Revision history for ArmorHurricane


Revision [22160]

Last edited on 2017-10-16 08:49:37 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
[[IncursionArmorWorkshop | Back to Main Armor List]]
[[IncursionArmorWorkshop | Back to Main Armor List]]
Deletions:
[[IncursionArmorWorkshop Back to Main Armor List]]
[[IncursionArmorWorkshop Back to Main Armor List]]


Revision [18523]

Edited on 2013-03-26 04:47:57 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
- 425mm ""AutoCannon"" fitted.
- 425mm ""AutoCannon"" fitted (typical).
- 425mm ""AutoCannon"" fitted (typical).
425mm ""AutoCannon II""
425mm ""AutoCannon II""
425mm ""AutoCannon II""
425mm ""AutoCannon II""
425mm ""AutoCannon II""
425mm ""AutoCannon II""
Deletions:
- 425mm "AutoCannon" fitted.
- 425mm AutoCannon fitted (typical).
- 425mm AutoCannon fitted (typical).
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II


Revision [18522]

Edited on 2013-03-26 04:46:21 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
- 425mm "AutoCannon" fitted.
Deletions:
- 425mm AutoCannon fitted.


Revision [18521]

Edited on 2013-03-26 04:42:39 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
[[IncursionArmorWorkshop Back to Main Armor List]]
======**Hurricane**======
**Role**
- Below average close range dps with pulse lasers.
- No sniper role.
**Skills**
- Certificate : Turret Control Improved
- Certificate : Armor Reinforcement Standard
- Medium Autocannon Specialization 3
- Battlecruisers 4
- Projectile Weapon Rigging 4
**Fitting Notes**
- 425mm AutoCannon fitted.
- Typical rigs : Projectile Burst Aerator or Collision Accelerator / Anti-Thermic Pump / Anti-Kinetic Pump / Trimark Armor Pump.
- Ship's Kin-Exp resistance is given more priority for better defence against more damaging missile hits.
**Site Doctrines**
__Vanguard__
- Stationary fleets do not require for afterburner to be fitted.
- Mobile fleets require either an afterburner or MWD to be fitted.
- 425mm AutoCannon fitted (typical).
__Assault__
- Afterburner fitted (improves survivability).
- 425mm AutoCannon fitted (typical).
__HQ__
- **{{color text="ATTENTION!!" c="red"}}** DO NOT use for HQ sites.
====__Hurricane | T2 Basic Fits__====
|=|Vanguard | ''Assault''|=|
Energized Adaptive Nano Membrane II
Sensor Booster II | ''10MN Afterburner II''
Phased Weapon Navigation Array Generation Extron
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
Auto Targeting System II
Medium Projectile Burst Aerator I
Notes:
- Fitting 10MN Afterburner requires Inherent Implants "Squire" Engineering EG-603 or removal of the Projectile Burst Aerator rig.
{{color text="Update Version : EVE Retribution 1.1" c="red"}}
[[IncursionArmorWorkshop Back to Main Armor List]]
Deletions:
======1. Hurricane (Standard)======
==__Design Notes__==
Use: Vanguard
Cheap starter ship for incursions and plays a decent role as anti-frigate/cruiser dps if fitted well.
Assault missile launchers are fitted in synergy with its role.
Due to the very limited low slots, the resist focus is spread almost flat across all resistances at roughly 70%.
The trimark armor rig adds extra buffer, the cost of a lower kinetic resist is acceptable.
One of the tracking computers can be replaced with an AB if needed.
__Note1: __
Starter ships may downgrade the faction modules to standard T2.
The ship has enough CPU/PG to accommodate an all T2 fit.
__Note2: __
The ship's RR defence efficiency is low.
It may pose a challenge for logistic ships to rep if it catches the full spawn aggro.
There is not much room for mistakes, delay or inattention.
==__Ship Details__==
Gun DPS: 549 (Republic Fleet EMP) / 438 (Barrage)
Missile DPS: 31 (Sabretooth) / 40 (Sabretooth Fury)
Gun max tracking: 0.2534
Gun max range: 4.2+35km (Barrage)
Drone DPS: 184 (Hobgoblin II + Hammerhead II)
Resists: 76/71/66/74 (EM/Therm/Kin/Exp)
RR defence efficiency: 271 (per Large Solace RR)
Armor: 12777
EHP: 64,527
Scan resolution: 275mm
Targeting: 56km
Speed: 182m/s
Signature: 275m
Capacitor: Stable
==__Low__==
Imperial Navy Energized Adaptive Nano Membrane
==__Mid__==
Shadow Serpentis Stasis Webifier
==__High__==
425mm ""AutoCannon"" II
425mm ""AutoCannon"" II
425mm ""AutoCannon"" II
425mm ""AutoCannon"" II
425mm ""AutoCannon"" II
425mm ""AutoCannon"" II
Assault Missile Launcher II
Assault Missile Launcher II
==__Rig__==
Medium Trimark Armor Pump I


