Revision [10831]

This is an old revision of BlackMarketHub3 made by DesmontMcCallock on 2012-07-14 07:31:49.

 

The Black Market Hub, level 3


Last edited by DesmontMcCallock
Sat, 14 Jul 2012 07:31 UTC


Faction: Mercenaries
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: All kinds
Recommended damage dealing: Therm, Kin
Recommended ships: Drake, Cerberus, Hurricane


Initial Gate

No hostiles

Pocket 1

Attacking Heavy Missile Batteries from one group will not aggro the other group. Besides, just ignore the Batteries. They don't aggro you unless you move towards them, and completely ignore drones. Need to get rid of all ships to unlock the gate.

Group 1 (auto aggro)

10km
2x Frigates (Mercenary Elite Fighter)
2x Cruisers (Mercenary Commander)

Group 2

55-60km
2x Heavy Missile Battery (Caldari Heavy Missile Battery)
3x Cruisers (Mercenary Commander)

Group 3

60-65km
2x Heavy Missile Battery (Caldari Heavy Missile Battery)
3x Cruisers (Mercenary Commander)

Structures
Missile Batteries may drop missiles
Other structures have no loot

Pocket 2

Auto aggro from Sentries, attacking them will aggro the rest.
Objective is to destroy and loot a Docked Bestower, 30km away.

Single Group

17-26km
1x Tower Sentry Caldari I
1x Tower Sentry Caldari II
2x Frigates (Mercenary Elite Fighter)
2x Cruisers (Mercenary Commander)

Blitz
Kill all enemy ships in Pocket 1. Destroying the Docked Bestower in Pocket 2 and retrieving the content will complete the mission.

Structures
No loot

HINT
Chance for good loot in wrecks


CategoryMissions
CategoryLevel3
There are 26 comments on this page. [Show comments]
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki