Revision [8748]

This is an old revision of ArmorAbaddon made by SturmWolke on 2011-06-10 17:50:55.

 

1. Abaddon (Starter)


Design Notes
Use: Vanguard, Assault (mid-range dps), HQ (mid-range dps) and Kundalini Manifest.

The critical cap issue with the Abaddon is mitigated with Large Energy Discharge Elutriation rigs.
This gives it enough cap to finish a site (without over-relying on cap transfer from logistic ships).
More importantly, it releases the mid & low slots for tank/dps/EW modules.

Note: If Meta 4 mega pulse lasers are fitted, the ship can only be effectively used for vanguards.
Assault, HQ and Kundalini Manifest requires a beam sniper re-fit. See (Standard -> T2 Sniper refit) section below.

When used for mid-range dps/Kundalini Manifest, refit mid slots to 2-3x tracking computers and 0-1x painter/cap recharger.

Ship Details
Gun DPS: 815 (Imperial Navy Multifrequency)
Gun max tracking: 0.0691
Gun max range: 58+16km (Scorch)
Drone DPS: 99/158 (Hobgolin II/Hammerhead II)
Resists: 81/76/72/85 (EM/Therm/Kin/Exp)
RR defence efficiency: 355 (per Solace RR)
Armor: 18256
EHP: 123,209
Scan resolution: 106/170mm
Targeting: 100/160km
Speed: 106 m/s
Signature: 470 m
Capacitor: 6m 3s

Low
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Armor Explosive Hardener II
Heat Sink II
Heat Sink II
1600mm Reinforced Rolled Tungsten Plates I

Mid
Sensor Booster II
Tracking Computer II
Tracking Computer II
Stasis Webifier II

High
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II

Rig
Large Trimark Armor Pump I
Large Energy Discharge Elutriation I
Large Energy Discharge Elutriation I





2. Abaddon (Standard)


Design Notes
Use: Vanguard, Assault (mid-range dps), HQ (mid-range dps) and Kundalini Manifest.

Futher improvements on cap conservation by upgrading to T2 Large Energy Discharge Elutriation rigs.
Selected use of faction modules to further improve the tank.

Faction dual-webbers is mandatory to apply full battleship damage to smaller targets within its range.
A tracking computer can be replaced for a sensor booster to improve lock time.

When used for mid-range dps/Kundalini Manifest, refit mid slots to 2-3x tracking computers and 0-1x painter/cap recharger.

Ship Details
Gun DPS: 815 (Imperial Navy Multifrequency)
Gun max tracking: 0.0691
Gun max range: 58+16km (Scorch)
Drone DPS: 99/158 (Hobgolin II/Hammerhead II)
Resists: 83/78/74/86 (EM/Therm/Kin/Exp)
RR defence efficiency: 382 (per Solace RR)
Armor: 18256
EHP: 129,693
Scan resolution: 106 mm
Targeting: 100 km
Speed: 106 m/s
Signature: 470 m
Capacitor: 7m 30s

Low
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Armor Explosive Hardener II
Heat Sink II
Heat Sink II
1600mm Reinforced Rolled Tungsten Plates I

Mid
Tracking Computer II
Tracking Computer II
Shadow Serpentis Stasis Webifier
Shadow Serpentis Stasis Webifier

High
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II

Rig
Large Trimark Armor Pump I
Large Energy Discharge Elutriation II
Large Energy Discharge Elutriation II


(Standard -> T2 Sniper refit)


Design Notes
Use: Assault (sniper), HQ (sniper) and Kundalini Manifest.

Simple module swaps (from Standard fitting) for sniper duty.
Powergrid limitations from the Large Energy Discharge Elutriation rigs only allows 7x T2 mega beams to be fitted.

The alternative option is fitting 8x Meta 4 mega beams, which requires a minimum Squire PG2 implant (1% powergrid).
The loss of Aurora crystal impact long range sniper dps, however mid-range dps will be slightly improved.

