Revision history for ArmorMachariel


Revision [22174]

Last edited on 2017-10-16 08:49:38 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
[[IncursionArmorWorkshop | Back to Main Armor List]]
[[IncursionArmorWorkshop | Back to Main Armor List]]
Deletions:
[[IncursionArmorWorkshop Back to Main Armor List]]
[[IncursionArmorWorkshop Back to Main Armor List]]


Revision [18594]

Edited on 2013-03-30 14:45:55 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
- Typical rigs : Projectile Burst Aerator or Collision Accelerator / Projectile Metastasis Adjuster or Ambit Extension / Anti-Thermic Pump / Anti-Kinetic Pump / Trimark Armor Pump.
Deletions:
- Typical rigs : Projectile Burst Aerator or Collision Accelerator / Projectile Metastasis Adjuster or Ambit Extension /
Anti-Thermic Pump / Anti-Kinetic Pump / Trimark Armor Pump.


Revision [18592]

Edited on 2013-03-30 14:44:45 by SturmWolke [Replaces old-style internal links with new pipe-split links.]
Additions:
[[IncursionArmorWorkshop Back to Main Armor List]]
======**Machariel**======
**Role**
- Good close range range dps with 800mm autocannon. Average mid range dps (reduced by falloff).
- Above average sniper (with 1200mm artillery).
- Utility high slots enable emergency remote repairs and energy transfer cap chain.
**Skills**
- Certificate : Turret Control Improved
- Certificate : Armor Reinforcement Standard
- Certificate : High-Velocity Helmsman Improved
- Large Autocannon Specialization 3
- Large Artillery Specialization 3
- Advanced Weapon Upgrades 5
- Minmatar Battleship 4
- Gallente Battleship 4
- Energy Emission Systems 4
- Remote Armor Repair Systems 4
**Fitting Notes**
- Ability to swap between close range and sniper configurations without changing (or wasting) rigs is heavily emphasized.
- 800mm autocannon / 1200mm artillery fitted.
- Fitting __equivalent__ 1400mm artillery variant requires Inherent Implants "Squire" Engineering EG-603 and removal of the Projectile rig.
- Typical rigs : Projectile Burst Aerator or Collision Accelerator / Projectile Metastasis Adjuster or Ambit Extension /
Anti-Thermic Pump / Anti-Kinetic Pump / Trimark Armor Pump.
- Typical utility high slots : Large Energy Transfer Array / Large Remote Armor Repair System / Auto Targeting System.
- Ship's Kin-Exp resistance is given more priority for better defence against more damaging missile hits.
- Damage Control II + EANM combination avoids triple stacked resist penalty if an OGB bonus is applied.
**Site Doctrines**
__Vanguard__
- Stationary fleets do not require an afterburner.
- Mobile fleets require either an afterburner or MWD.
- 800mm autocannon (typical).
__Assault/HQ__
- No afterburner (typical).
- 1200mm artillery fitted (typical).
- Mid slot requires 2 Sensor Booster to target 150km distance.
====__Machariel | Standard Fits__====
|=|Vanguard | ''Assault/HQ''|=|
1600mm Reinforced Steel Plates II
Tracking Computer II | ''Sensor Booster II''
Tracking Computer II | ''Tracking Computer II''
Federation Navy Stasis Webifier | ''Tracking Computer II''
Federation Navy Stasis Webifier | ''Tracking Computer II''
800mm Repeating Artillery II | ''1200mm Artillery Cannon II''
800mm Repeating Artillery II | ''1200mm Artillery Cannon II''
800mm Repeating Artillery II | ''1200mm Artillery Cannon II''
800mm Repeating Artillery II | ''1200mm Artillery Cannon II''
800mm Repeating Artillery II | ''1200mm Artillery Cannon II''
800mm Repeating Artillery II | ''1200mm Artillery Cannon II''
800mm Repeating Artillery II | ''1200mm Artillery Cannon II''
Large 'Regard' Power Projector
Large Projectile Ambit Extension II
Notes:
- Fitting 1400mm Artillery Cannon requires replacing a Gyrostabilizer with a Reactor Control Unit.
- Alternatively, it requires Inherent Implants "Squire" Engineering EG-603 and removal of the Projectile Ambit rig.
====__Machariel | OGB Fit__====
|=|Vanguard|=|
Tracking Enhancer II
Large 'Regard' Power Projector
Large Projectile Collision Accelerator II
{{color text="Update Version : EVE Retribution 1.1" c="red"}}
[[IncursionArmorWorkshop Back to Main Armor List]]
Deletions:
======1. Machariel (Standard)======
==__Design Notes__==
Use: Vanguard, Assault (mid-range dps), HQ (mid-range dps) and Kundalini Manifest.
This ship takes the second place after the Vindicator in terms of raw dps.
The longer autocannon range allows it to fulfill mid-range dps roles when compared to blaster boats.
Faction ammo running cost is fairly high due to the high firing rate.
Not recommended as a starter ship for incursions.
The resist focus is towards the Kin/Exp side to minimize Sansha missile damage - this is the greater danger for battleships.
The EM/Therm resist it not a great concern as long as it's in the 70-75% range or higher, depending on slot/base resist limitations.
__Note1: __
The mid slot modules can be re-shuffled for any combination of tracking sensor boosters/tracking computers/webifiers.
Typical mid slot arrangement for armor ships is __minimum__ 2 tracking computers, __minimum__ 1 webifier (2 preferred).
__Note2: __
The auto targeting system increases the ship's target count (requires minimum Multitasking L1 to utilize the target count increase).
Alternate modules that can also be fitted are large energy transfers (recommended), large remote armor repairs or drone link augmentors.
__Note3: __
The faction EANM can be upgraded to a Centii/Corpii A-type ANP for a minor increase in resistance/buffer.
