Revision [6863]

This is an old revision of AnotherSlaveRescue3am made by ChepeNolon on 2010-08-27 11:07:37.

 

Another Slave Rescue, Level 3


Last edited by ChepeNolon:
Cloned from AnotherSlaveRescue
Fri, 27 Aug 2010 11:07 EDT


Part 1 of 3


Faction: Amarr
Mission type: Encounter
Space type: Deadspace without gates
Damage dealt: EM/Thermal
Extras: None
Web/scramble: None
Recommended damage dealing: Thermal
Recommended ship classes: BC

Single Pocket


Aggro on warp-in

5x Cruisers (Amarr) at 20 km

Part 2 of 3

Mission type: Courier

Transport 0.5 m3

Part 3 of 3

Faction: Amarr
Mission type: Encounter
Space type: Deadspace without gates
Damage dealt: EM/Thermal
Extras: None
Web/scramble: None
Recommended damage dealing: Thermal
Recommended ship classes: BC

Destroy the Amarr attackers, then watch for further instructions in Local.

Single Pocket


Group 1

Aggro on warp-in
Distance: 35 km

2x Cruisers (Imperial Templar)
1x Cruisers (Imperial Tamir)

Destruction of last ship triggers Group 2.

Group 2

4x Cruisers (Imperial Templars)

Destruction of last ship triggers Group 3.

Group 3

3x Cruisers (Imperial Templars)

Destruction of last ship triggers Group 4.

Group 4

2x Battlecruisers (Imperial Equalizer)
2x Battlecruisers (Imperial Avenger)

Move towards the beacon and watch the dreadnought blow up.
There are 5 comments on this page. [Show comments]
Valid XHTML :: Valid CSS: :: Powered by WikkaWiki