Revision [21001]

This is an old revision of Blockade2se made by CuttleBug on 2015-03-09 16:18:48.


The Blockade, level 2

Last edited by CuttleBug
Mon, 09 Mar 2015 16:18 EDT

Faction: Serpentis
Mission type: Encounter
Damage dealt: Therm/Kin
Extras: Stasis Tower at warp in
Recommended damage dealing: Them/Kinetic
Recommended ship classes: Cruiser
Recommended generic setup: Heavy Tank, Close Combat

Note: Spawns and triggers may vary, this is just an example


Initial Group: (20km) (Automatic aggro)

1x Starbase Stasis Tower
3x Destroyers (Corelior Defender/Protector)
5x Destroyers (Corelior Trooper/Soldier) (Trigger)

Spawn 1: (50-60km)

5x Frigates (Coreli Watchman/Patroller/Safeguard/Protector)
6x Destroyers (Corelior Soldier)
3x Cruisers (Corelum Chief Scout/Spy) (Trigger)

Spawn 2: (60-90km)

3-4x Elite Frigates (Coreli Guardian Patroller) (Jamming)
3x Destroyers (Corelior Infantry/Sentinel)
3-4x Destroyers (Corelior Soldier)
1x Cruiser (Corelum Chief Scout/Spy) (Trigger)

Spawn 3: (70-90km)

4x Frigates (Coreli Defender/Safeguard)
4x Elite Frigates (Coreli Guardian Guard)
2-3x Destroyers (Corelior Trooper)
1x Cruiser (Corelum Chief Scout/Spy) (Trigger)

Spawn 4:

4x Frigates (Coreli Guard)
3x Destroyers (Corelior Artillery)
1x Cruiser (Corelum Chief Infantry)

Kill all the trigger ships and then take out the Chief Infantry. Note that you'll probably need to take out at least some of the other ships if you want your tank to last for more than a few seconds.

Mineable Asteroids
Considerable amount of ores: Pyroxeres, Plagioclase, Veldspar (All Trapped)
If you decide to mine you get the warning "Someone triggered a hidden trap placed on one of the asteroids here. The trap causes a powerful Smartbomb to go off, damaging many ships in the vicinity". The average hit cause from the Smart bomb vary 280 - 350. The frequency is random. The Smart bomb is centered on the Beacon which cannot be destroyed

Starbase Ship-Maintenance Array drops a lot of trade goods.

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