__Note4: __
An __alternate tank__ which naturally leans towards EM/Therm can be fitted through a minor re-shuffle.
The Exp/Kin buffer & RR repair efficiency is reduced by 5%, for a corresponding 12% gain in EM/Therm.
Replace the kinetic hardener & anti-thermic pump with a second faction EANM & anti-kinetic pump, respectively.
==__Ship Details__==
Gun DPS: 891 (Republic Fleet EMP) / 710 (Barrage)
Gun max tracking: 0.0885
Gun max range: 7.8+89km (Barrage)
Drone DPS: 99/158/240/253 (Hobgoblin II/Hammerhead II/Garde II/Ogre II)
Resists: 76/71/78/74 (EM/Therm/Kin/Exp)
RR defence efficiency: 303 (per Large Solace RR)
Armor: 22314
EHP: 132,243
Scan resolution: 188-300mm
Targeting: 78-124km
Speed: 178m/s
Signature: 340m
Capacitor: Stable
==__Low__==
Armor Kinetic Hardener II
1600mm Reinforced Rolled Tungsten Plates I
==__Mid__==
==__High__==
Auto Targeting System II
==__Rig__==
======(Standard -> T2 Sniper refit)======
==__Design Notes__==
Use: Assault (sniper), HQ (sniper) and Kundalini Manifest.
Simple module swaps (from Standard fitting) for sniper duty.
2 sensor boosters are required as minimum to target > 150km.
Fitting T2 1400mm artillery requires a minimum Squire PG4 (3% powergrid) implant.
__Note1: __
3 tracking computers are fitted for increased range (with optimal scripts).
High damage faction EMP/PP/Fusion can be used effectively < 135km, outperforming T2 Tremor.
==__Ship Details__==
Gun DPS: 692 (Republic Fleet EMP) / 401 (Tremor)
Gun max tracking: 0.0216
Gun max range: 108+66km (Tremor)
Drone DPS: 99/158/240/253 (Hobgoblin II/Hammerhead II/Garde II/Ogre II)
Resists: 76/71/78/74 (EM/Therm/Kin/Exp)
RR defence efficiency: 303 (per Large Solace RR)
Armor: 22314
EHP: 132,243
Scan resolution: 188-456mm
Targeting: 78-189km
Speed: 178m/s
Signature: 340m
Capacitor: Stable
==__Low__==
Armor Kinetic Hardener II
1600mm Reinforced Rolled Tungsten Plates I
==__Mid__==
==__High__==
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
Auto Targeting System II
==__Rig__==
----
======2. Machariel (Gank)======
==__Design Notes__==
Use: Vanguard.
A minor variation of the Standard fitting with (14%) improved raw dps.
The kinetic hardener is removed to free-up 1 low slot for a gyrostab (or tracking enhancer).
An anti-kinetic pump replaces one of the trimark armor pumps.
The low kinetic resist (66%) is a weakness, which is passably balanced by the explosive resist (74%).
This gives a barely acceptable specific Kin/Exp RR efficiency of 257, against the average of 300.
A second anti-kinetic pump can be added to raise the kinetic resistance to 72%, raising the specific Kin/Exp RR efficiency to 286.
However, the armor buffer will be reduced due to the removal of the last trimark armor pump.
__Note1: __
The mid slot modules can be re-shuffled for any combination of tracking sensor boosters/tracking computers/webifiers.
Typical mid slot arrangement for armor ships is __minimum__ 2 tracking computers, __minimum__ 1 webifier (2 preferred).
__Note2: __
The auto targeting system increases the ship's target count (requires minimum Multitasking L1 to utilize the target count increase).
Alternate modules that can also be fitted are large energy transfers (recommended), large remote armor repairs or drone link augmentors.
__Note3: __
The faction EANM can be upgraded to a Centii/Corpii A-type ANP for a minor increase in resistance/buffer.
==__Ship Details__==
Gun DPS: 1015 (Republic Fleet EMP) / 809 (Barrage)
Gun max tracking: 0.0885
Gun max range: 7.8+89km (Barrage)
Drone DPS: 99/158/240/253 (Hobgoblin II/Hammerhead II/Garde II/Ogre II)
Resists: 76/71/66/74 (EM/Therm/Kin/Exp)
RR defence efficiency: 271 (per Large Solace RR)
Armor: 19403
EHP: 112,622
Scan resolution: 188-300mm
Targeting: 78-124km
Speed: 178m/s
Signature: 340m
Capacitor: Stable
==__Low__==
1600mm Reinforced Rolled Tungsten Plates I
==__Mid__==
==__High__==
Auto Targeting System II
==__Rig__==
======(Gank -> T2 Sniper refit)======
==__Design Notes__==
Use: Assault (sniper), HQ (sniper) and Kundalini Manifest.
Simple module swaps (from Gank fitting) for sniper duty.
2 sensor boosters are required as minimum to target > 150km.
Fitting T2 1400mm artillery requires a minimum Squire PG4 (3% powergrid) implant.
__Note1: __
It is also __highly recommended__ that an extra 1600mm be fitted (by removing the third gyrostab) for the above sites to ensure higher survivability against alpha damage.
The armor buffer is a little low for armor battleship in those sites due to the combination of alpha damage and delayed remote repair.
Fitting the second plate requires a minimum Squire PG8 (5% powergrid) implant.
__Note2: __
3 tracking computers are fitted for increased range (with optimal scripts).
High damage faction EMP/PP/Fusion can be used effectively < 135km, outperforming T2 Tremor.
==__Ship Details__==
Gun DPS: 788 (Republic Fleet EMP) / 457 (Tremor)
Gun max tracking: 0.0216
Gun max range: 108+66km (Tremor)
Drone DPS: 99/158/240/253 (Hobgoblin II/Hammerhead II/Garde II/Ogre II)
Resists: 76/71/66/74 (EM/Therm/Kin/Exp)
RR defence efficiency: 271 (per Large Solace RR)
Armor: 19403
EHP: 112,622
Scan resolution: 188-456mm
Targeting: 78-189km
Speed: 178m/s
Signature: 340m
Capacitor: Stable
==__Low__==
1600mm Reinforced Rolled Tungsten Plates I
==__Mid__==
==__High__==
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
Auto Targeting System II
==__Rig__==


