Revision history for BloodFarm4br


Revision [21845]

Last edited on 2017-04-14 18:43:26 by JeanInkura [details - layout - terminolgy]
Additions:
Mission Type: Encounter
Damage dealt: EM/ Thermal
Extras: Tracking Disruption
=== Single Group ===
3x Elite Frigate (Elder Corpii Collector/ Seeker) **Tracking Disruption**
3x Battleship (Corpus Cardinal/ Monsignor)
==== 1st Pocket ====
=== Single Group ===
Auto aggro.
2x Frigates (Corpii Diviner/ Reaver)
3x Battleship (Corpus Cardinal/ Monsignor)
=== Single Spawn ===
2x Elite Cruiser (Corpum Arch Priest/ Sage)
3x Battleship (Corpus Cardinal/ Monsignor)
==== 2nd Pocket ====
Attack Blood Farm Structure (52km) **Trigger**
=== 1st Spawn ===
3x Frigate (Corpii Diviner/ Raider)
2x Battleship (Corpus Cardinal/ Monsignor)
=== 2nd Spawn ===
3x Cruiser (Corpatis Seer)
3x Battleship (Corpus Cardinal/ Monsignor)
=== 3rd Spawn ===
2x Cruiser (Corpatis Bishop/ Seer)
2x Battleship (Corpus Cardinal/ Monsignor)
== Tip ==
== Structure ==
The Blood Farm drops several random T1 mods.
Deletions:
Mission Type: Encounter (Story)
Damage dealt: EM/Therm
Extras: Tracking Disruption (**Elder Corpii Seeker**)
===Group 1===
3x Elite Frigates (Elder Corpii Collector/Seeker) **Tracking Disruption**
3x Battleship (Corpus Cardinal/Monsignor)
Group wont aggro until attacked
====Pocket 1====
===Group 1===
2x Frigates (Corpii Diviner/Reaver)
3x Battleships (Corpus Cardinal/Monsignor)
Full aggro after warp in
===Group 2===
2x Elite Cruisers (Corpum Arch Priest/Sage)
3x Battleships (Corpus Cardinal/Monsignor)
Will aggro drones on spawn, spawns after Group 1 is destroyed
====Pocket 2====
Blood Farm 52km from warp in
===Group 1===
Spawns when Blood Farm is attacked
3x Frigates (Corpii Diviner/Raider)
2x Battleships (Corpus Cardinal/Monsignor)
===Group 2===
Spawns after Group 1 is destroyed
3x Cruisers (Corpatis Seer)
3x Battleships (Corpus Cardinal/Monsignor)
===Group 3===
Spawns after Group 2 is destroyed
2x Cruisers (Corpatis Bishop/Seer)
2x Battleships (Corpus Cardinal/Monsignor)
The Blood Farm drops several random T1 mods as loot.


Revision [20174]

