The Blockade, level 3


Last edited by SinSmith:
Replaces old-style internal links with new pipe-split links.
Mon, 16 Oct 2017 08:49 UTC

Faction: Blood Raiders
Mission type: Encounter
Space type: Deadspaace
Damage dealt: EM, Therm
Web/Scramble: Elite frigates
Extras: Drone Aggro
Recommended damage dealing: EM, Therm
Recommended ships: Dominix, Myrmidon, Sniper Abaddon
Video: Cerberus

Single Pocket

Ship names will vary.

Spawn 1:

(20km) 1x Stasis Tower (Web)
4x Elite Frigates (Elder Corpii Diviner) (Web/Scramble)
4x Battlecruisers (Corpior Exorcist)
1x Destroyer (Corpior Devoter) -- Trigger for next wave

Spawn 2:

(100-120km) 1x Frigate (Corpii Raider)
4x Destroyers (Corpior Visionary/Templar)
7x Battlecruisers (Corpior Seer/Fanatic) (Fanatic is trigger)
1x Battlecruiser (Corpior Shade)

Spawn 3:

(90-120km) 4x Destroyers (Corpior Templar)
2x Elite Cruisers (Elder Corpum Arch Sage)
6x Battlecruisers (Corpior Seer/Bishop)
1x Battlecruiser (Corpior Fanatic) (Trigger)

Spawn 4:

(114-128km) (100km-125km)
3x Elite Frigates (Elder Corpii Raider) (Web/Scramble)
2x Elite Cruisers (Corpum Arch Priest)
4x Battlecruisers (Corpior Bishop)
1x Battlecruiser (Corpior Shade) (Trigger)

Spawn 5:

20km) Last spawn will spawn on top of you at warp-in
4x Elite Frigates (Elder Corpii Raider) (Web/Scramble)
5x Battlecruiser (Corpior Exorcist/Phantom)

Note
Once the first spawn is cleared the other spawns are at least 100km out from warp-in point. Fit sniper setup, they must get closer than 50km to start firing upon you. Long distance abaddon will not be touched by reinfrocement spawns, except the last spawn which will be close but doesn't hurt.

Blitz
Kill only the trigger ships (highest bounty BC except for Spawn 1).


CategoryMissions
CategoryLevel3
Comments
Comment by TontoAuri
2008-07-31 18:02:39
Blitz: Kill trigger in every spawn (complete mission objectives asking you to "Kill their high-ranking officers")
Comment by LordOfTheSheep
2008-12-22 03:32:02
trigger shops seem to have been changed
Comment by MercTank
2009-06-12 21:29:11
No loot in structures
Comment by Matty5960
2010-06-24 21:21:04
totally different mission for me.
Comment by DeMichaelCrimson
2010-10-22 05:09:07
Completed in Tech 2 fitted and rigged Passive Shield Tank Artillery Hurricane with Active Hardener.

Warp in at optimal range for weapons and take out the EWAR Stasis Tower first. Save the Trigger in each spawn for last.

After killing all ships and Tower in 1st spawn, head over towards the far group away from the group with 2nd Trigger and conduct battle there. This will insure that the Trigger for each new spawn will always be in the group farthest away.

No loot drops from structures.
Comment by DrRoic
2011-05-02 04:42:21
It looks like they took out the Templars to avoid lawsuits:

2nd and 3rd group was two Visionaries, three Bishops, and two Converters, closely followed by two Reavers, two Bishops and two Fanatics. No web/scramble. Trigger was the Fanatics.

4th and 5th group: four Visionaries, three Bishops, and one Fanatic, followed by three Bishops, and three Shadow Sages. The Fanatic again was trigger.

6th group: three Bishops, three Arch Sages, three Reavers, and three Seers. Seer was trigger?

Last: Three Engravers, four Exorcists, and one Phantom. Phantom completes the mission.
Comment by DrRoic
2011-05-02 05:19:20
Total bounty was around 5.46 mil ISK.
Comment by CrckDns
2014-03-29 17:12:45
I've got about 6.11 mil ISK bounty.
Comment by FlameOut
2016-04-02 10:52:30
Seems to be some timed waves now as well as triggered as I got about 40 ships before triggering 3rd wave. Can overwhelm rate at which Drake armed with T1 kinetic missiles can cut them down. Make sure that passive tank has EM resists as I got down to 10% shield with 137 real shield reps going because I forgot and only had 16% EM resist.
Comment by GoldenFleet
2016-12-26 15:15:21
names of triggers and spawned gangs vary substantially.

Test1:
Devoter/Phantom/Seer/Excorist

Test2:
Devoter/Shade/Fanatic/Phantom (Phantom was not highest bounty, which was an Exorcist. Phantom was 1 of 3 spawned; first one shot was trigger... may be positional when they arrive).

Each spawn involves 3-4 gangs of rats. The trigger is always with destroyers/frigates.... so work through the BCs in that gang starting with highest bounty.

I used an arty cane with a MWD and passive tank. Use the MWD to move around the rats at about 35-50km (pulse MWD). It is easy to corral them. Most frigates/destroyers are slow and can be ignored (though arty cane will blap them, while you're travelling 100km+ to next target).
Comment by GoldenFleet
2016-12-27 06:14:56
to make this easier yet... there is a rock formation (iirc, left side of the site on warp in). Last run through, all but the last trigger spawned on/near that formation. The last trigger spawns opposite the rock formation with frigates.

Test3:
Destroyer (not Devoter)/Shade/Fanatic/Phantom/Phantom (again, not the highest bounty on last spawn)
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