Revision [9182]

Edited on 2011-08-16 17:50:21 by SturmWolke [minor error and clarity update]
Additions:
An __alternate tank__ which naturally leans towards EM/Therm can be fitted through a minor re-shuffle.
The Exp/Kin buffer & RR repair efficiency is reduced by 5%, for a corresponding 12% gain in EM/Therm.
Replace the kinetic hardener & anti-thermic pump with a second faction EANM & anti-kinetic pump, respectively.
Deletions:
An __alternate tank__ which balances out the overall tank at the cost of 5% Exp/Kin buffer can be achieved by shuffling the low slot modules.
Replace the kinetic hardener with a second faction EANM.


Revision [9149]

Edited on 2011-08-02 11:02:46 by SturmWolke [more error fixes]

No Differences

Revision [9148]

Edited on 2011-08-02 11:01:13 by SturmWolke [more error fixes]

No Differences

Revision [9147]

Edited on 2011-08-02 10:58:21 by SturmWolke [syntax]
Additions:
The auto targeting system increases the ship's target count (requires minimum Multitasking L1 to utilize the target count increase).
The auto targeting system increases the ship's target count (requires minimum Multitasking L1 to utilize the target count increase).
Deletions:
The auto targeting system increase the ship's target count (requires minimum Multitasking L1 to utilize the target count increase).
The auto targeting system increase the ship's target count (requires minimum Multitasking L1 to utilize the target count increase).