Edited on 2014-06-20 16:14:11 by ShintuFelper [rebuilt page off of another]
Additions:
======Blood Farm, Level 4======
Faction: Blood Raiders
Mission Type: Encounter (Story)
Spacetype: Deadspace with gates
Extras: Tracking Disruption (**Elder Corpii Seeker**)
Recommended ship class: Battleship, Battlecruiser, HAC, T3
====Warp-in====
===Group 1===
3x Elite Frigates (Elder Corpii Collector/Seeker) **Tracking Disruption**
3x Battleship (Corpus Cardinal/Monsignor)
Group wont aggro until attacked
===Group 1===
2x Frigates (Corpii Diviner/Reaver)
3x Battleships (Corpus Cardinal/Monsignor)
Full aggro after warp in
===Group 2===
2x Elite Cruisers (Corpum Arch Priest/Sage)
3x Battleships (Corpus Cardinal/Monsignor)
Will aggro drones on spawn, spawns after Group 1 is destroyed
Blood Farm 52km from warp in
===Group 1===
Spawns when Blood Farm is attacked
3x Frigates (Corpii Diviner/Raider)
2x Battleships (Corpus Cardinal/Monsignor)
===Group 2===
Spawns after Group 1 is destroyed
3x Cruisers (Corpatis Seer)
3x Battleships (Corpus Cardinal/Monsignor)
===Group 3===
Spawns after Group 2 is destroyed
2x Cruisers (Corpatis Bishop/Seer)
2x Battleships (Corpus Cardinal/Monsignor)
In addition to all ships, the Blood Farm structure must be destroyed to mark the mission complete.
The Blood Farm drops several random T1 mods as loot.
----
CategoryMissions
CategoryLevel4
Deletions:
======Blood Farm (Storyline), Level 4======
Faction: Blood Raider
Mission type: Encounter
Space type: Deadspace with gates
Extras: Nothing
Web/scramble: None
Recommended ships classes: Battleship, Battlecruiser, HAC
Notes: it 'seems' save to deploy drones (I only tried with a Ishtar and sentries yet which did really fine and had no problems whatsoever.)
====on warp in point====
===Group 1 (Aggro after some seconds)===
Distance: 35km
2x Elder Corpii Collector (Frigate)
2~3x Corpus Monsignor/Cardinal (Battleship)
gate at 25km
===Group 1 (Aggro)===
Distance: 25km
2x Corpii Diviner (Frigate)
3x corpus Cardinal (Battleship)
when defeated:
===Spawn 1===
Distance: 25km
3x Corpum Arch Sage (Cruiser?)
2x Corpus Cardinal (Battleship)
gate at 18km
===Blood Farm Installation===
Distance: 54km
when Blood Farm Installation is attacked:
===Spawn 1 (Aggro)===
Distance: 35km
2x Corpii Raider (Frigate)
3x Corpus Monsignor (Battleship)
when Spawn 1 is defeated
===Spawn 2 ===
Distance: 35km
2x Corpatis Seer (Cruiser)
3x Corpus Cardinal (Battleship)
when Spawn 2 is defeated
===Spawn 3 ===
Distance: 40km
2x Corpatis Seer (Cruiser)
2x Corpus Cardinal (Battleship)
after Spawn 3 is defeated, kill the structure
====Blitz:====
kill the structure and warp out. you don't need to kill any of pocket 2 rats.
CategoryLevel4


Revision [10250]

Edited on 2012-06-15 08:39:43 by FlickSter [rebuilt page off of another]
Additions:
kill the structure and warp out. you don't need to kill any of pocket 2 rats.
Deletions:
didn't try yet.


Revision [9714]

Edited on 2012-02-28 15:51:55 by ShakeThat [rebuilt page off of another]
Additions:
2~3x Corpus Monsignor/Cardinal (Battleship)
Deletions:
3x Corpus Monsignor/Cardinal (Battleship)


Revision [9713]

Edited on 2012-02-28 15:51:40 by ShakeThat [rebuilt page off of another]
Additions:
2x Elder Corpii Collector (Frigate)
3x Corpus Monsignor/Cardinal (Battleship)
Deletions:
2x Elder Corpii Collector
3x Corpus Monsignor


Revision [9620]

Edited on 2012-01-08 05:34:29 by AllianaKithbeth [rebuilt page off of another]

No Differences

Revision [9619]

Edited on 2012-01-08 05:31:34 by AllianaKithbeth [rebuilt page off of another]
Additions:
Notes: it 'seems' save to deploy drones (I only tried with a Ishtar and sentries yet which did really fine and had no problems whatsoever.)
when defeated:
===Spawn 1===
when Blood Farm Installation is attacked:
====Blitz:====
Deletions:
===reinforcement spawn===
when Blood Farm is attacked:
Blitz:


Revision [9618]

Edited on 2012-01-08 05:27:50 by AllianaKithbeth [rebuilt page off of another]
Additions:
======Blood Farm (Storyline), Level 4======
{{lastedit show="2"}}
====on warp in point====
===Group 1 (Aggro after some seconds)===
====Pocket 1====
===Group 1 (Aggro)===
===reinforcement spawn===
====Pocket 2====
===Blood Farm Installation===
Distance: 54km
===Spawn 1 (Aggro)===
===Spawn 2 ===
===Spawn 3 ===
Deletions:
Blood Farm (Storyline), Level 4
on warp in point
Group 1 (Aggro after some seconds)
Pocket 1
Group 1 (Aggro)
reinforcement spawn
Pocket 2
Blood Farm Installation is at 54km from warp in point
Spawn 1 (Aggro)
Spawn 2
Spawn 3
mission done


Revision [9617]

The oldest known version of this page was created on 2012-01-08 05:22:00 by AllianaKithbeth [rebuilt page off of another]
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