Revision [8891]

Edited on 2011-06-21 19:21:47 by SturmWolke [re-word]
Additions:
Assault missile launchers are fitted in synergy with its role.
Deletions:
Assault missile launchers are fitted to synergize with its role.


Revision [8889]

Edited on 2011-06-21 19:19:50 by SturmWolke [error fix]
Additions:
The trimark armor rig adds extra buffer, the cost of a lower kinetic resist is acceptable.
425mm ""AutoCannon"" II
425mm ""AutoCannon"" II
425mm ""AutoCannon"" II
425mm ""AutoCannon"" II
425mm ""AutoCannon"" II
425mm ""AutoCannon"" II
Deletions:
The trimark armor rig adds extra buffer, its cost of a lower kinetic resist is acceptable.
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II


Revision [8888]

Edited on 2011-06-21 19:17:38 by SturmWolke [content update]
Additions:
======1. Hurricane (Standard)======

==__Design Notes__==
Use: Vanguard

Cheap starter ship for incursions and plays a decent role as anti-frigate/cruiser dps if fitted well.
Assault missile launchers are fitted to synergize with its role.

Due to the very limited low slots, the resist focus is spread almost flat across all resistances at roughly 70%.
The trimark armor rig adds extra buffer, its cost of a lower kinetic resist is acceptable.

One of the tracking computers can be replaced with an AB if needed.

__Note1: __
Starter ships may downgrade the faction modules to standard T2.
The ship has enough CPU/PG to accommodate an all T2 fit.

__Note2: __
The ship's RR defence efficiency is low.
It may pose a challenge for logistic ships to rep if it catches the full spawn aggro.
There is not much room for mistakes, delay or inattention.

==__Ship Details__==
Gun DPS: 549 (Republic Fleet EMP) / 438 (Barrage)
Missile DPS: 31 (Sabretooth) / 40 (Sabretooth Fury)
Gun max tracking: 0.2534
Gun max range: 4.2+35km (Barrage)
Drone DPS: 184 (Hobgoblin II + Hammerhead II)
Resists: 76/71/66/74 (EM/Therm/Kin/Exp)
RR defence efficiency: 271 (per Large Solace RR)
Armor: 12777
EHP: 64,527
Scan resolution: 275mm
Targeting: 56km
Speed: 182m/s
Signature: 275m
Capacitor: Stable

==__Low__==
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Armor Explosive Hardener II
1600mm Reinforced Rolled Tungsten Plates I
Gyrostabilizer II
Gyrostabilizer II

==__Mid__==
Tracking Computer II
Tracking Computer II
Tracking Computer II
Shadow Serpentis Stasis Webifier

==__High__==
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
Assault Missile Launcher II
Assault Missile Launcher II

==__Rig__==
Medium Anti-Thermic Pump I
Medium Anti-Kinetic Pump I
Medium Trimark Armor Pump I
Deletions:
placeholder


Revision [8879]

The oldest known version of this page was created on 2011-06-21 05:55:20 by SturmWolke [content update]
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