fajah Ateshi inside "Anomaly", it will disapear (jump out probably) and mission will be completed with trying to save the crew.

Loot: Over 1000 m³ of drone alloys, so at least on par with Attack of the Drones.

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