Ship Details
Gun DPS: 624 (Imperial Navy Multifrequency) / 362 (Aurora)
Gun max tracking: 0.0314
Gun max range: 140+33km (Aurora)
Drone DPS: 99/158 (Hobgolin II/Hammerhead II)
Resists: 83/78/74/86 (EM/Therm/Kin/Exp)
RR defence efficiency: 382 (per Solace RR)
Armor: 18256
EHP: 129,693
Scan resolution: 106/170 mm
Targeting: 100/160 km
Speed: 106 m/s
Signature: 470 m
Capacitor: 6m 46s

Low
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Armor Explosive Hardener II
Heat Sink II
Heat Sink II
1600mm Reinforced Rolled Tungsten Plates I

Mid
Tracking Computer II
Tracking Computer II
Sensor Booster II
Cap Recharger II

High
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Auto Targeting System II

Rig
Large Trimark Armor Pump I
Large Energy Discharge Elutriation II
Large Energy Discharge Elutriation II





3. Abaddon (Gank)


Design Notes
Use: Vanguard, Assault (mid-range dps), HQ (mid-range dps) and Kundalini Manifest.

The tank is changed to full passive.

It sacrifices Kin/Exp resist and cap longevity to release 1 low slot for an extra heat sink (or tracking enhancer).
Gives 12% more raw dps when a heat sink is fitted.

Both armor buffer for EM/Therm and Kin/Exp is reduced by 13% and 27% respectively when compared to the Standard fitting.
The overall RR defence efficiency drops by 10%, a minor reduction in the effectiveness of RR from logistic ships.

When used for mid-range dps/Kundalini Manifest, refit mid slots to 2-3x tracking computers and 0-1x painter/cap recharger.

Ship Details
Gun DPS: 916 (Imperial Navy Multifrequency)
Gun max tracking: 0.0691
Gun max range: 58+16km (Scorch)
Drone DPS: 99/158 (Hobgolin II/Hammerhead II)
Resists: 83/78/74/77 (EM/Therm/Kin/Exp)
RR defence efficiency: 347 (per Solace RR)
Armor: 15875
EHP: 110,607
Scan resolution: 106 mm
Targeting: 100 km
Speed: 106 m/s
Signature: 470 m
Capacitor: 7m 20s

Low
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Heat Sink II
Heat Sink II
Heat Sink II
1600mm Reinforced Rolled Tungsten Plates I

Mid
Tracking Computer II
Tracking Computer II
Shadow Serpentis Stasis Webifier
Shadow Serpentis Stasis Webifier

High
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II

Rig
Large Anti-Explosive Pump I
Large Energy Discharge Elutriation II
Large Energy Discharge Elutriation II


(Gank -> T2 Sniper refit)


Design Notes
Use: Assault (sniper), HQ (sniper) and Kundalini Manifest.

Simple module swaps (from Gank fitting) for sniper duty.
Powergrid limitations from the Large Energy Discharge Elutriation rigs only allows 7x T2 mega beams to be fitted.

The alternative option is fitting 8x Meta 4 mega beams, which requires a minimum Squire PG2 implant (1% powergrid).
The loss of Aurora crystal impact long range sniper dps, however mid-range dps will be slightly improved.

Ship Details
Gun DPS: 701 (Imperial Navy Multifrequency) / 407 (Aurora)
Gun max tracking: 0.0314
Gun max range: 140+33km (Imperial Navy Radio)
Drone DPS: 99/158 (Hobgolin II/Hammerhead II)
Resists: 83/78/74/77 (EM/Therm/Kin/Exp)
RR defence efficiency: 347 (per Solace RR)
Armor: 15875
EHP: 110,607
Scan resolution: 106/170 mm
Targeting: 100/160 km
Speed: 106 m/s
Signature: 470 m
Capacitor: 6m 28s

Low
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Heat Sink II
Heat Sink II
Heat Sink II
1600mm Reinforced Rolled Tungsten Plates I

Mid
Tracking Computer II
Tracking Computer II
Sensor Booster II
Cap Recharger II

High
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Auto Targeting System II

Rig
Large Anti-Explosive Pump I
Large Energy Discharge Elutriation II
Large Energy Discharge Elutriation II
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