======The Assault, Level 4====== {{lastedit show="2"}} Faction: Serpentis Mission type: Encounter Space type: Deadspace with gates Damage dealt: Thermal/ Kinetic Web/ Warp Disruptor: Guardian Frigates Extras: Dampening Recommended damage dealing: Kinetic/ Thermal Video: [[http://youtu.be/6LAXvnJKRgs | Dominix]], [[http://www.youtube.com/watch?v=j3MwzzsTQL4 | Vargur]], [[http://www.youtube.com/watch?v=B6SSnc35zYM | Golem]], [[http://www.youtube.com/watch?v=S574EY2it4c | Apocalypse Imperial Issue (Sniper)]] Fitting an extra Sensor Booster or Signal Amplifier is recommended to counteract the dampening. No Hostiles at the initial gate. ==== 1st Pocket ==== Attacking the 1st group might aggro the 2nd group. Attacking the 3rd Group will aggro the 2nd group. The 4th group is passive. Best to tag the triggers on warp-in. ===1st Group (Center Left)=== 2x Elite Frigate (Coreli Guardian Agent/ Spy) //Orbit at 9km// **Web/ Warp Disruptor** 4x Elite Cruiser (Corelum Guardian Chief Patroler/ Watchman) //Orbit at 17km// **Dampening** ===2nd Group (52- 61km, Minmatar Starbase Control Tower) === 5x Destroyer (Corelior Infantry/ Sentinel) 3x Battlecruiser (Corelatis Platoon Leader/ Squad Leader) //Attack// **Trigger** 4x Battleship (Core Flotilla Admiral/ Rear Admiral) //Attack// **Trigger, Dampening** === 3rd Group (57- 60km, Center Right)=== 3x Destroyer (Corelior Infantry/ Sentinel) 4x Battlecruiser (Corelatis Squad Leader/ Platoon Leader) 2x Battleship (Core Rear Admiral) **Dampening** === 4th Group (60- 66km, Radio Telescope) === 4x Battleship (Core rear Admiral) **Dampening** ===Single Spawn (50km) === 3- 4x Frigate (Guardian Protector) //Orbit at 9km// **Web/ Warp Disruptor** 3- 4x Battleship (Core Port Admiral/ Rear Admiral/ Vice Admiral //Orbit at 38km//) **Dampening** ====2nd Pocket ==== === 1st Group (54- 70km, Research Test Area) === Auto aggro. 3x Battlecruiser (Corelatis Squad Leader/ Platoon Leader) 6x Battleship (Core Commodore/ Port Admiral) === 2nd Group (10- 21km, Beacon) === Auto aggro. 4x Frigate (Coreli Guardian Agent/ Spy) **Web/ Warp Disruptor** === 3rd Group (71- 80km, Nefantar Research Station Ruins) === 3x Destroyer (Corelior Sentinel/ Cannoneer) 2x Battleship (Core High Admiral/ Grand Admiral) **Trigger** === Single Spawn (64- 67km, Research Test Area) === 4x Elite Frigate (Coreli Guardian Defender/ Guard/ Safeguard) 4x Battleship (Core/ Flotilla Admiral/ Vice Admiral) **Dampening** ==== 3rd Pocket ==== Drone Aggro from 1st group. Proximity aggro from group 2 at ~40km. === 1st Group (59- 70km, Asteroid) === 2x Elite Frigate (Coreli Guardian Agent) **Web/ Warp Disruptor** 2x Cruiser (Corelum Guardian Chief Infantry/ Sentinel) 3x Battlecruiser (Corelatis Squad Leader/ Platoon Leader) 1x Battleship (Core High Admiral) === 2nd Group (80- 100km, Debris) === 1x Cruiser (Corelum Chief Sentinel) 1x Battlecruiser (Corelatis Platoon Leader) 3x Battleship (Core Port Admiral/ Rear Admiral) ==Blitz == 1st and 2nd Pocket: the gates are unlocked, blitz right through. Gates in 1st and 2nd pocket will be within 2.5 km when you land, so no need to travel far. However, frigates near the gate might point you and you will need to clear them before you can take the gate. 3rd Pocket: destroy the 2nd group, done. ==Mining== 1st Pocket: 30x Plagioclase (~600K units), 16x Pyroxeres (~575K units) 45x Veldspar (~1.3 mil units) asteroids (47- 60km). 2nd Pocket: 35x Veldspar asteroids (63- 96km) == Structure == No loot. == Loot and Bounty == Loot + Salvage: [[http://evepraisal.com/e/15909512 | ~25.1 mil]] Bounty: ~20.8 to 23 mil ---- CategoryMissions CategoryLevel4