======The Assault, Level 4====== {{lastedit show="2"}} Faction: Minmatar Republic Mission type: Encounter Space type: Deadspace (MWD works) Damage dealt: Explosive/ Kinetic Extras: Target Painting Recommended damage dealing: Explosive Video: [[http://www.youtube.com/watch?v=B6SSnc35zYM | Golem]], [[http://www.youtube.com/watch?v=S574EY2it4c | Apocalypse Imperial Issue]] Some spawn seem to be triggered by popping a certain ship, while others seem to appear randomly. ==== 1st Pocket ==== ===Initial Group === 2x Elite Frigate (Chief Republic Gleeda) **Trigger, Target Painter** 3x Elite Cruiser (Chief Republic Rodul) 4x Battlecruiser (Republic Nutia/ Tribal Venis) === 1st Spawn === 2x Elite Frigate (Cheif Republic Gleeda) **Target Painter** === 2nd Spawn === 3x Battleship (Republic Sigur/ Tribal Pytara/ Tribal Jarkl) **Target Painter** === 3rd Spawn === 2x Elite Frigate (Cheif Republic Kvarm) **Target Painter** === 4th Spawn === 3x Battlecruiser (Republic Nutia/ Norn) === 5th Spawn === 3x Battleship (Republic Sigur/ Ymir) **Target Painter** === 6th Spawn === 1x Battleship (Republic Sigur/ Ymir) **Target Painter** ==== 2nd Pocket ==== ===Initial Group === 3x Cruiser (Republic Tribal Venis/ Norn) 1x Battleship (Republic Sigur/ Ymir) === 1st Spawn (Asteroid Colony) === 2x Battleship (Republic Tribal Sigur/ Jotun / Pytara) === 2nd Spawn (Asteroid Colony) === 1x Battleship (Repbulic Tribal Sigur/ Jotun / Pytara) === 3rd Spawn (Dysfunctional Solar Harvester) === 2x Battleship (Republic Tribal Jarl) 3x Elite Frigate (Chief Republic Ivan) === 4th Spawn (Asteroid Colony) === 2x Battleship (Republic Tribal Jotun) === 5th Spawn (Big Asteroid) === 2x Battleship (Republic Tribal Sigur) === 6th Spawn (Asteroid Colony) === 1x Elite Frigate (Chief Republic Magni) **Scramble** === 7th Spawn (Big Asteroid) === 3x Elite Cruiser (Chief Republic Orka) ==Blitz== Pocket 1: Kill order: 4x Battlecruisers, 2x Elite Frigates, 3x Elite Cruisers, 2x Elite Frigates, (**You have to one-shot each of the elite frigates from group 3.** Then the gate is unlocked and you can jump to pocket 2. Other groups in pocket 1 spawn after few minutes, if they spawn the gate is locked again). Pocket 2: Approach Dysfunctional Solar Harvester. After killing first 3 spawns mission is completed. ---- CategoryMissions CategoryLevel4