Revision [9145]

Edited on 2011-08-02 10:55:28 by SturmWolke [fixed minor error]

No Differences

Revision [9144]

Edited on 2011-08-02 10:53:28 by SturmWolke [content update]
Additions:
======1. Machariel (Standard)======

==__Design Notes__==
Use: Vanguard, Assault (mid-range dps), HQ (mid-range dps) and Kundalini Manifest.

This ship takes the second place after the Vindicator in terms of raw dps.
The longer autocannon range allows it to fulfill mid-range dps roles when compared to blaster boats.
Faction ammo running cost is fairly high due to the high firing rate.

Not recommended as a starter ship for incursions.

The resist focus is towards the Kin/Exp side to minimize Sansha missile damage - this is the greater danger for battleships.
The EM/Therm resist it not a great concern as long as it's in the 70-75% range or higher, depending on slot/base resist limitations.

__Note1: __
The mid slot modules can be re-shuffled for any combination of tracking sensor boosters/tracking computers/webifiers.
Typical mid slot arrangement for armor ships is __minimum__ 2 tracking computers, __minimum__ 1 webifier (2 preferred).

__Note2: __
The auto targeting system increase the ship's target count (requires minimum Multitasking L1 to utilize the target count increase).
Alternate modules that can also be fitted are large energy transfers (recommended), large remote armor repairs or drone link augmentors.

__Note3: __
The faction EANM can be upgraded to a Centii/Corpii A-type ANP for a minor increase in resistance/buffer.

__Note4: __
An __alternate tank__ which balances out the overall tank at the cost of 5% Exp/Kin buffer can be achieved by shuffling the low slot modules.
Replace the kinetic hardener with a second faction EANM.

==__Ship Details__==
Gun DPS: 891 (Republic Fleet EMP) / 710 (Barrage)
Gun max tracking: 0.0885
Gun max range: 7.8+89km (Barrage)
Drone DPS: 99/158/240/253 (Hobgoblin II/Hammerhead II/Garde II/Ogre II)
Resists: 76/71/78/74 (EM/Therm/Kin/Exp)
RR defence efficiency: 303 (per Large Solace RR)
Armor: 22314
EHP: 132,243
Scan resolution: 188-300mm
Targeting: 78-124km
Speed: 178m/s
Signature: 340m
Capacitor: Stable

==__Low__==
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Armor Kinetic Hardener II
Armor Explosive Hardener II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
1600mm Reinforced Rolled Tungsten Plates I

==__Mid__==
Sensor Booster II
Tracking Computer II
Tracking Computer II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier

==__High__==
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
800mm Repeating Artillery II
Auto Targeting System II

==__Rig__==
Large Anti-Thermic Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I


======(Standard -> T2 Sniper refit)======

==__Design Notes__==
Use: Assault (sniper), HQ (sniper) and Kundalini Manifest.

Simple module swaps (from Standard fitting) for sniper duty.

2 sensor boosters are required as minimum to target > 150km.
Fitting T2 1400mm artillery requires a minimum Squire PG4 (3% powergrid) implant.

__Note1: __
3 tracking computers are fitted for increased range (with optimal scripts).
High damage faction EMP/PP/Fusion can be used effectively < 135km, outperforming T2 Tremor.

==__Ship Details__==
Gun DPS: 692 (Republic Fleet EMP) / 401 (Tremor)
Gun max tracking: 0.0216
Gun max range: 108+66km (Tremor)
Drone DPS: 99/158/240/253 (Hobgoblin II/Hammerhead II/Garde II/Ogre II)
Resists: 76/71/78/74 (EM/Therm/Kin/Exp)
RR defence efficiency: 303 (per Large Solace RR)
Armor: 22314
EHP: 132,243
Scan resolution: 188-456mm
Targeting: 78-189km
Speed: 178m/s
Signature: 340m
Capacitor: Stable

==__Low__==
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Armor Kinetic Hardener II
Armor Explosive Hardener II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
1600mm Reinforced Rolled Tungsten Plates I

==__Mid__==
Sensor Booster II
Sensor Booster II
Tracking Computer II
Tracking Computer II
Tracking Computer II

==__High__==
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
Auto Targeting System II

==__Rig__==
Large Anti-Thermic Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I


----


======2. Machariel (Gank)======

==__Design Notes__==
Use: Vanguard.

