[[IncursionArmorWorkshop | Back to Main Armor List]] ======**Bhaalgorn**====== **Role** - Average close range and midrange dps with pulse lasers. - Above average sniper. - Web range bonus enable up to 28km webbing with Federation Navy webs (without OGB bonus). - Utility high slots enable emergency remote repairs and energy transfer cap chain. **Skills** - Certificate : Turret Control Improved - Certificate : Armor Reinforcement Standard - Large Pulse Laser Specialization 3 - Large Beam Laser Specialization 3 - Controlled Bursts 5 - Minmatar Battleship 4 - Energy Emission Systems 4 - Remote Armor Repair Systems 4 - Sentry Drone Interfacing/Heavy Drone Operation 4 **Fitting Notes** - Ability to swap between close range and sniper configurations without changing (or wasting) rigs is heavily emphasized. - Mega Pulse / Tachyon Beam fitted. - Typical rigs : Energy Locus Coordinator / Energy Burst Aerator or Collision Accelerator / Anti-Thermic Pump / Anti-Kinetic Pump / Anti-Explosive Pump. - Typical utility high slots : Large Energy Transfer Array / Large Remote Armor Repair System / Auto Targeting System - Ship's Kin-Exp resistance is given more priority for better defence against more damaging missile hits. - Damage Control II + EANM combination avoids triple stacked resist penalty if an OGB bonus is applied. **Site Doctrines** __Vanguard__ - No afterburner (typical). - Mega Pulse Laser fitted (typical). - Web range bonus is under utilized as targets are typically webbed at 20km or below. - Minimum 2 Large Remote Armor Repair Systems for quick emergency armor repairs. __Assault/HQ__ - No afterburner (typical). - Tachyon Beam Laser fitted (typical). - Mid slot requires 2 Sensor Booster to target 150km distance. - Typical mid slots : Target Painter / Tracking Computer / Stasis Webifier. - Minimum 2 Large Energy Transfer Arrays for ad-hoc cap chain. Resolves cap stability issue. Increased resistance vs NPC cap neuting. ====__Bhaalgorn | Standard Fits__==== |=|Vanguard | ''Assault/HQ''|=| Damage Control II Imperial Navy Energized Adaptive Nano Membrane Armor Explosive Hardener II Imperial Navy Heat Sink Imperial Navy Heat Sink Imperial Navy Heat Sink 1600mm Reinforced Steel Plates II Sensor Booster II Tracking Computer II | ''Sensor Booster II'' Tracking Computer II | ''Tracking Computer II'' Federation Navy Stasis Webifier | ''Tracking Computer II'' Federation Navy Stasis Webifier | ''Tracking Computer II'' Mega Pulse Laser II | ''Tachyon Beam Laser II'' Mega Pulse Laser II | ''Tachyon Beam Laser II'' Mega Pulse Laser II | ''Tachyon Beam Laser II'' Mega Pulse Laser II | ''Tachyon Beam Laser II'' Large Remote Armor Repair System II | ''Large 'Regard' Power Projector'' Large Remote Armor Repair System II | ''Large 'Regard' Power Projector'' Large 'Regard' Power Projector | ''Large Remote Armor Repair System II'' Large Anti-Thermic Pump I Large Anti-Kinetic Pump I Large Energy Locus Coordinator II ====__Bhaalgorn | OGB Fit__==== |=|Vanguard|=| Damage Control II Imperial Navy Energized Adaptive Nano Membrane Tracking Enhancer II Imperial Navy Heat Sink Imperial Navy Heat Sink Imperial Navy Heat Sink Imperial Navy Heat Sink Sensor Booster II Tracking Computer II Tracking Computer II Federation Navy Stasis Webifier Federation Navy Stasis Webifier Mega Pulse Laser II Mega Pulse Laser II Mega Pulse Laser II Mega Pulse Laser II Large Remote Armor Repair System II Large Remote Armor Repair System II Large 'Regard' Power Projector Large Energy Burst Aerator II Large Anti-Explosive Pump I {{color text="Update Version : EVE Retribution 1.1" c="red"}} [[IncursionArmorWorkshop | Back to Main Armor List]]