A minor variation of the Standard fitting with (14%) improved raw dps.

The kinetic hardener is removed to free-up 1 low slot for a gyrostab (or tracking enhancer).
An anti-kinetic pump replaces one of the trimark armor pumps.

The low kinetic resist (66%) is a weakness, which is passably balanced by the explosive resist (74%).
This gives a barely acceptable specific Kin/Exp RR efficiency of 257, against the average of 300.

A second anti-kinetic pump can be added to raise the kinetic resistance to 72%, raising the specific Kin/Exp RR efficiency to 286.
However, the armor buffer will be reduced due to the removal of the last trimark armor pump.

__Note1: __
The mid slot modules can be re-shuffled for any combination of tracking sensor boosters/tracking computers/webifiers.
Typical mid slot arrangement for armor ships is __minimum__ 2 tracking computers, __minimum__ 1 webifier (2 preferred).

__Note2: __
The auto targeting system increase the ship's target count (requires minimum Multitasking L1 to utilize the target count increase).
Alternate modules that can also be fitted are large energy transfers (recommended), large remote armor repairs or drone link augmentors.

__Note3: __
The faction EANM can be upgraded to a Centii/Corpii A-type ANP for a minor increase in resistance/buffer.

==__Ship Details__==
Gun DPS: 1015 (Republic Fleet EMP) / 809 (Barrage)
Gun max tracking: 0.0885
Gun max range: 7.8+89km (Barrage)
Drone DPS: 99/158/240/253 (Hobgoblin II/Hammerhead II/Garde II/Ogre II)
Resists: 76/71/66/74 (EM/Therm/Kin/Exp)
RR defence efficiency: 271 (per Large Solace RR)
Armor: 19403
EHP: 112,622
Scan resolution: 188-456mm
Targeting: 78-189km
Speed: 178m/s
Signature: 340m
Capacitor: Stable

==__Low__==
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Armor Explosive Hardener II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
1600mm Reinforced Rolled Tungsten Plates I

==__Mid__==
Sensor Booster II
Tracking Computer II
Tracking Computer II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier

==__High__==
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
Auto Targeting System II

==__Rig__==
Large Anti-Thermic Pump I
Large Anti-Kinetic Pump I
Large Trimark Armor Pump I


======(Gank -> T2 Sniper refit)======

==__Design Notes__==
Use: Assault (sniper), HQ (sniper) and Kundalini Manifest.

Simple module swaps (from Gank fitting) for sniper duty.

2 sensor boosters are required as minimum to target > 150km.
Fitting T2 1400mm artillery requires a minimum Squire PG4 (3% powergrid) implant.

__Note1: __
It is also __highly recommended__ that an extra 1600mm be fitted (by removing the third gyrostab) for the above sites to ensure higher survivability against alpha damage.
The armor buffer is a little low for armor battleship in those sites due to the combination of alpha damage and delayed remote repair.
Fitting the second plate requires a minimum Squire PG8 (5% powergrid) implant.

__Note2: __
3 tracking computers are fitted for increased range (with optimal scripts).
High damage faction EMP/PP/Fusion can be used effectively < 135km, outperforming T2 Tremor.

==__Ship Details__==
Gun DPS: 788 (Republic Fleet EMP) / 457 (Tremor)
Gun max tracking: 0.0216
Gun max range: 108+66km (Tremor)
Drone DPS: 99/158/240/253 (Hobgoblin II/Hammerhead II/Garde II/Ogre II)
Resists: 76/71/66/74 (EM/Therm/Kin/Exp)
RR defence efficiency: 271 (per Large Solace RR)
Armor: 19403
EHP: 112,622
Scan resolution: 188-300mm
Targeting: 78-124km
Speed: 178m/s
Signature: 340m
Capacitor: Stable

==__Low__==
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Armor Explosive Hardener II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
1600mm Reinforced Rolled Tungsten Plates I

==__Mid__==
Sensor Booster II
Tracking Computer II
Tracking Computer II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier

==__High__==
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
Auto Targeting System II

==__Rig__==
Large Anti-Thermic Pump I
Large Anti-Kinetic Pump I
Large Trimark Armor Pump I

Deletions:
placeholder


Revision [8919]

The oldest known version of this page was created on 2011-06-23 08:22:07 by SturmWolke [content update]
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